Player Matchup

Scylla
Scylla
Masked Botch
Scylla
Level 17
God Stats
6W - 0L
1,896 SR
Queue Stats
28W - 3L
1,795 Elo+
Party 1
Susano
Susano
PapiGankMan
Susano
Level 27
God Stats
1W - 0L
1,699 SR
Queue Stats
66W - 17L
1,773 Elo+
Party 1
Erlang Shen
Erlang Shen
Schmeleted
Erlang Shen
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 6L
1,795 Elo+
Party 1
Apollo
Apollo
SlobbinKnobbin
Apollo
Level 60
God Stats
4W - 1L
1,567 SR
Queue Stats
28W - 3L
1,802 Elo+
Party 1
Kukulkan
Kukulkan
SwaggySam3
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,795 Elo+
Party 1
Team Averages
Level 24
1,632 SR
1,792 Elo+

VS

Team Averages
Level 20
1,635 SR
1,559 Elo+
Apollo
Apollo
Arch 519
Apollo
Level 17
God Stats
1W - 2L
1,783 SR
Queue Stats
61W - 71L
1,693 Elo+
Solo
Nemesis
Nemesis
Pherrnando
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,284 Elo+
Solo
Agni
Agni
ivan0816
Agni
Level 7
God Stats
0W - 1L
1,781 SR
Queue Stats
3W - 2L
1,704 Elo+
Solo
Chang'e
Chang'e
rip lmao XD
Chang'e
Level 29
God Stats
73W - 65L
1,609 SR
Queue Stats
239W - 258L
1,448 Elo+
Solo
Bacchus
Bacchus
skimmed_retort4
Bacchus
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 26L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
10 / 0 / 3
9,761
697
10,191
5,690
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
16
6 / 0 / 6
9,762
697
5,604
9,879
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Schmeleted
Erlang Shen
14
2 / 1 / 1
9,004
643
6,282
8,498
6,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
10 / 0 / 8
9,933
710
14,084
11,235
3,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
SwaggySam3
Kukulkan
13
2 / 1 / 10
8,773
627
4,413
6,077
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arch 519
Apollo
7
0 / 4 / 0
5,080
363
1,002
7,720
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
Pherrnando
Nemesis
7
0 / 9 / 0
4,627
331
2,405
11,013
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
8
0 / 6 / 0
5,464
390
1,983
8,139
2,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
rip lmao XD
Chang'e
11
2 / 7 / 0
6,645
475
6,340
14,348
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
5,328
381
3,798
10,019
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
30
Kills
2
2
Deaths
30
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arch 519
Apollo
0
4
0
0
W
Scylla
10
0
3
11.5
W
Susano
6
0
6
9
L
Nemesis
Pherrnando
Nemesis
0
9
0
0
W
Erlang Shen
Schmeleted
Erlang Shen
2
1
1
2.5
W
10
0
8
14
W
Kukulkan
SwaggySam3
Kukulkan
2
1
10
7
L
Agni
0
6
0
0
L
Chang'e
rip lmao XD
Chang'e
2
7
0
0.29
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,574
Damage
15,528
41,379
Taken
51,239
18,229
Mitigated
17,433
18,830
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arch 519
Apollo
1,002
425
0
2,317
7,720
1,820
342
2,640
4,994
0
18,676
W
Scylla
10,191
1,061
0
1,104
5,690
2,092
2,076
1,360
4,330
56,509
0
W
Susano
5,604
1,693
0
3,774
9,879
3,755
1,302
1,884
7,995
0
64,869
L
Nemesis
Pherrnando
Nemesis
2,405
971
0
411
11,013
2,654
0
2,448
8,531
0
7,385
W
Erlang Shen
Schmeleted
Erlang Shen
6,282
3,222
0
4,335
8,498
6,025
4,166
3,623
4,875
0
47,480
W
14,084
10,306
0
7,166
11,235
3,958
4,567
1,935
9,300
0
68,472
W
Kukulkan
SwaggySam3
Kukulkan
4,413
348
465
1,986
6,077
2,399
2,353
3,319
2,158
27,988
0
L
Agni
1,983
141
0
250
8,139
2,122
116
2,316
5,725
22,535
0
L
Chang'e
rip lmao XD
Chang'e
6,340
715
218
3,922
14,348
4,193
26
3,392
10,910
31,465
0
L
3,798
805
0
1,187
10,019
6,644
0
3,452
6,475
15,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,233
Gold Earned
27,144
493
Minions Killed
198
0
Camps Cleared
0
1,359,485
Distance Traveled
964,229
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,080
363
38
3
0
147,673
0
W
Scylla
9,761
697
108
8
0
255,947
2
W
Susano
9,762
697
132
9
0
342,165
3
L
Nemesis
4,627
331
12
1
0
243,161
0
W
Erlang Shen
9,004
643
95
7
0
287,219
1
W
Apollo
9,933
710
113
8
0
254,474
0
W
Kukulkan
8,773
627
45
3
0
219,680
0
L
Agni
5,464
390
48
3
0
177,746
0
L
Chang'e
6,645
475
78
6
0
209,214
0
L
Bacchus
5,328
381
22
2
0
186,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role