Player Matchup

Fenrir
Fenrir
Aaronbobaron01
Fenrir
Level 17
God Stats
9W - 11L
1,428 SR
Queue Stats
43W - 51L
1,415 Elo+
Party 3
Cerberus
Cerberus
DFEROLLTIDE1
Cerberus
Level 12
God Stats
19W - 14L
1,536 SR
Queue Stats
23W - 21L
1,441 Elo+
Party 3
Chronos
Chronos
IIIaureliusIII
Chronos
Level 23
God Stats
101W - 84L
1,718 SR
Queue Stats
106W - 92L
1,725 Elo+
Solo
Mercury
Mercury
Robbthegreat360
Mercury
Level 29
God Stats
3W - 11L
1,590 SR
Queue Stats
48W - 68L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
tjmiller916
Cthulhu
Level 29
God Stats
11W - 14L
1,120 SR
Queue Stats
40W - 46L
1,405 Elo+
Party 1
Team Averages
Level 22
1,478 SR
1,483 Elo+

VS

Team Averages
Level 18
1,469 SR
1,469 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
GrandPanChamp
Ra
Level 29
God Stats
10W - 10L
1,504 SR
Queue Stats
80W - 85L
1,468 Elo+
Party 2
Apollo
Apollo
Zugget
Apollo
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
drmorte22091
Cthulhu
Level 5
God Stats
3W - 1L
1,341 SR
Queue Stats
4W - 7L
1,311 Elo+
Solo
Susano
Susano
iAteMikasaAss
Susano
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 151L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,281
428
956
4,324
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Cerberus
DFEROLLTIDE1
Cerberus
7
0 / 3 / 0
4,213
421
1,215
5,389
1,653
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 0
4,652
465
3,532
6,565
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 4 / 0
4,364
436
352
5,253
1,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
tjmiller916
Cthulhu
6
0 / 5 / 0
4,113
411
2,062
5,180
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 0 / 2
5,295
530
1,878
3,212
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 1
6,673
667
606
3,351
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Zugget
Apollo
12
11 / 0 / 0
7,236
724
7,514
6,607
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
drmorte22091
Cthulhu
2
0 / 1 / 0
3,693
369
0
768
299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

9
2 / 0 / 3
5,857
586
4,193
5,737
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
14
14
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
L
0
1
0
0
L
Cerberus
DFEROLLTIDE1
Cerberus
0
3
0
0
W
0
0
1
0.5
L
1
1
0
1
L
0
4
0
0
W
Apollo
Zugget
Apollo
11
0
0
11
W
Cthulhu
drmorte22091
Cthulhu
0
1
0
0
W
2
0
3
3.5
L
Cthulhu
tjmiller916
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,117
Damage
14,191
26,711
Taken
19,675
8,303
Mitigated
7,868
5,926
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,878
1,044
0
1,646
3,212
846
495
1,636
1,576
0
27,846
L
956
198
0
2,271
4,324
1,126
0
492
3,800
0
14,819
L
Cerberus
DFEROLLTIDE1
Cerberus
1,215
105
0
546
5,389
1,653
410
0
5,389
7,185
0
W
606
0
0
1,732
3,351
1,134
389
0
3,351
46,442
0
L
3,532
869
0
1,488
6,565
1,603
719
48
6,483
28,636
0
L
352
352
0
1,246
5,253
1,164
0
0
5,253
0
14,241
W
Apollo
Zugget
Apollo
7,514
4,996
0
2,570
6,607
3,658
1,109
2,061
4,458
0
39,110
W
Cthulhu
drmorte22091
Cthulhu
0
0
0
0
768
299
0
175
593
1,184
0
W
4,193
899
0
3,060
5,737
1,931
252
2,749
2,888
0
20,936
L
Cthulhu
tjmiller916
Cthulhu
2,062
255
0
375
5,180
2,757
155
0
5,180
12,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,623
Gold Earned
28,754
148
Minions Killed
257
0
Camps Cleared
0
931,775
Distance Traveled
775,942
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,295
530
61
6
0
168,314
2
L
Fenrir
4,281
428
36
4
0
195,609
0
L
Cerberus
4,213
421
8
1
0
193,143
0
W
Ra
6,673
667
102
10
0
204,306
2
L
Chronos
4,652
465
56
6
0
190,753
0
L
Mercury
4,364
436
31
3
0
187,201
0
W
Apollo
7,236
724
66
7
0
196,693
0
W
Cthulhu
3,693
369
3
0
0
24,515
0
W
Susano
5,857
586
25
3
0
182,114
4
L
Cthulhu
4,113
411
17
2
0
165,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role