Player Matchup

Hercules
Hercules
Abyssal Ranger
Hercules
Level 62
God Stats
10W - 11L
1,544 SR
Queue Stats
323W - 317L
1,437 Elo+
Party 2
Eset
Eset
Fireturtle05
Eset
Level 76
God Stats
30W - 18L
1,589 SR
Queue Stats
326W - 305L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
Icypenguin109
Danzaburou
Level 81
God Stats
1W - 3L
1,157 SR
Queue Stats
114W - 93L
1,459 Elo+
Party 2
Chang'e
Chang'e
R-as_p
Chang'e
Level 42
God Stats
4W - 0L
1,532 SR
Queue Stats
123W - 110L
1,520 Elo+
Solo
Da Ji
Da Ji
Sneakymcguu
Da Ji
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 179L
1,532 Elo+
Party 2
Team Averages
Level 57
1,464 SR
1,494 Elo+

VS

Team Averages
Level 70
1,552 SR
1,487 Elo+
Tyr
Tyr
Angel_La_Vida
Tyr
Level 64
God Stats
1W - 7L
1,722 SR
Queue Stats
327W - 285L
1,492 Elo+
Party 1
Skadi
Skadi
TwistedEndeavors
Skadi
Level 120
God Stats
67W - 60L
1,444 SR
Queue Stats
1,346W - 1,301L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
Valron626
Xing Tian
Level 11
God Stats
6W - 9L
1,404 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Anubis
Anubis
fleursderosiers
Anubis
Level 46
God Stats
18W - 11L
1,692 SR
Queue Stats
98W - 113L
1,450 Elo+
Solo
Raijin
Raijin
oiixx-
Raijin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 260L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 0 / 1
6,874
529
4,355
8,490
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 3
5,635
433
3,730
4,496
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Icypenguin109
Danzaburou
12
5 / 0 / 0
7,126
548
6,937
3,991
1,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
R-as_p
Chang'e
13
0 / 0 / 1
6,677
514
3,358
6,955
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
3 / 1 / 0
6,268
482
4,031
6,537
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,455
497
4,577
9,501
7,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 0
5,757
443
2,167
7,128
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Valron626
Xing Tian
10
0 / 2 / 1
6,071
467
437
7,093
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 2
6,305
485
4,007
7,272
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
oiixx-
Raijin
13
1 / 0 / 0
7,383
568
3,228
5,321
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
11
Kills
3
3
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
0
1
3.5
L
0
4
0
0
W
0
2
3
0.75
W
Danzaburou
Icypenguin109
Danzaburou
5
0
0
5
W
Chang'e
R-as_p
Chang'e
0
0
1
0.5
W
3
1
0
3
L
1
3
0
0.33
L
Xing Tian
Valron626
Xing Tian
0
2
1
0.25
L
1
2
2
1
L
Raijin
oiixx-
Raijin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,411
Damage
14,416
30,469
Taken
36,315
10,968
Mitigated
17,990
13,159
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,355
1,734
0
4,350
8,490
4,690
762
730
7,760
0
32,214
L
4,577
563
0
3,378
9,501
7,597
742
0
9,039
0
34,882
W
3,730
323
26
1,516
4,496
1,012
116
2,005
2,491
17,926
0
W
Danzaburou
Icypenguin109
Danzaburou
6,937
2,462
0
1,465
3,991
1,210
0
740
3,251
0
40,777
W
Chang'e
R-as_p
Chang'e
3,358
221
138
3,568
6,955
2,260
1,010
3,134
3,821
42,997
0
W
4,031
976
114
1,982
6,537
1,796
54
1,063
5,474
0
22,166
L
2,167
489
258
1,825
7,128
2,101
301
1,324
5,804
0
39,547
L
Xing Tian
Valron626
Xing Tian
437
35
0
1,925
7,093
3,585
290
2,268
4,825
8,919
0
L
4,007
146
21
4,656
7,272
2,823
50
684
6,563
36,597
0
L
Raijin
oiixx-
Raijin
3,228
291
0
2,255
5,321
1,884
487
2,812
2,509
49,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
31,971
288
Minions Killed
345
0
Camps Cleared
0
1,190,862
Distance Traveled
1,087,411
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,874
529
65
5
0
229,628
3
L
Tyr
6,455
497
72
6
0
231,195
4
W
Eset
5,635
433
25
2
0
226,115
0
W
Danzaburou
7,126
548
76
6
0
210,458
2
W
Chang'e
6,677
514
81
6
0
236,032
5
W
Da Ji
6,268
482
41
3
0
288,629
1
L
Skadi
5,757
443
84
6
0
213,707
1
L
Xing Tian
6,071
467
17
1
0
197,081
0
L
Anubis
6,305
485
66
5
0
205,539
3
L
Raijin
7,383
568
106
8
0
239,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role