Player Matchup

King Arthur
King Arthur
CODA2323
King Arthur
Level 30
God Stats
2W - 4L
1,451 SR
Queue Stats
28W - 28L
1,443 Elo+
Party 1
Neith
Neith
ForeverPlat
Neith
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 109L
1,717 Elo+
Solo
Ratatoskr
Ratatoskr
Lemand3
Ratatoskr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
grizwalt
Bacchus
Level 23
God Stats
2W - 1L
1,792 SR
Queue Stats
21W - 29L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
В3Doc
Nu Wa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,594 Elo+
Solo
Team Averages
Level 22
1,549 SR
1,528 Elo+

VS

Team Averages
Level 17
1,518 SR
1,613 Elo+
Scylla
Scylla
Galaxycat0607
Scylla
Level 8
God Stats
2W - 1L
1,361 SR
Queue Stats
148W - 169L
1,626 Elo+
Solo
Chang'e
Chang'e
Gregwee
Chang'e
Level 16
God Stats
3W - 1L
1,702 SR
Queue Stats
18W - 20L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Kastumichou
Sylvanus
Level 20
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 4L
1,551 Elo+
Solo
Medusa
Medusa
NwOxUnLIMITeDx
Medusa
Level 14
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 1L
1,728 Elo+
Solo
Thor
Thor
lordnesk
Thor
Level 29
God Stats
6W - 11L
1,484 SR
Queue Stats
94W - 100L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CODA2323
King Arthur
10
2 / 2 / 0
6,113
556
2,277
7,501
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
6 / 2 / 3
6,642
604
12,351
6,831
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
Lemand3
Ratatoskr
12
1 / 0 / 3
6,542
595
2,586
6,720
2,473
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
grizwalt
Bacchus
10
3 / 1 / 5
6,766
615
3,846
7,238
4,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
В3Doc
Nu Wa
12
7 / 2 / 4
7,639
694
7,082
5,488
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,184
380
741
6,002
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Gregwee
Chang'e
9
2 / 3 / 0
5,659
514
4,621
6,991
1,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Kastumichou
Sylvanus
8
2 / 5 / 1
5,525
502
3,698
11,881
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 4 / 3
4,846
441
4,023
8,576
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
3 / 0 / 1
6,857
623
2,106
5,745
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
7
7
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CODA2323
King Arthur
2
2
0
1
W
6
2
3
3.75
L
0
7
0
0
L
Chang'e
Gregwee
Chang'e
2
3
0
0.67
L
Sylvanus
Kastumichou
Sylvanus
2
5
1
0.5
W
Ratatoskr
Lemand3
Ratatoskr
1
0
3
2.5
L
0
4
3
0.38
W
Bacchus
grizwalt
Bacchus
3
1
5
5.5
L
Thor
3
0
1
3.5
W
Nu Wa
В3Doc
Nu Wa
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,142
Damage
15,189
33,778
Taken
39,195
14,246
Mitigated
12,471
13,102
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CODA2323
King Arthur
2,277
465
0
2,697
7,501
3,839
294
3,907
3,594
305
22,445
W
12,351
5,661
0
3,784
6,831
2,007
848
1,566
5,265
0
45,450
L
741
425
0
13
6,002
1,506
0
3,747
1,901
7,839
0
L
Chang'e
Gregwee
Chang'e
4,621
548
0
2,791
6,991
1,811
786
170
6,596
22,324
0
L
Sylvanus
Kastumichou
Sylvanus
3,698
942
256
1,821
11,881
5,395
58
2,793
8,964
18,321
0
W
Ratatoskr
Lemand3
Ratatoskr
2,586
836
0
2,921
6,720
2,473
0
1,417
5,303
0
37,444
L
4,023
1,817
0
1,697
8,576
2,128
0
2,017
6,519
0
17,723
W
Bacchus
grizwalt
Bacchus
3,846
265
0
2,135
7,238
4,129
102
1,479
5,759
14,680
0
L
Thor
2,106
347
0
3,048
5,745
1,631
0
1,621
3,892
0
32,996
W
Nu Wa
В3Doc
Nu Wa
7,082
1,623
0
1,565
5,488
1,798
1,336
611
4,797
39,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
27,071
298
Minions Killed
186
0
Camps Cleared
0
1,061,899
Distance Traveled
907,444
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,113
556
34
3
0
205,045
0
W
Neith
6,642
604
74
7
0
183,077
1
L
Scylla
4,184
380
10
1
0
151,003
0
L
Chang'e
5,659
514
46
4
0
209,708
2
L
Sylvanus
5,525
502
28
3
0
171,955
1
W
Ratatoskr
6,542
595
83
8
0
262,047
2
L
Medusa
4,846
441
32
3
0
167,672
1
W
Bacchus
6,766
615
32
3
0
211,922
2
L
Thor
6,857
623
70
6
0
207,106
4
W
Nu Wa
7,639
694
75
7
0
199,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role