Player Matchup

Anubis
Anubis
StankyPanky24
Anubis
Level 89
God Stats
4W - 0L
1,525 SR
Queue Stats
170W - 133L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
x4o6 MoNtAGEx
Danzaburou
Level 88
God Stats
16W - 3L
1,723 SR
Queue Stats
161W - 107L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
xKING OF CRUNKx
Cthulhu
Level 159
God Stats
20W - 8L
1,461 SR
Queue Stats
121W - 79L
1,593 Elo+
Party 1
Team Averages
Level 112
1,570 SR
1,624 Elo+

VS

Team Averages
Level 113
1,600 SR
1,509 Elo+
Cthulhu
Cthulhu
Ghost Nappa564
Cthulhu
Level 107
God Stats
25W - 11L
1,508 SR
Queue Stats
185W - 132L
1,539 Elo+
Party 2
Anubis
Anubis
HugeBlackBird
Anubis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,340 Elo+
Solo
Serqet
Serqet
Subzer0126
Serqet
Level 158
God Stats
39W - 27L
1,791 SR
Queue Stats
674W - 543L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
15,006
682
20,151
11,589
5,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
x4o6 MoNtAGEx
Danzaburou
17
4 / 4 / 14
14,863
676
14,014
18,531
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
10 / 1 / 7
15,493
704
15,653
18,796
19,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 2
13,808
628
11,770
25,189
30,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 4 / 5
10,708
487
3,612
7,866
2,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
Subzer0126
Serqet
14
2 / 8 / 5
12,039
547
15,030
27,240
18,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
8
8
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
L
0
4
5
0.63
W
5
3
12
3.67
L
Serqet
Subzer0126
Serqet
2
8
5
0.56
W
Danzaburou
x4o6 MoNtAGEx
Danzaburou
4
4
14
2.75
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,818
Damage
30,412
48,916
Taken
60,295
31,886
Mitigated
51,899
19,178
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,770
429
165
2,900
25,189
30,480
0
13,060
11,698
62,555
0
L
3,612
0
631
1,755
7,866
2,739
0
5,514
2,154
19,003
0
W
20,151
432
0
5,960
11,589
5,862
390
3,546
7,815
87,758
0
L
Serqet
Subzer0126
Serqet
15,030
2,526
0
3,443
27,240
18,680
0
15,874
10,624
0
33,540
W
Danzaburou
x4o6 MoNtAGEx
Danzaburou
14,014
6,819
0
9,129
18,531
6,335
1,454
4,519
12,598
0
85,003
W
15,653
1,446
119
3,970
18,796
19,689
208
7,756
10,022
56,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
36,555
265
Minions Killed
169
0
Camps Cleared
0
1,160,756
Distance Traveled
904,308
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,808
628
85
4
0
342,331
1
L
Anubis
10,708
487
32
1
0
133,854
3
W
Anubis
15,006
682
121
6
0
360,137
2
L
Serqet
12,039
547
52
2
0
428,123
5
W
Danzaburou
14,863
676
86
4
0
392,480
0
W
Cthulhu
15,493
704
58
3
0
408,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role