Player Matchup

Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ImThatRealBigga
Thor
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
519W - 465L
1,427 Elo+
Party 1
Fafnir
Fafnir
PROJEKT_D3R4NK
Fafnir
Level 59
God Stats
1W - 1L
1,513 SR
Queue Stats
77W - 91L
1,425 Elo+
Party 1
Izanami
Izanami
drunkintuna
Izanami
Level 105
God Stats
33W - 21L
1,624 SR
Queue Stats
51W - 57L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
woodvert
Kumbhakarna
Level 83
God Stats
2W - 3L
1,712 SR
Queue Stats
391W - 388L
1,409 Elo+
Party 1
Team Averages
Level 83
1,570 SR
1,441 Elo+

VS

Team Averages
Level 90
1,486 SR
1,369 Elo+
Cerberus
Cerberus
DEVIL-DOGm203
Cerberus
Level 88
God Stats
93W - 92L
1,359 SR
Queue Stats
350W - 374L
1,360 Elo+
Party 2
Scylla
Scylla
JONmBONILLA
Scylla
Level 104
God Stats
56W - 49L
1,518 SR
Queue Stats
610W - 634L
1,352 Elo+
Party 2
Sun Wukong
Sun Wukong
TandemCannons
Sun Wukong
Level 65
God Stats
7W - 6L
1,612 SR
Queue Stats
212W - 219L
1,424 Elo+
Solo
Bellona
Bellona
ekodjo_88_
Bellona
Level 89
God Stats
134W - 105L
1,508 SR
Queue Stats
496W - 521L
1,317 Elo+
Party 2
Neith
Neith
markbonilla0
Neith
Level 105
God Stats
34W - 52L
1,431 SR
Queue Stats
405W - 445L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
15 / 3 / 2
12,467
594
16,112
14,669
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 3
9,610
458
11,644
17,328
14,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 7
9,711
462
8,453
17,513
13,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
drunkintuna
Izanami
16
0 / 4 / 5
9,292
442
12,902
15,972
4,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
woodvert
Kumbhakarna
15
2 / 0 / 6
9,851
469
6,070
14,972
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEVIL-DOGm203
Cerberus
12
1 / 5 / 5
8,552
407
5,094
17,771
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
16
6 / 6 / 6
10,574
504
19,443
12,101
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TandemCannons
Sun Wukong
17
2 / 1 / 3
10,730
511
12,697
17,549
12,072
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
ekodjo_88_
Bellona
15
3 / 6 / 5
9,634
459
8,711
17,673
10,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 2
10,302
491
10,689
14,759
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
20
Kills
16
17
Deaths
21
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
15
3
2
5.33
W
Cerberus
DEVIL-DOGm203
Cerberus
1
5
5
0.7
L
1
5
3
0.5
W
Scylla
6
6
6
1.5
L
2
5
7
1.1
W
Sun Wukong
TandemCannons
Sun Wukong
2
1
3
3.5
L
Izanami
drunkintuna
Izanami
0
4
5
0.63
W
Bellona
ekodjo_88_
Bellona
3
6
5
0.92
W
4
3
2
1.67
L
Kumbhakarna
woodvert
Kumbhakarna
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,181
Damage
56,634
80,454
Taken
79,853
52,964
Mitigated
42,843
19,884
Healing
25,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
16,112
7,717
0
1,242
14,669
5,865
1,005
4,216
10,215
0
102,773
W
Cerberus
DEVIL-DOGm203
Cerberus
5,094
461
0
4,028
17,771
11,522
12
3,502
14,244
17,612
0
L
11,644
4,124
0
5,714
17,328
14,818
0
1,600
15,682
0
56,960
W
Scylla
19,443
792
0
2,454
12,101
3,954
215
4,663
7,438
51,528
0
L
8,453
2,980
0
3,007
17,513
13,493
0
6,557
10,402
35,449
0
W
Sun Wukong
TandemCannons
Sun Wukong
12,697
3,955
0
6,389
17,549
12,072
0
1,301
15,673
0
71,509
L
Izanami
drunkintuna
Izanami
12,902
9,331
182
6,604
15,972
4,639
1,309
4,386
11,428
0
86,084
W
Bellona
ekodjo_88_
Bellona
8,711
3,642
389
4,746
17,673
10,117
0
1,560
16,038
0
59,639
W
10,689
4,617
159
7,726
14,759
5,178
803
3,497
11,262
0
71,244
L
Kumbhakarna
woodvert
Kumbhakarna
6,070
568
429
2,706
14,972
14,149
122
6,558
8,190
18,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,931
Gold Earned
49,792
498
Minions Killed
497
0
Camps Cleared
0
1,918,208
Distance Traveled
1,862,404
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,467
594
159
8
0
411,710
2
W
Cerberus
8,552
407
28
1
0
351,807
4
L
Thor
9,610
458
111
5
0
381,625
0
W
Scylla
10,574
504
90
4
0
380,106
9
L
Fafnir
9,711
462
49
2
0
383,863
0
W
Sun Wukong
10,730
511
141
7
0
385,481
2
L
Izanami
9,292
442
147
7
0
325,916
2
W
Bellona
9,634
459
102
5
0
411,521
4
W
Neith
10,302
491
136
6
0
333,489
6
L
Kumbhakarna
9,851
469
32
2
0
415,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role