Player Matchup

Ra
Ra
Darthpumkins
Ra
Level 4
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 5L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
Hesston
Guan Yu
Level 5
God Stats
1W - 2L
1,547 SR
Queue Stats
3W - 5L
1,609 Elo+
Party 2
Nemesis
Nemesis
LoneSparrow
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
PvtDrew
Hou Yi
Level 14
God Stats
0W - 1L
1,234 SR
Queue Stats
3W - 5L
1,609 Elo+
Party 2
Ymir
Ymir
TleroftheTots
Ymir
Level 11
God Stats
1W - 2L
1,755 SR
Queue Stats
3W - 5L
1,609 Elo+
Party 2
Team Averages
Level 8
1,558 SR
1,593 Elo+

VS

Team Averages
Level 14
1,539 SR
1,517 Elo+
Ra
Ra
Campiiii
Ra
Level 5
God Stats
1W - 1L
1,617 SR
Queue Stats
7W - 10L
1,493 Elo+
Party 1
Chronos
Chronos
Dantcro
Chronos
Level 8
God Stats
34W - 30L
1,500 SR
Queue Stats
552W - 628L
1,382 Elo+
Solo
Hou Yi
Hou Yi
ForeverPlat
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 109L
1,729 Elo+
Solo
Nemesis
Nemesis
Rfenske
Nemesis
Level 28
God Stats
9W - 11L
1,343 SR
Queue Stats
43W - 54L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
В3Doc
Nu Wa
Level 17
God Stats
2W - 0L
1,734 SR
Queue Stats
11W - 9L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 4
9,055
431
5,519
13,096
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Hesston
Guan Yu
14
3 / 3 / 2
9,072
432
9,546
23,902
15,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
LoneSparrow
Nemesis
14
2 / 8 / 6
9,553
455
7,408
19,887
7,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
PvtDrew
Hou Yi
14
4 / 7 / 5
8,823
420
9,670
17,844
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 9 / 7
9,378
447
5,785
23,546
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
10,434
497
4,040
7,679
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Dantcro
Chronos
15
0 / 2 / 2
9,905
472
4,347
10,905
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
20
13 / 3 / 13
13,388
638
30,199
21,892
9,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Rfenske
Nemesis
17
1 / 2 / 7
10,741
511
4,398
11,825
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
В3Doc
Nu Wa
20
22 / 2 / 10
14,429
687
33,673
10,477
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
14
Kills
38
38
Deaths
14
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
W
Chronos
Dantcro
Chronos
0
2
2
0.5
L
2
11
4
0.36
W
Hou Yi
13
3
13
6.5
L
Guan Yu
Hesston
Guan Yu
3
3
2
1.33
L
Nemesis
LoneSparrow
Nemesis
2
8
6
0.63
L
Hou Yi
PvtDrew
Hou Yi
4
7
5
0.93
W
Nemesis
Rfenske
Nemesis
1
2
7
2.25
L
3
9
7
0.72
W
Nu Wa
В3Doc
Nu Wa
22
2
10
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,928
Damage
76,657
98,275
Taken
62,778
53,409
Mitigated
26,139
21,771
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,040
328
268
1,023
7,679
2,497
1,282
2,321
5,308
37,258
0
W
Chronos
Dantcro
Chronos
4,347
1,442
0
3,819
10,905
2,604
2,603
838
9,842
41,124
0
L
5,519
821
1,969
1,155
13,096
4,107
577
8,473
4,118
47,390
0
W
Hou Yi
30,199
15,227
0
12,194
21,892
9,011
2,933
4,260
17,512
0
105,482
L
Guan Yu
Hesston
Guan Yu
9,546
2,712
1,472
7,821
23,902
15,606
618
12,288
11,294
0
46,164
L
Nemesis
LoneSparrow
Nemesis
7,408
3,732
0
4,772
19,887
7,268
0
8,362
11,134
0
54,878
L
Hou Yi
PvtDrew
Hou Yi
9,670
3,523
0
3,379
17,844
5,367
0
7,004
10,365
0
42,866
W
Nemesis
Rfenske
Nemesis
4,398
1,947
0
2,582
11,825
7,934
845
2,773
8,964
0
79,832
L
5,785
1,449
0
1,203
23,546
21,061
0
8,434
14,597
23,703
0
W
Nu Wa
В3Doc
Nu Wa
33,673
8,209
140
4,943
10,477
4,093
4,329
2,892
7,535
102,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,881
Gold Earned
58,897
335
Minions Killed
504
0
Camps Cleared
0
1,836,599
Distance Traveled
1,857,136
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,434
497
72
3
0
381,198
3
W
Chronos
9,905
472
56
3
0
335,284
0
L
Ra
9,055
431
68
3
0
373,914
0
W
Hou Yi
13,388
638
123
6
0
327,763
3
L
Guan Yu
9,072
432
84
4
0
386,045
0
L
Nemesis
9,553
455
99
5
0
380,364
1
L
Hou Yi
8,823
420
55
3
0
341,969
1
W
Nemesis
10,741
511
121
6
0
441,695
3
L
Ymir
9,378
447
29
1
0
354,307
0
W
Nu Wa
14,429
687
132
6
0
371,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role