Player Matchup

Aphrodite
Aphrodite
Gùts
Aphrodite
Level 129
God Stats
22W - 19L
1,501 SR
Queue Stats
254W - 202L
1,349 Elo+
Party 1
Chaac
Chaac
JGTrolls
Chaac
Level 22
God Stats
1W - 1L
1,389 SR
Queue Stats
2W - 1L
1,247 Elo+
Party 1
Awilix
Awilix
JGTrolls
Awilix
Level 28
God Stats
25W - 18L
1,315 SR
Queue Stats
133W - 114L
1,485 Elo+
Party 1
Athena
Athena
MrSwiftTickle
Athena
Level 28
God Stats
6W - 6L
1,430 SR
Queue Stats
99W - 89L
1,458 Elo+
Party 1
Rama
Rama
VΦID
Rama
Level 141
God Stats
6W - 1L
1,500 SR
Queue Stats
301W - 251L
1,247 Elo+
Party 1
Team Averages
Level 70
1,427 SR
1,357 Elo+

VS

Team Averages
Level 46
1,563 SR
1,541 Elo+
Cupid
Cupid
BlackhouT
Cupid
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,545 Elo+
Party 2
Hel
Hel
Copycaty
Hel
Level 27
God Stats
1W - 1L
1,779 SR
Queue Stats
3W - 4L
1,842 Elo+
Party 2
Pele
Pele
CosmicSovereign
Pele
Level 62
God Stats
0W - 5L
1,623 SR
Queue Stats
25W - 40L
1,395 Elo+
Party 3
Osiris
Osiris
OwlFoxA13
Osiris
Level 17
God Stats
4W - 5L
1,414 SR
Queue Stats
16W - 27L
1,423 Elo+
Party 3
Scylla
Scylla
tjbritt
Scylla
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gùts
Aphrodite
20
5 / 1 / 3
12,653
603
14,647
13,843
6,015
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
JGTrolls
Chaac
15
1 / 1 / 6
9,531
454
10,025
12,030
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
JGTrolls
Awilix
17
7 / 3 / 4
11,107
529
10,965
14,785
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 15
10,158
484
9,028
19,975
19,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
VΦID
Rama
19
9 / 4 / 3
12,120
577
11,777
23,327
9,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BlackhouT
Cupid
15
0 / 3 / 8
9,408
448
14,965
13,741
6,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 3
8,156
388
6,796
11,685
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
3 / 4 / 1
10,413
496
14,005
19,470
7,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
OwlFoxA13
Osiris
14
1 / 8 / 4
9,208
438
9,416
19,738
14,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
tjbritt
Scylla
18
3 / 3 / 2
11,500
548
9,345
10,943
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
24
Kills
10
10
Deaths
24
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
BlackhouT
Cupid
0
3
8
1.33
L
3
6
3
0.75
L
3
4
1
0.88
W
Aphrodite
Gùts
Aphrodite
5
1
3
6.5
W
Chaac
JGTrolls
Chaac
1
1
6
4
W
Awilix
JGTrolls
Awilix
7
3
4
3
W
2
1
15
9.5
L
Osiris
OwlFoxA13
Osiris
1
8
4
0.38
W
Rama
VΦID
Rama
9
4
3
2.63
L
Scylla
tjbritt
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,442
Damage
54,527
83,960
Taken
75,577
48,308
Mitigated
36,579
38,994
Healing
27,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BlackhouT
Cupid
14,965
8,371
589
3,766
13,741
6,883
0
3,482
10,259
0
66,364
L
6,796
1,888
4,625
4,601
11,685
3,495
48
5,854
5,763
16,248
0
L
14,005
2,734
0
10,038
19,470
7,579
35
5,263
14,123
0
80,955
W
Aphrodite
Gùts
Aphrodite
14,647
783
4,190
10,752
13,843
6,015
303
4,196
9,414
102,989
0
W
Chaac
JGTrolls
Chaac
10,025
1,133
0
2,904
12,030
7,534
595
2,835
8,872
155
46,693
W
Awilix
JGTrolls
Awilix
10,965
4,051
0
4,332
14,785
5,560
466
1,415
13,275
0
65,508
W
9,028
2,903
0
1,491
19,975
19,896
441
4,317
15,548
28,570
0
L
Osiris
OwlFoxA13
Osiris
9,416
3,533
221
2,748
19,738
14,262
344
4,349
15,289
0
48,715
W
Rama
VΦID
Rama
11,777
8,538
0
15,325
23,327
9,303
6,148
3,128
20,117
0
82,767
L
Scylla
tjbritt
Scylla
9,345
1,535
0
919
10,943
4,360
44
4,498
6,313
79,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,569
Gold Earned
48,685
566
Minions Killed
538
0
Camps Cleared
0
2,194,002
Distance Traveled
1,918,174
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,408
448
115
5
0
391,347
5
L
Hel
8,156
388
14
1
0
325,855
7
L
Pele
10,413
496
139
7
0
452,926
1
W
Aphrodite
12,653
603
215
10
0
391,291
6
W
Chaac
9,531
454
63
3
0
473,397
4
W
Awilix
11,107
529
125
6
0
493,500
4
W
Athena
10,158
484
33
2
0
486,734
8
L
Osiris
9,208
438
96
5
0
356,440
1
W
Rama
12,120
577
130
6
0
349,080
9
L
Scylla
11,500
548
174
8
0
391,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role