Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
maurao736
Zeus
Level 151
God Stats
22W - 9L
2,080 SR
Queue Stats
292W - 258L
1,696 Elo+
Party 1
Team Averages
Level 157
1,693 SR
1,565 Elo+

VS

Team Averages
Level 102
1,538 SR
1,516 Elo+
Khepri
Khepri
GhoulFinder7431
Khepri
Level 119
God Stats
2W - 4L
1,471 SR
Queue Stats
127W - 122L
1,553 Elo+
Solo
Janus
Janus
ShelbyW
Janus
Level 81
God Stats
5W - 16L
1,358 SR
Queue Stats
117W - 155L
1,534 Elo+
Solo
Fenrir
Fenrir
morin_lando
Fenrir
Level 107
God Stats
1W - 2L
1,784 SR
Queue Stats
6W - 14L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
2 / 0 / 3
4,973
995
1,293
2,140
815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
 
Hou Yi
7
2 / 1 / 4
4,970
994
1,523
2,524
773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Zeus
8
2 / 0 / 4
5,199
1,040
3,677
1,524
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,405
881
709
3,655
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
ShelbyW
Janus
7
0 / 3 / 1
4,084
817
799
2,755
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
4
0 / 1 / 0
3,718
744
190
1,637
635
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
0
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
3
3.5
W
Hou Yi
 
Hou Yi
2
1
4
4
L
0
2
1
0.25
L
Janus
ShelbyW
Janus
0
3
1
0.17
W
Zeus
2
0
4
4
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,493
Damage
1,698
6,188
Taken
8,047
1,957
Mitigated
2,984
2,400
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,293
118
0
740
2,140
815
291
525
1,553
0
12,056
W
Hou Yi
 
Hou Yi
1,523
471
0
915
2,524
773
50
583
1,879
0
12,576
L
709
0
0
809
3,655
1,599
0
1,548
1,947
5,463
0
L
Janus
ShelbyW
Janus
799
35
0
429
2,755
750
0
1,193
1,438
10,960
0
W
Zeus
3,677
178
0
745
1,524
369
96
258
1,236
13,901
0
L
Fenrir
190
0
0
500
1,637
635
0
579
978
0
2,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,142
Gold Earned
12,207
67
Minions Killed
40
0
Camps Cleared
0
305,983
Distance Traveled
222,920
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,973
995
17
3
0
111,191
0
W
Hou Yi
4,970
994
19
4
0
90,509
2
L
Khepri
4,405
881
5
1
0
95,490
2
L
Janus
4,084
817
29
6
0
78,830
0
W
Zeus
5,199
1,040
31
6
0
104,283
3
L
Fenrir
3,718
744
6
1
0
48,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role