Player Matchup

Terra
Terra
Baconsaber
Terra
Level 127
God Stats
5W - 10L
1,492 SR
Queue Stats
908W - 909L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
CaptAwesom3
Heimdallr
Level 127
God Stats
3W - 3L
1,702 SR
Queue Stats
133W - 122L
1,559 Elo+
Party 1
Persephone
Persephone
Okilubb
Persephone
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Remedeez
Danzaburou
Level 136
God Stats
4W - 8L
1,500 SR
Queue Stats
333W - 314L
1,626 Elo+
Party 1
Khepri
Khepri
Semoi
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,546 Elo+
Party 1
Team Averages
Level 111
1,539 SR
1,558 Elo+

VS

Team Averages
Level 97
1,395 SR
1,521 Elo+
Vulcan
Vulcan
Avarice00
Vulcan
Level 23
God Stats
2W - 3L
1,144 SR
Queue Stats
38W - 50L
1,476 Elo+
Solo
Horus
Horus
BofferHunter
Horus
Level 155
God Stats
8W - 3L
1,500 SR
Queue Stats
482W - 476L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FLASH8URN
Ah Muzen Cab
Level 127
God Stats
8W - 3L
1,112 SR
Queue Stats
289W - 306L
1,545 Elo+
Party 2
Nemesis
Nemesis
Gunner18
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jerzz21
Kukulkan
Level 156
God Stats
8W - 5L
1,721 SR
Queue Stats
279W - 283L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
1 / 4 / 20
10,969
609
10,846
27,715
27,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
CaptAwesom3
Heimdallr
20
5 / 3 / 15
13,328
740
17,922
22,284
12,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Okilubb
Persephone
20
6 / 2 / 17
12,739
708
28,081
23,909
14,000
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Remedeez
Danzaburou
20
10 / 3 / 10
13,214
734
16,701
17,932
9,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Semoi
Khepri
18
2 / 4 / 20
12,109
673
13,864
34,070
49,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Avarice00
Vulcan
20
4 / 4 / 9
12,791
711
40,693
13,689
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 9 / 8
11,502
639
6,403
28,007
34,830
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
FLASH8URN
Ah Muzen Cab
20
4 / 3 / 9
13,144
730
32,011
15,665
7,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Gunner18
Nemesis
20
3 / 5 / 9
11,948
664
9,667
30,077
18,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Jerzz21
Kukulkan
20
5 / 3 / 10
12,938
719
24,336
15,752
7,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
61
24
Kills
16
16
Deaths
24
82
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Avarice00
Vulcan
4
4
9
2.13
L
Terra
1
4
20
2.75
W
0
9
8
0.44
L
Heimdallr
CaptAwesom3
Heimdallr
5
3
15
4.17
W
Ah Muzen Cab
FLASH8URN
Ah Muzen Cab
4
3
9
2.83
W
Nemesis
Gunner18
Nemesis
3
5
9
1.5
W
Kukulkan
Jerzz21
Kukulkan
5
3
10
3.33
L
Persephone
Okilubb
Persephone
6
2
17
7.25
L
Danzaburou
Remedeez
Danzaburou
10
3
10
5
L
Khepri
Semoi
Khepri
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,414
Damage
113,110
125,910
Taken
103,190
112,949
Mitigated
74,299
80,597
Healing
50,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Avarice00
Vulcan
40,693
8,171
1,092
1,049
13,689
5,933
1,076
7,613
6,076
58,000
0
L
Terra
10,846
1,737
32,492
12,502
27,715
27,741
593
15,163
12,138
16,123
0
W
6,403
3,337
11,672
10,702
28,007
34,830
50
15,368
12,639
0
12,329
L
Heimdallr
CaptAwesom3
Heimdallr
17,922
8,759
4,757
6,956
22,284
12,453
2,289
12,324
9,467
0
47,055
W
Ah Muzen Cab
FLASH8URN
Ah Muzen Cab
32,011
8,505
2,868
4,540
15,665
7,056
1,911
10,105
5,560
0
69,176
W
Nemesis
Gunner18
Nemesis
9,667
2,782
1,449
9,714
30,077
18,745
510
11,558
18,519
0
20,740
W
Kukulkan
Jerzz21
Kukulkan
24,336
1,177
2,971
4,028
15,752
7,735
1,750
8,147
7,605
56,865
0
L
Persephone
Okilubb
Persephone
28,081
2,985
4,810
3,016
23,909
14,000
780
11,193
12,309
43,733
0
L
Danzaburou
Remedeez
Danzaburou
16,701
5,334
4,469
3,659
17,932
9,300
2,075
7,564
9,947
0
53,735
L
Khepri
Semoi
Khepri
13,864
888
3,786
4,150
34,070
49,455
0
16,490
17,019
26,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
62,323
246
Minions Killed
219
0
Camps Cleared
0
1,559,021
Distance Traveled
1,679,255
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,791
711
50
3
0
360,879
0
L
Terra
10,969
609
8
0
0
300,944
0
W
Horus
11,502
639
15
1
0
335,695
1
L
Heimdallr
13,328
740
93
5
0
326,569
2
W
Ah Muzen Cab
13,144
730
65
4
0
368,891
4
W
Nemesis
11,948
664
26
1
0
328,814
1
W
Kukulkan
12,938
719
63
4
0
284,976
3
L
Persephone
12,739
708
59
3
0
314,077
2
L
Danzaburou
13,214
734
73
4
0
312,432
2
L
Khepri
12,109
673
13
1
0
304,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role