Player Matchup

Cthulhu
Cthulhu
Brutal Wolfe
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
ExclusiveSpam
Hou Yi
Level 42
God Stats
1W - 1L
1,713 SR
Queue Stats
65W - 68L
1,610 Elo+
Party 4
Anubis
Anubis
HoldMyLane
Anubis
Level 117
God Stats
25W - 18L
1,780 SR
Queue Stats
128W - 104L
1,584 Elo+
Party 4
Mercury
Mercury
Mxr2K-
Mercury
Level 47
God Stats
7W - 7L
1,725 SR
Queue Stats
129W - 99L
1,615 Elo+
Party 4
Arachne
Arachne
Stinkerinoe
Arachne
Level 13
God Stats
0W - 1L
1,265 SR
Queue Stats
4W - 5L
1,760 Elo+
Party 1
Team Averages
Level 68
1,597 SR
1,613 Elo+

VS

Team Averages
Level 43
1,542 SR
1,633 Elo+
Kali
Kali
BARRY0508
Kali
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 87L
1,528 Elo+
Party 3
Scylla
Scylla
Elok krik
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,672 Elo+
Party 2
Jormungandr
Jormungandr
Ho1ol
Jormungandr
Level 46
God Stats
6W - 3L
1,404 SR
Queue Stats
496W - 499L
1,460 Elo+
Party 3
Apollo
Apollo
HrlyQNN88
Apollo
Level 38
God Stats
4W - 0L
1,806 SR
Queue Stats
7W - 0L
1,753 Elo+
Party 2
Ratatoskr
Ratatoskr
RenegadeGus
Ratatoskr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brutal Wolfe
Cthulhu
6
1 / 3 / 4
4,595
460
2,794
6,775
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 2 / 2
4,968
497
3,073
5,954
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
HoldMyLane
Anubis
10
2 / 2 / 4
5,993
599
3,885
4,720
1,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Mxr2K-
Mercury
10
3 / 5 / 3
5,853
585
2,024
7,185
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Stinkerinoe
Arachne
8
0 / 4 / 0
4,906
491
478
5,192
1,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
2 / 2 / 3
5,420
542
4,327
6,443
2,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Elok krik
Scylla
11
5 / 2 / 2
6,559
656
3,836
4,662
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Ho1ol
Jormungandr
7
1 / 1 / 2
4,905
491
2,681
5,276
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
HrlyQNN88
Apollo
10
2 / 2 / 4
5,674
567
4,561
6,631
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
RenegadeGus
Ratatoskr
12
6 / 3 / 2
6,966
697
5,036
5,520
1,680
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
16
16
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
2
2
3
1.75
L
Cthulhu
Brutal Wolfe
Cthulhu
1
3
4
1
W
Scylla
Elok krik
Scylla
5
2
2
3
L
2
2
2
1.5
W
Jormungandr
Ho1ol
Jormungandr
1
1
2
2
L
Anubis
HoldMyLane
Anubis
2
2
4
2
W
Apollo
HrlyQNN88
Apollo
2
2
4
2
L
Mercury
Mxr2K-
Mercury
3
5
3
0.9
W
Ratatoskr
RenegadeGus
Ratatoskr
6
3
2
2.33
L
Arachne
Stinkerinoe
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,254
Damage
20,441
29,826
Taken
28,532
9,797
Mitigated
9,341
6,254
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
4,327
1,705
0
2,577
6,443
2,047
294
894
5,549
0
15,242
L
Cthulhu
Brutal Wolfe
Cthulhu
2,794
202
0
1,114
6,775
2,971
0
960
5,788
8,529
0
W
Scylla
Elok krik
Scylla
3,836
290
0
1,080
4,662
1,108
0
2,458
2,204
32,471
0
L
3,073
1,652
0
2,467
5,954
1,477
0
921
5,033
0
17,780
W
Jormungandr
Ho1ol
Jormungandr
2,681
702
0
1,000
5,276
2,707
174
1,061
4,215
13,809
0
L
Anubis
HoldMyLane
Anubis
3,885
223
0
1,677
4,720
1,848
0
2,025
2,581
26,629
0
W
Apollo
HrlyQNN88
Apollo
4,561
3,054
0
3,317
6,631
1,799
1,352
1,551
5,080
0
27,995
L
Mercury
Mxr2K-
Mercury
2,024
1,279
0
510
7,185
1,911
0
2,356
4,715
0
28,137
W
Ratatoskr
RenegadeGus
Ratatoskr
5,036
1,391
0
140
5,520
1,680
760
721
4,799
0
33,776
L
Arachne
Stinkerinoe
Arachne
478
320
0
486
5,192
1,590
83
0
5,192
6
11,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
29,524
198
Minions Killed
239
0
Camps Cleared
0
878,237
Distance Traveled
960,405
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,420
542
30
3
0
186,834
0
L
Cthulhu
4,595
460
10
1
0
160,185
0
W
Scylla
6,559
656
64
6
0
183,758
0
L
Hou Yi
4,968
497
26
3
0
158,711
4
W
Jormungandr
4,905
491
23
2
0
195,757
3
L
Anubis
5,993
599
61
6
0
172,237
2
W
Apollo
5,674
567
46
5
0
180,550
1
L
Mercury
5,853
585
63
6
0
212,039
3
W
Ratatoskr
6,966
697
76
8
0
213,506
3
L
Arachne
4,906
491
38
4
0
175,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role