Player Matchup

Zeus
Zeus
Silver II
Calcal8410
Zeus
Silver II
Level 64
God Stats
18W - 33L
1,238 SR
Queue Stats
314W - 376L
1,247 MMR
Solo
Neith
Neith
Bronze IV
Luckup TwP
Neith
Bronze IV
Level 52
God Stats
0W - 1L
1,287 SR
Queue Stats
46W - 40L
1,259 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
NoName TS
Cu Chulainn
Silver V
Level 40
God Stats
0W - 3L
1,422 SR
Queue Stats
1W - 7L
1,246 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 52
1,315 SR
1,251 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,647 SR
1,247 MMR
Artemis
Artemis
Silver III
El flat head
Artemis
Silver III
Level 124
God Stats
7W - 6L
1,788 SR
Queue Stats
103W - 102L
1,224 MMR
Solo
Scylla
Scylla
Bronze IV
RegularTater
Scylla
Bronze IV
Level 157
God Stats
13W - 14L
1,500 SR
Queue Stats
180W - 197L
1,214 MMR
Solo
Bacchus
Bacchus
Silver IV
TigerHawk-09
Bacchus
Silver IV
Level 84
God Stats
39W - 33L
1,653 SR
Queue Stats
158W - 181L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
11,963
665
12,246
14,568
4,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
15
3 / 7 / 4
11,392
633
7,688
16,695
5,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
NoName TS
Cu Chulainn
15
6 / 7 / 4
12,434
691
9,006
24,784
17,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Nu WaCthulhuDanzaburouMedusaPersephone

VS

Bans
SobekHelChaacChang'eCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
El flat head
Artemis
18
14 / 3 / 4
13,708
762
24,012
10,761
4,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
4 / 6 / 13
12,181
677
12,531
10,706
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TigerHawk-09
Bacchus
16
5 / 4 / 15
13,332
741
9,895
20,833
28,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
23
23
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
Artemis
El flat head
Artemis
14
3
4
5.33
L
Neith
3
7
4
0.71
L
Cu Chulainn
NoName TS
Cu Chulainn
6
7
4
1.14
W
Scylla
4
6
13
1.75
W
Bacchus
TigerHawk-09
Bacchus
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,940
Damage
46,438
56,047
Taken
42,300
27,120
Mitigated
37,233
6,259
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,246
720
0
18
14,568
4,288
219
4,914
9,460
63,388
0
W
Artemis
El flat head
Artemis
24,012
11,992
0
560
10,761
4,873
2,279
3,095
7,539
0
76,547
L
Neith
7,688
1,949
0
2,519
16,695
5,299
648
7,454
8,980
0
36,449
L
Cu Chulainn
NoName TS
Cu Chulainn
9,006
1,545
429
3,293
24,784
17,533
559
9,463
15,039
0
35,007
W
Scylla
12,531
269
0
857
10,706
3,481
1,069
4,265
6,241
44,212
0
W
Bacchus
TigerHawk-09
Bacchus
9,895
1,253
0
1,724
20,833
28,879
356
4,950
15,670
30,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
39,221
177
Minions Killed
186
0
Camps Cleared
0
779,543
Distance Traveled
893,879
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,963
665
86
5
0
233,844
0
W
Artemis
13,708
762
84
5
0
291,227
3
L
Neith
11,392
633
53
3
0
250,831
2
L
Cu Chulainn
12,434
691
38
2
0
294,868
2
W
Scylla
12,181
677
77
4
0
270,481
3
W
Bacchus
13,332
741
25
1
0
332,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role