Player Matchup

Medusa
Medusa
DeadSky11899
Medusa
Level 40
God Stats
64W - 73L
1,542 SR
Queue Stats
327W - 353L
1,491 Elo+
Party 3
Erlang Shen
Erlang Shen
Enderon32
Erlang Shen
Level 45
God Stats
19W - 13L
1,591 SR
Queue Stats
311W - 332L
1,432 Elo+
Party 3
Sylvanus
Sylvanus
FeirsDwaguwun
Sylvanus
Level 32
God Stats
26W - 19L
1,230 SR
Queue Stats
161W - 158L
1,465 Elo+
Solo
Hel
Hel
aceedusolutions
Hel
Level 24
God Stats
12W - 11L
1,657 SR
Queue Stats
448W - 479L
1,486 Elo+
Party 2
Apollo
Apollo
acemaster208
Apollo
Level 108
God Stats
18W - 15L
1,662 SR
Queue Stats
86W - 76L
1,568 Elo+
Party 2
Team Averages
Level 50
1,537 SR
1,489 Elo+

VS

Team Averages
Level 36
1,514 SR
1,386 Elo+
Medusa
Medusa
BubbaGaNoosh9
Medusa
Level 17
God Stats
6W - 10L
1,463 SR
Queue Stats
14W - 31L
1,228 Elo+
Party 4
Nox
Nox
DizzyAche
Nox
Level 28
God Stats
1W - 2L
1,633 SR
Queue Stats
24W - 32L
1,461 Elo+
Party 1
Olorun
Olorun
Evermore420
Olorun
Level 59
God Stats
2W - 3L
1,684 SR
Queue Stats
18W - 25L
1,461 Elo+
Party 1
Arachne
Arachne
Goose8848
Arachne
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 102L
1,318 Elo+
Party 4
Osiris
Osiris
H3X4L
Osiris
Level 28
God Stats
1W - 2L
1,291 SR
Queue Stats
24W - 31L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
4 / 2 / 7
6,549
655
4,297
6,410
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Enderon32
Erlang Shen
12
7 / 1 / 8
7,675
768
6,933
7,149
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
FeirsDwaguwun
Sylvanus
10
2 / 0 / 14
6,931
693
3,487
5,135
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 2 / 10
6,111
611
3,641
4,050
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
12
10 / 0 / 2
7,584
758
8,792
5,492
1,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,710
471
1,217
4,612
1,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 3
4,759
476
2,498
7,695
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
9
3 / 6 / 1
5,590
559
4,425
8,201
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Goose8848
Arachne
8
1 / 7 / 1
5,239
524
2,724
10,142
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
H3X4L
Osiris
9
1 / 5 / 2
5,324
532
5,675
7,295
5,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
25
Kills
5
5
Deaths
25
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
4
2
7
3.75
L
0
3
3
0.5
W
Erlang Shen
Enderon32
Erlang Shen
7
1
8
11
L
Olorun
3
6
1
0.58
W
Sylvanus
FeirsDwaguwun
Sylvanus
2
0
14
9
L
Arachne
Goose8848
Arachne
1
7
1
0.21
L
Osiris
H3X4L
Osiris
1
5
2
0.4
W
2
2
10
3.5
W
Apollo
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,150
Damage
16,539
28,236
Taken
37,945
12,749
Mitigated
15,005
14,583
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,217
614
0
485
4,612
1,075
288
405
4,207
0
15,395
W
Medusa
4,297
1,719
0
2,421
6,410
1,988
1,176
901
5,509
0
23,141
L
2,498
270
0
1,440
7,695
2,896
0
1,690
5,943
12,224
0
W
Erlang Shen
Enderon32
Erlang Shen
6,933
3,575
0
2,426
7,149
4,852
945
1,308
5,841
0
39,655
L
Olorun
4,425
1,961
370
1,959
8,201
2,501
0
2,093
5,821
21,979
0
W
Sylvanus
FeirsDwaguwun
Sylvanus
3,487
1,265
1,068
2,296
5,135
2,832
251
1,136
3,999
12,599
0
L
Arachne
Goose8848
Arachne
2,724
2,216
0
3,210
10,142
2,723
0
1,152
8,910
0
17,278
L
Osiris
H3X4L
Osiris
5,675
1,938
0
1,115
7,295
5,810
0
1,285
5,936
0
23,678
W
3,641
581
1,527
1,796
4,050
1,301
588
2,312
1,738
13,415
0
W
Apollo
8,792
6,380
0
3,049
5,492
1,776
4,084
1,266
4,226
0
44,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
25,622
253
Minions Killed
197
0
Camps Cleared
0
981,730
Distance Traveled
803,270
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,710
471
36
4
0
146,437
0
W
Medusa
6,549
655
37
4
0
152,731
4
L
Nox
4,759
476
19
2
0
154,990
1
W
Erlang Shen
7,675
768
79
8
0
215,483
2
L
Olorun
5,590
559
41
4
0
141,365
0
W
Sylvanus
6,931
693
31
3
0
205,948
0
L
Arachne
5,239
524
40
4
0
178,489
1
L
Osiris
5,324
532
61
6
0
181,989
0
W
Hel
6,111
611
28
3
0
200,618
4
W
Apollo
7,584
758
78
8
0
206,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role