Player Matchup

King Arthur
King Arthur
BunnyChamberX2
King Arthur
Level 28
God Stats
10W - 4L
1,644 SR
Queue Stats
78W - 58L
1,467 Elo+
Solo
Ymir
Ymir
Monsumune
Ymir
Level 28
God Stats
40W - 33L
1,424 SR
Queue Stats
389W - 501L
1,410 Elo+
Solo
Artemis
Artemis
SamLeNain
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,476 Elo+
Party 3
Janus
Janus
timo le nain
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,446 Elo+
Party 3
Yemoja
Yemoja
yemaha
Yemoja
Level 3
God Stats
0W - 3L
1,084 SR
Queue Stats
0W - 3L
1,036 Elo+
Solo
Team Averages
Level 35
1,430 SR
1,367 Elo+

VS

Team Averages
Level 36
1,541 SR
1,461 Elo+
Chang'e
Chang'e
Davscar
Chang'e
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 52L
1,646 Elo+
Party 2
Bellona
Bellona
berandy
Bellona
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 14L
1,382 Elo+
Party 2
Ao Kuang
Ao Kuang
jaemoo
Ao Kuang
Level 10
God Stats
10W - 2L
1,500 SR
Queue Stats
30W - 21L
1,421 Elo+
Party 2
Ares
Ares
rapidSL0TH
Ares
Level 26
God Stats
19W - 12L
1,639 SR
Queue Stats
33W - 36L
1,400 Elo+
Party 1
Cernunnos
Cernunnos
rapidT3NTACL3
Cernunnos
Level 29
God Stats
30W - 24L
1,567 SR
Queue Stats
41W - 36L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BunnyChamberX2
King Arthur
8
0 / 3 / 0
4,653
465
2,846
7,063
2,543
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
8
2 / 2 / 0
5,354
535
2,136
6,328
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
SamLeNain
Artemis
7
0 / 4 / 0
4,168
417
1,461
4,380
1,261
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,050
505
1,451
3,831
988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
yemaha
Yemoja
6
0 / 3 / 0
4,329
433
1,327
4,137
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Davscar
Chang'e
11
5 / 0 / 3
6,889
689
4,954
5,441
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
berandy
Bellona
11
5 / 0 / 0
6,626
663
5,121
4,611
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
jaemoo
Ao Kuang
9
2 / 2 / 0
5,764
576
944
7,215
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 4
5,794
579
3,146
4,280
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
rapidT3NTACL3
Cernunnos
9
1 / 0 / 4
5,179
518
2,344
2,675
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
15
15
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BunnyChamberX2
King Arthur
0
3
0
0
W
Chang'e
Davscar
Chang'e
5
0
3
6.5
L
Ymir
2
2
0
1
L
Artemis
SamLeNain
Artemis
0
4
0
0
W
Bellona
berandy
Bellona
5
0
0
5
W
Ao Kuang
jaemoo
Ao Kuang
2
2
0
1
W
2
0
4
4
W
Cernunnos
rapidT3NTACL3
Cernunnos
1
0
4
3
L
0
3
0
0
L
Yemoja
yemaha
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,221
Damage
16,509
25,739
Taken
24,222
8,861
Mitigated
10,930
3,593
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BunnyChamberX2
King Arthur
2,846
316
0
0
7,063
2,543
0
580
6,483
0
16,708
W
Chang'e
Davscar
Chang'e
4,954
298
310
3,112
5,441
1,736
471
1,439
4,002
34,401
0
L
Ymir
2,136
642
111
1,362
6,328
2,573
0
2,799
3,529
16,846
0
L
Artemis
SamLeNain
Artemis
1,461
933
0
683
4,380
1,261
0
2,315
2,065
0
10,667
W
Bellona
berandy
Bellona
5,121
1,842
0
1,026
4,611
3,940
438
739
3,872
0
26,649
W
Ao Kuang
jaemoo
Ao Kuang
944
329
0
1,162
7,215
2,112
0
685
6,530
35,353
0
W
3,146
87
0
1,665
4,280
2,376
80
1,616
2,664
16,226
0
W
Cernunnos
rapidT3NTACL3
Cernunnos
2,344
1,230
0
1,798
2,675
766
0
435
2,240
0
21,887
L
1,451
576
0
890
3,831
988
0
953
2,878
27,189
0
L
Yemoja
yemaha
Yemoja
1,327
374
268
279
4,137
1,496
196
2,397
1,740
10,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,554
Gold Earned
30,252
154
Minions Killed
275
0
Camps Cleared
0
812,581
Distance Traveled
897,673
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,653
465
34
3
0
193,284
2
W
Chang'e
6,889
689
78
8
0
190,495
2
L
Ymir
5,354
535
33
3
0
187,603
3
L
Artemis
4,168
417
22
2
0
161,292
2
W
Bellona
6,626
663
64
6
0
202,877
0
W
Ao Kuang
5,764
576
67
7
0
154,778
0
W
Ares
5,794
579
32
3
0
180,916
3
W
Cernunnos
5,179
518
34
3
0
168,607
2
L
Janus
5,050
505
57
6
0
162,141
2
L
Yemoja
4,329
433
8
1
0
108,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role