Player Matchup

Skadi
Skadi
EarthKun45
Skadi
Level 88
God Stats
9W - 5L
1,884 SR
Queue Stats
317W - 268L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
MoonChan45
Aphrodite
Level 48
God Stats
28W - 24L
1,494 SR
Queue Stats
79W - 70L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
NexusKun475
Erlang Shen
Level 64
God Stats
10W - 3L
1,721 SR
Queue Stats
328W - 295L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Ohh Nugz
Ah Puch
Level 78
God Stats
2W - 3L
1,420 SR
Queue Stats
20W - 25L
1,378 Elo+
Solo
Amaterasu
Amaterasu
SkarletAbyss
Amaterasu
Level 80
God Stats
18W - 13L
1,955 SR
Queue Stats
276W - 273L
1,502 Elo+
Party 1
Team Averages
Level 72
1,695 SR
1,452 Elo+

VS

Team Averages
Level 89
1,527 SR
1,411 Elo+
Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Atravis22
Arachne
Level 107
God Stats
22W - 23L
1,578 SR
Queue Stats
172W - 167L
1,422 Elo+
Party 2
Medusa
Medusa
Darth_Macky
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,244 Elo+
Party 2
Bellona
Bellona
Jahki_the_king
Bellona
Level 46
God Stats
2W - 3L
1,556 SR
Queue Stats
33W - 49L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
6 / 1 / 4
11,826
538
14,352
13,223
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
MoonChan45
Aphrodite
15
1 / 3 / 17
10,484
477
5,295
12,397
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
NexusKun475
Erlang Shen
17
7 / 2 / 11
11,500
523
12,181
16,425
11,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Ohh Nugz
Ah Puch
17
3 / 0 / 9
11,848
539
15,829
4,432
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SkarletAbyss
Amaterasu
19
8 / 5 / 10
12,483
567
10,341
27,045
20,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 3 / 0
10,595
482
10,605
9,632
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
 
Geb
11
0 / 3 / 4
7,293
332
4,985
14,820
8,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Atravis22
Arachne
14
3 / 2 / 1
9,149
416
6,205
15,355
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
0 / 10 / 2
7,338
334
4,858
14,524
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 7 / 1
10,790
490
20,989
19,807
19,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
25
Kills
11
11
Deaths
25
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
Geb
 
Geb
0
3
4
0.67
L
Arachne
Atravis22
Arachne
3
2
1
1.75
L
Medusa
0
10
2
0.1
W
Skadi
6
1
4
8
L
7
7
1
1.07
W
Aphrodite
MoonChan45
Aphrodite
1
3
17
3.17
W
Erlang Shen
NexusKun475
Erlang Shen
7
2
11
6.25
W
Ah Puch
Ohh Nugz
Ah Puch
3
0
9
7.5
W
Amaterasu
SkarletAbyss
Amaterasu
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,998
Damage
47,642
73,522
Taken
74,138
48,959
Mitigated
41,532
38,069
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,605
541
0
757
9,632
3,690
0
4,124
5,212
91,883
0
L
Geb
 
Geb
4,985
396
0
1,162
14,820
8,359
0
2,960
11,720
23,692
0
L
Arachne
Atravis22
Arachne
6,205
5,040
0
5,292
15,355
5,322
0
4,596
10,613
0
39,017
L
Medusa
4,858
2,227
0
1,330
14,524
4,328
1,039
3,851
10,535
0
27,207
W
Skadi
14,352
6,553
0
5,024
13,223
5,036
2,718
2,971
10,202
0
102,707
L
20,989
12,249
0
689
19,807
19,833
868
4,800
14,864
0
66,893
W
Aphrodite
MoonChan45
Aphrodite
5,295
608
8,062
7,207
12,397
10,378
950
4,570
7,749
33,584
0
W
Erlang Shen
NexusKun475
Erlang Shen
12,181
6,404
0
1,847
16,425
11,619
448
1,745
14,643
0
72,600
W
Ah Puch
Ohh Nugz
Ah Puch
15,829
283
1,100
2,024
4,432
1,433
541
2,207
2,071
85,913
0
W
Amaterasu
SkarletAbyss
Amaterasu
10,341
4,348
0
12,805
27,045
20,493
2,571
3,656
23,267
99
72,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,141
Gold Earned
45,165
605
Minions Killed
457
0
Camps Cleared
0
2,215,364
Distance Traveled
1,939,466
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,595
482
203
9
0
355,250
0
L
Geb
7,293
332
30
1
0
423,976
0
L
Arachne
9,149
416
66
3
0
475,833
2
L
Medusa
7,338
334
41
2
0
323,725
3
W
Skadi
11,826
538
134
6
0
416,988
4
L
Bellona
10,790
490
117
5
0
360,682
1
W
Aphrodite
10,484
477
60
3
0
464,197
4
W
Erlang Shen
11,500
523
106
5
0
485,499
0
W
Ah Puch
11,848
539
180
8
0
403,507
8
W
Amaterasu
12,483
567
125
6
0
445,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role