Player Matchup

Sun Wukong
Sun Wukong
AmaSigh
Sun Wukong
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 77L
1,624 Elo+
Party 2
Hel
Hel
Gufumun
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 38L
1,624 Elo+
Party 2
Neith
Neith
lemings0nik
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,582 Elo+

VS

Team Averages
Level 35
1,617 SR
1,625 Elo+
Odin
Odin
EldradWahlberg
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
LordRicroar
Jormungandr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
SwollenMan
Ravana
Level 17
God Stats
2W - 1L
1,851 SR
Queue Stats
5W - 2L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmaSigh
Sun Wukong
14
2 / 8 / 2
11,628
612
14,530
26,036
21,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
16
3 / 7 / 2
12,687
668
10,008
14,730
10,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 7 / 2
11,681
615
11,185
14,265
6,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 12
13,401
705
10,508
17,865
14,533
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
LordRicroar
Jormungandr
17
13 / 2 / 8
14,142
744
21,056
17,264
9,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
SwollenMan
Ravana
16
3 / 3 / 16
12,581
662
14,882
14,986
7,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
22
22
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AmaSigh
Sun Wukong
2
8
2
0.38
W
6
2
12
6
L
Hel
3
7
2
0.57
W
Jormungandr
LordRicroar
Jormungandr
13
2
8
8.5
W
Ravana
SwollenMan
Ravana
3
3
16
3.67
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,723
Damage
46,446
55,031
Taken
50,115
38,203
Mitigated
31,591
16,782
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AmaSigh
Sun Wukong
14,530
2,852
0
2,108
26,036
21,571
11
11,689
13,761
0
47,517
W
10,508
3,960
705
1,419
17,865
14,533
860
2,504
15,186
0
48,464
L
Hel
10,008
202
6,602
5,482
14,730
10,081
624
4,665
9,591
64,588
0
W
Jormungandr
LordRicroar
Jormungandr
21,056
4,214
1,449
2,771
17,264
9,481
935
3,272
13,767
76,070
0
W
Ravana
SwollenMan
Ravana
14,882
2,759
0
5,538
14,986
7,577
1,263
4,360
10,380
0
52,569
L
11,185
5,310
506
2,084
14,265
6,551
581
3,947
10,012
0
46,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
40,124
196
Minions Killed
203
0
Camps Cleared
0
962,505
Distance Traveled
1,011,422
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,628
612
51
3
0
331,441
3
W
Odin
13,401
705
62
3
0
312,885
0
L
Hel
12,687
668
87
5
0
345,326
1
W
Jormungandr
14,142
744
72
4
0
327,786
2
W
Ravana
12,581
662
69
4
0
370,751
1
L
Neith
11,681
615
58
3
0
285,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role