Player Matchup

Mulan
Mulan
GoDzChariot
Mulan
Level 160
God Stats
4W - 3L
1,537 SR
Queue Stats
318W - 310L
1,637 Elo+
Party 1
Apollo
Apollo
LordDon595
Apollo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Solo
Bastet
Bastet
ScrawblyTinkler
Bastet
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 20L
1,481 Elo+
Solo
Merlin
Merlin
TipsyTigress14
Merlin
Level 101
God Stats
9W - 6L
1,677 SR
Queue Stats
293W - 281L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
ulquiorracifer21
Baron Samedi
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
176W - 173L
1,592 Elo+
Solo
Team Averages
Level 110
1,543 SR
1,492 Elo+

VS

Team Averages
Level 97
1,583 SR
1,663 Elo+
Danzaburou
Danzaburou
DatBoySteveLol
Danzaburou
Level 66
God Stats
65W - 35L
1,658 SR
Queue Stats
80W - 63L
1,557 Elo+
Solo
Bacchus
Bacchus
IiGiveZer0Foxl
Bacchus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 10L
1,804 Elo+
Solo
Kukulkan
Kukulkan
Sensei Trill
Kukulkan
Level 95
God Stats
12W - 29L
1,132 SR
Queue Stats
194W - 161L
1,701 Elo+
Solo
Sun Wukong
Sun Wukong
SuperBeanMan55
Sun Wukong
Level 85
God Stats
4W - 6L
1,894 SR
Queue Stats
49W - 34L
1,666 Elo+
Solo
Ah Puch
Ah Puch
chris420cod15
Ah Puch
Level 117
God Stats
2W - 2L
1,729 SR
Queue Stats
129W - 121L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 11
17,369
1,022
42,302
28,981
47,890
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
LordDon595
Apollo
20
8 / 8 / 13
16,232
955
19,330
32,243
14,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 2 / 12
16,267
957
28,972
19,511
8,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 4 / 21
15,709
924
15,956
17,777
7,165
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ulquiorracifer21
Baron Samedi
20
2 / 3 / 12
15,193
894
21,200
19,302
9,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatBoySteveLol
Danzaburou
20
5 / 9 / 10
15,479
911
17,520
23,815
10,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 7 / 13
15,148
891
17,162
30,951
43,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Sensei Trill
Kukulkan
20
6 / 4 / 10
16,846
991
29,694
17,336
9,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SuperBeanMan55
Sun Wukong
20
5 / 1 / 14
16,296
959
17,998
32,823
38,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
20
5 / 10 / 14
16,055
944
28,507
27,658
12,243
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
84
31
Kills
23
23
Deaths
31
69
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DatBoySteveLol
Danzaburou
5
9
10
1.11
W
14
6
11
3.25
L
2
7
13
1.21
W
Apollo
LordDon595
Apollo
8
8
13
1.81
W
7
2
12
6.5
L
Kukulkan
Sensei Trill
Kukulkan
6
4
10
2.75
L
Sun Wukong
SuperBeanMan55
Sun Wukong
5
1
14
12
W
0
4
21
2.63
L
Ah Puch
5
10
14
1.2
W
Baron Samedi
ulquiorracifer21
Baron Samedi
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,760
Damage
110,881
117,814
Taken
132,583
87,801
Mitigated
114,226
19,995
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DatBoySteveLol
Danzaburou
17,520
8,342
0
1,845
23,815
10,891
0
4,487
18,883
0
32,501
W
42,302
5,052
0
5,883
28,981
47,890
0
14,230
14,751
3,454
44,976
L
17,162
1,223
1,248
4,696
30,951
43,739
0
11,282
18,487
38,140
0
W
Apollo
LordDon595
Apollo
19,330
9,368
0
5,271
32,243
14,519
0
23,210
9,033
0
53,915
W
28,972
10,351
0
0
19,511
8,655
0
11,972
7,539
0
48,919
L
Kukulkan
Sensei Trill
Kukulkan
29,694
1,115
0
0
17,336
9,274
0
4,184
12,678
103,269
0
L
Sun Wukong
SuperBeanMan55
Sun Wukong
17,998
3,059
0
754
32,823
38,079
0
10,651
20,527
604
32,128
W
15,956
1,023
148
1,265
17,777
7,165
0
13,203
4,574
46,874
0
L
Ah Puch
28,507
2,234
0
3,024
27,658
12,243
0
8,137
18,987
63,105
0
W
Baron Samedi
ulquiorracifer21
Baron Samedi
21,200
644
4,014
3,414
19,302
9,572
0
13,301
6,001
75,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,770
Gold Earned
79,824
367
Minions Killed
372
10
Camps Cleared
11
1,668,262
Distance Traveled
1,571,383
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,479
911
36
2
5
284,180
1
W
Mulan
17,369
1,022
32
2
0
312,924
1
L
Bacchus
15,148
891
42
2
1
331,051
2
W
Apollo
16,232
955
77
5
2
338,778
0
W
Bastet
16,267
957
43
3
5
377,904
0
L
Kukulkan
16,846
991
171
10
2
315,910
1
L
Sun Wukong
16,296
959
35
2
0
362,477
1
W
Merlin
15,709
924
81
5
1
331,247
0
L
Ah Puch
16,055
944
88
5
3
277,765
0
W
Baron Samedi
15,193
894
134
8
2
307,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role