Player Matchup

Cthulhu
Cthulhu
IrishCarBomb8U
Cthulhu
Level 2
God Stats
1W - 1L
1,714 SR
Queue Stats
18W - 22L
1,720 Elo+
Party 1
Hades
Hades
candytotheeye27
Hades
Level 4
God Stats
2W - 2L
1,582 SR
Queue Stats
39W - 58L
1,489 Elo+
Party 1
Fenrir
Fenrir
cheesypiggy123
Fenrir
Level 16
God Stats
21W - 23L
1,359 SR
Queue Stats
108W - 147L
1,376 Elo+
Party 1
Bellona
Bellona
parent_ninja
Bellona
Level 27
God Stats
4W - 11L
1,311 SR
Queue Stats
133W - 146L
1,492 Elo+
Solo
Bakasura
Bakasura
poopySKY
Bakasura
Level 8
God Stats
29W - 31L
1,451 SR
Queue Stats
85W - 122L
1,378 Elo+
Party 1
Team Averages
Level 11
1,484 SR
1,491 Elo+

VS

Team Averages
Level 18
1,554 SR
1,479 Elo+
Fenrir
Fenrir
Chunk7841
Fenrir
Level 16
God Stats
17W - 9L
1,964 SR
Queue Stats
58W - 31L
1,627 Elo+
Solo
Odin
Odin
GOLDENSKULL5665
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
benjalx22
Baron Samedi
Level 14
God Stats
1W - 2L
1,490 SR
Queue Stats
3W - 5L
1,334 Elo+
Solo
Aphrodite
Aphrodite
iDrixp-YT
Aphrodite
Level 29
God Stats
21W - 15L
1,558 SR
Queue Stats
308W - 294L
1,484 Elo+
Solo
Cupid
Cupid
tibebel_
Cupid
Level 29
God Stats
3W - 5L
1,260 SR
Queue Stats
23W - 30L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 6
10,158
406
5,882
34,271
23,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

14
1 / 13 / 6
8,479
339
5,365
19,515
6,942
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 10
11,200
448
13,877
21,341
9,055
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
parent_ninja
Bellona
19
5 / 5 / 3
11,705
468
10,942
24,465
14,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
poopySKY
Bakasura
17
4 / 6 / 3
11,845
474
7,684
20,223
8,414
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chunk7841
Fenrir
19
15 / 3 / 15
13,602
544
23,825
24,030
14,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 5 / 8
11,428
457
8,417
13,362
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
benjalx22
Baron Samedi
17
4 / 6 / 14
11,619
465
19,057
22,954
10,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
iDrixp-YT
Aphrodite
17
9 / 1 / 18
12,855
514
14,375
10,557
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
tibebel_
Cupid
18
12 / 3 / 13
12,958
518
20,560
14,974
5,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
15
Kills
41
44
Deaths
18
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chunk7841
Fenrir
15
3
15
7.5
W
1
5
8
1
L
1
14
6
0.29
W
Baron Samedi
benjalx22
Baron Samedi
4
6
14
1.83
L
1
13
6
0.31
L
4
6
10
1.5
W
Aphrodite
iDrixp-YT
Aphrodite
9
1
18
18
L
Bellona
parent_ninja
Bellona
5
5
3
1.3
L
Bakasura
poopySKY
Bakasura
4
6
3
0.92
W
Cupid
tibebel_
Cupid
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,750
Damage
86,234
119,815
Taken
85,877
62,414
Mitigated
51,719
19,769
Healing
39,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chunk7841
Fenrir
23,825
5,802
0
5,786
24,030
14,287
1,387
2,685
21,275
0
88,714
W
8,417
4,156
0
393
13,362
9,854
2,034
1,869
11,280
0
47,047
L
5,882
785
0
1,367
34,271
23,048
668
13,220
20,906
32,476
0
W
Baron Samedi
benjalx22
Baron Samedi
19,057
2,959
2,348
8,588
22,954
10,610
3,162
3,387
19,133
66,149
0
L
5,365
1,464
697
667
19,515
6,942
265
5,388
14,127
24,247
0
L
13,877
4,850
0
3,061
21,341
9,055
480
5,877
15,364
0
59,526
W
Aphrodite
iDrixp-YT
Aphrodite
14,375
3,222
10,163
6,738
10,557
11,140
1,875
1,147
9,410
48,951
0
L
Bellona
parent_ninja
Bellona
10,942
2,674
0
9,635
24,465
14,955
195
5,020
19,390
0
100,114
L
Bakasura
poopySKY
Bakasura
7,684
6,409
0
4,342
20,223
8,414
1,537
3,927
16,246
0
46,804
W
Cupid
tibebel_
Cupid
20,560
15,905
346
5,237
14,974
5,828
2,630
2,159
12,445
0
69,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,387
Gold Earned
62,462
461
Minions Killed
434
0
Camps Cleared
0
2,034,114
Distance Traveled
2,175,643
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,602
544
106
4
0
514,890
0
W
Odin
11,428
457
78
3
0
375,477
4
L
Cthulhu
10,158
406
51
2
0
332,410
0
W
Baron Samedi
11,619
465
67
3
0
427,368
0
L
Hades
8,479
339
41
2
0
361,987
0
L
Fenrir
11,200
448
104
4
0
432,461
0
W
Aphrodite
12,855
514
76
3
0
437,373
3
L
Bellona
11,705
468
158
6
0
473,242
6
L
Bakasura
11,845
474
107
4
0
434,014
1
W
Cupid
12,958
518
107
4
0
420,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role