Player Matchup

Ymir
Ymir
AkaZYx
Ymir
Level 8
God Stats
3W - 1L
1,465 SR
Queue Stats
4W - 7L
1,250 Elo+
Solo
Guan Yu
Guan Yu
BulyTime
Guan Yu
Level 4
God Stats
1W - 1L
1,260 SR
Queue Stats
20W - 16L
1,320 Elo+
Solo
Olorun
Olorun
FireOmny
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Noobyplayerx2
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 28L
1,397 Elo+
Solo
Arachne
Arachne
xDarkRedx
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,695 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,432 Elo+

VS

Team Averages
Level 13
1,422 SR
1,486 Elo+
Neith
Neith
BusyPotato123
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Pele
Pele
Caradog01
Pele
Level 24
God Stats
4W - 5L
1,418 SR
Queue Stats
345W - 282L
1,510 Elo+
Party 1
Bacchus
Bacchus
HadesOW
Bacchus
Level 22
God Stats
36W - 27L
1,610 SR
Queue Stats
323W - 267L
1,541 Elo+
Party 1
Scylla
Scylla
Ollie0109
Scylla
Level 17
God Stats
1W - 5L
1,083 SR
Queue Stats
43W - 37L
1,380 Elo+
Party 1
Guan Yu
Guan Yu
xFriJJi
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AkaZYx
Ymir
13
4 / 1 / 14
9,311
490
9,364
15,895
14,733
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
BulyTime
Guan Yu
16
10 / 2 / 7
10,855
571
16,552
26,189
19,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
FireOmny
Olorun
16
2 / 4 / 14
10,011
527
11,304
15,754
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
13 / 1 / 9
11,694
615
19,368
12,107
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xDarkRedx
Arachne
15
6 / 5 / 5
10,002
526
10,116
16,458
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
6,999
368
6,079
11,342
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
14
6 / 5 / 6
9,216
485
18,582
20,101
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
HadesOW
Bacchus
11
0 / 5 / 5
7,428
391
7,590
17,999
17,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Ollie0109
Scylla
14
4 / 6 / 5
8,867
467
14,263
10,592
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
xFriJJi
Guan Yu
13
2 / 10 / 5
8,327
438
13,551
20,547
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
35
35
Kills
13
13
Deaths
35
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
AkaZYx
Ymir
4
1
14
11
W
Guan Yu
BulyTime
Guan Yu
10
2
7
6.75
L
1
9
1
0.17
L
Pele
6
5
6
1.8
W
Olorun
FireOmny
Olorun
2
4
14
2.25
L
Bacchus
HadesOW
Bacchus
0
5
5
0.5
W
13
1
9
17.5
L
Scylla
Ollie0109
Scylla
4
6
5
1.08
W
Arachne
xDarkRedx
Arachne
6
5
5
1.7
L
Guan Yu
xFriJJi
Guan Yu
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,704
Damage
60,065
86,403
Taken
80,581
50,768
Mitigated
44,313
40,769
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AkaZYx
Ymir
9,364
2,516
403
1,444
15,895
14,733
943
4,759
11,033
25,051
0
W
Guan Yu
BulyTime
Guan Yu
16,552
4,641
3,510
14,275
26,189
19,175
1,602
4,233
21,234
144
63,594
L
6,079
2,405
0
1,579
11,342
3,353
486
2,665
8,652
0
26,879
L
Pele
18,582
5,264
0
6,375
20,101
7,088
0
3,843
16,108
0
59,682
W
Olorun
FireOmny
Olorun
11,304
5,498
3,177
6,703
15,754
6,706
2,950
5,878
9,618
48,494
0
L
Bacchus
HadesOW
Bacchus
7,590
1,238
0
822
17,999
17,385
0
5,942
12,010
19,819
0
W
19,368
10,579
0
7,227
12,107
4,486
3,260
2,194
9,873
0
70,489
L
Scylla
Ollie0109
Scylla
14,263
3,116
0
330
10,592
3,789
0
3,708
6,834
40,690
0
W
Arachne
xDarkRedx
Arachne
10,116
5,458
0
4,030
16,458
5,668
772
4,278
12,067
0
56,878
L
Guan Yu
xFriJJi
Guan Yu
13,551
2,520
880
4,623
20,547
12,698
836
4,654
15,418
0
34,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,873
Gold Earned
40,837
408
Minions Killed
278
0
Camps Cleared
0
1,751,460
Distance Traveled
1,584,248
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,311
490
39
2
0
356,005
4
W
Guan Yu
10,855
571
115
6
0
392,327
5
L
Neith
6,999
368
44
2
0
288,380
3
L
Pele
9,216
485
85
4
0
354,816
1
W
Olorun
10,011
527
82
4
0
315,371
4
L
Bacchus
7,428
391
27
1
0
340,560
1
W
Neith
11,694
615
87
5
0
341,465
0
L
Scylla
8,867
467
79
4
0
256,932
1
W
Arachne
10,002
526
85
4
0
346,292
1
L
Guan Yu
8,327
438
43
2
0
343,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role