Player Matchup

Horus
Horus
Jagarrli
Horus
Level 120
God Stats
4W - 4L
1,622 SR
Queue Stats
12W - 20L
1,503 Elo+
Party 1
Artemis
Artemis
Vishanti101
Artemis
Level 55
God Stats
6W - 1L
1,778 SR
Queue Stats
293W - 328L
1,504 Elo+
Solo
Hercules
Hercules
Ximpulze
Hercules
Level 83
God Stats
1W - 1L
1,444 SR
Queue Stats
5W - 14L
1,388 Elo+
Party 1
Team Averages
Level 86
1,615 SR
1,465 Elo+

VS

Team Averages
Level 114
1,500 SR
1,426 Elo+
Ymir
Ymir
MZZAT
Ymir
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 125L
1,569 Elo+
Party 2
Susano
Susano
arcecito777
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,366 Elo+
Solo
Jormungandr
Jormungandr
kaz146
Jormungandr
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 242L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jagarrli
Horus
16
8 / 8 / 9
14,021
779
14,121
23,724
16,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Vishanti101
Artemis
18
9 / 4 / 9
13,702
761
24,201
16,315
6,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Ximpulze
Hercules
14
2 / 8 / 13
11,810
656
7,786
30,254
23,471
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MZZAT
Ymir
16
8 / 4 / 10
13,320
740
16,581
18,714
22,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
16
11 / 6 / 7
13,354
742
21,406
17,572
9,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
kaz146
Jormungandr
12
1 / 10 / 9
10,972
610
6,674
20,287
14,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
19
Kills
20
20
Deaths
20
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
Jagarrli
Horus
8
8
9
1.56
L
Ymir
MZZAT
Ymir
8
4
10
3.25
W
Artemis
Vishanti101
Artemis
9
4
9
3.38
W
Hercules
Ximpulze
Hercules
2
8
13
1.06
L
Susano
11
6
7
2.42
L
Jormungandr
kaz146
Jormungandr
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,108
Damage
44,661
70,293
Taken
56,573
47,136
Mitigated
46,273
33,602
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Jagarrli
Horus
14,121
8,571
4,498
8,459
23,724
16,794
1,470
6,062
17,662
0
42,026
L
Ymir
MZZAT
Ymir
16,581
5,068
0
5,915
18,714
22,472
889
449
18,265
41,357
1,220
W
Artemis
Vishanti101
Artemis
24,201
12,834
0
8,195
16,315
6,871
2,007
6,258
10,057
0
87,389
W
Hercules
Ximpulze
Hercules
7,786
3,748
1,554
10,896
30,254
23,471
711
10,514
19,740
726
24,617
L
Susano
21,406
4,561
0
250
17,572
9,026
2,314
28
17,544
0
60,866
L
Jormungandr
kaz146
Jormungandr
6,674
2,218
222
1,116
20,287
14,775
20
42
20,245
40,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
37,646
162
Minions Killed
176
0
Camps Cleared
0
931,199
Distance Traveled
816,707
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,021
779
41
2
0
337,076
2
L
Ymir
13,320
740
61
3
0
281,042
1
W
Artemis
13,702
761
101
6
0
297,785
4
W
Hercules
11,810
656
20
1
0
296,338
0
L
Susano
13,354
742
66
4
0
289,480
1
L
Jormungandr
10,972
610
49
3
0
246,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role