Player Matchup

Aphrodite
Aphrodite
Jasonr101010
Aphrodite
Level 14
God Stats
25W - 26L
1,560 SR
Queue Stats
29W - 34L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
KingOfGames_667
Jing Wei
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,340 Elo+
Party 1
King Arthur
King Arthur
Lil_Rex269
King Arthur
Level 4
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 5L
1,108 Elo+
Solo
Nemesis
Nemesis
iBaixinha
Nemesis
Level 15
God Stats
36W - 33L
1,404 SR
Queue Stats
57W - 58L
1,359 Elo+
Solo
Nox
Nox
みんとん
Nox
Level 26
God Stats
6W - 17L
1,379 SR
Queue Stats
61W - 65L
1,506 Elo+
Solo
Team Averages
Level 13
1,422 SR
1,342 Elo+

VS

Team Averages
Level 12
1,509 SR
1,381 Elo+
Kali
Kali
AFROTHUNDA81315
Kali
Level 5
God Stats
1W - 3L
1,135 SR
Queue Stats
1W - 3L
1,039 Elo+
Solo
Ares
Ares
Biglazyboy420
Ares
Level 16
God Stats
45W - 27L
1,640 SR
Queue Stats
78W - 76L
1,511 Elo+
Solo
Ra
Ra
GeminiJester665
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,429 Elo+
Solo
Hachiman
Hachiman
Jolly_Tolly11
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
Julian_Luna00
Terra
Level 25
God Stats
1W - 4L
1,771 SR
Queue Stats
77W - 69L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jasonr101010
Aphrodite
18
3 / 0 / 19
11,291
1,026
13,139
9,277
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
19
4 / 2 / 21
11,528
1,048
18,166
12,436
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Lil_Rex269
King Arthur
14
1 / 3 / 6
9,339
849
4,660
9,666
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
iBaixinha
Nemesis
20
25 / 1 / 8
15,064
1,369
40,641
15,269
6,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 0 / 19
11,733
1,067
14,843
7,717
3,477
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,584
871
4,086
20,687
9,014
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
1 / 5 / 3
10,712
974
7,535
26,655
29,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 11 / 3
10,116
920
10,300
18,027
6,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Jolly_Tolly11
Hachiman
15
0 / 7 / 2
9,272
843
10,892
14,162
6,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 7 / 2
10,502
955
11,881
20,240
10,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
19
37
Kills
6
6
Deaths
37
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
1
5
3
0.5
L
2
11
3
0.32
W
Aphrodite
Jasonr101010
Aphrodite
3
0
19
12.5
L
Hachiman
Jolly_Tolly11
Hachiman
0
7
2
0.14
L
3
7
2
0.57
W
Jing Wei
4
2
21
7.25
W
King Arthur
Lil_Rex269
King Arthur
1
3
6
1.33
W
Nemesis
iBaixinha
Nemesis
25
1
8
29
W
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,449
Damage
44,694
54,365
Taken
99,771
25,979
Mitigated
62,890
29,305
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,086
2,979
0
2,755
20,687
9,014
0
6,562
14,075
0
14,404
L
7,535
1,167
0
678
26,655
29,986
0
7,080
19,475
38,383
0
L
10,300
3,980
118
1,043
18,027
6,710
0
5,147
12,780
19,178
0
W
Aphrodite
Jasonr101010
Aphrodite
13,139
2,494
8,743
7,293
9,277
4,418
0
6,091
2,745
29,186
0
L
Hachiman
Jolly_Tolly11
Hachiman
10,892
6,571
0
2,099
14,162
6,491
0
3,448
10,590
0
20,899
L
11,881
2,928
2,950
3,105
20,240
10,689
0
5,745
14,445
16,770
0
W
Jing Wei
18,166
15,403
0
3,811
12,436
5,277
0
6,814
5,622
0
39,928
W
King Arthur
Lil_Rex269
King Arthur
4,660
2,164
0
1,733
9,666
6,296
0
5,206
4,460
0
6,926
W
Nemesis
iBaixinha
Nemesis
40,641
34,112
0
7,639
15,269
6,511
0
7,961
7,308
0
63,755
W
14,843
1,880
0
86
7,717
3,477
0
3,644
4,073
32,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,955
Gold Earned
50,186
181
Minions Killed
137
8
Camps Cleared
3
962,716
Distance Traveled
813,555
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,584
871
28
3
0
168,085
1
L
Ares
10,712
974
54
5
1
197,024
0
L
Ra
10,116
920
14
1
2
152,085
1
W
Aphrodite
11,291
1,026
41
4
4
199,437
1
L
Hachiman
9,272
843
28
3
0
123,871
2
L
Terra
10,502
955
13
1
0
172,490
1
W
Jing Wei
11,528
1,048
51
5
0
205,637
1
W
King Arthur
9,339
849
1
0
1
133,005
0
W
Nemesis
15,064
1,369
46
4
3
208,006
0
W
Nox
11,733
1,067
42
4
0
216,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role