Player Matchup

Chaac
Chaac
Bleck25
Chaac
Level 27
God Stats
2W - 1L
1,705 SR
Queue Stats
26W - 25L
1,358 Elo+
Solo
Cupid
Cupid
HGK_HARDKILLER
Cupid
Level 26
God Stats
32W - 42L
1,528 SR
Queue Stats
47W - 80L
1,500 Elo+
Party 1
Fenrir
Fenrir
MCLovin314457
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Susano
Susano
V1n1RORT
Susano
Level 33
God Stats
2W - 1L
1,819 SR
Queue Stats
209W - 242L
1,503 Elo+
Party 1
Scylla
Scylla
luna_nera1630
Scylla
Level 18
God Stats
4W - 5L
1,678 SR
Queue Stats
83W - 76L
1,503 Elo+
Solo
Team Averages
Level 22
1,646 SR
1,473 Elo+

VS

Team Averages
Level 37
1,513 SR
1,525 Elo+
Ymir
Ymir
Capitaokim
Ymir
Level 22
God Stats
12W - 19L
1,072 SR
Queue Stats
76W - 96L
1,339 Elo+
Solo
Danzaburou
Danzaburou
EttSkott
Danzaburou
Level 26
God Stats
10W - 1L
1,853 SR
Queue Stats
91W - 19L
1,840 Elo+
Party 2
Tsukuyomi
Tsukuyomi
I7GOOR
Tsukuyomi
Level 6
God Stats
2W - 2L
1,378 SR
Queue Stats
14W - 20L
1,273 Elo+
Solo
Nu Wa
Nu Wa
Yair99
Nu Wa
Level 127
God Stats
6W - 3L
1,621 SR
Queue Stats
105W - 71L
1,572 Elo+
Party 2
Camazotz
Camazotz
xKyou3
Camazotz
Level 6
God Stats
16W - 3L
1,640 SR
Queue Stats
412W - 198L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bleck25
Chaac
12
1 / 5 / 2
7,618
401
5,998
15,140
12,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 2
8,509
448
4,325
12,813
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 9 / 5
9,344
492
4,787
17,200
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
V1n1RORT
Susano
12
1 / 8 / 4
7,718
406
4,756
15,901
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 2 / 3
8,875
467
13,482
9,966
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
8,662
456
1,784
9,352
4,340
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
EttSkott
Danzaburou
20
15 / 0 / 4
14,063
740
19,340
14,761
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
I7GOOR
Tsukuyomi
15
5 / 2 / 2
10,329
544
8,233
11,372
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Yair99
Nu Wa
14
3 / 6 / 5
9,633
507
6,285
8,547
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
xKyou3
Camazotz
18
5 / 1 / 6
11,675
614
16,038
22,345
14,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
28
28
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bleck25
Chaac
1
5
2
0.4
W
0
3
7
1.17
W
Danzaburou
EttSkott
Danzaburou
15
0
4
17
L
1
4
2
0.5
W
Tsukuyomi
I7GOOR
Tsukuyomi
5
2
2
3
L
3
9
5
0.61
L
Susano
V1n1RORT
Susano
1
8
4
0.38
W
Nu Wa
Yair99
Nu Wa
3
6
5
0.92
L
6
2
3
3.75
W
Camazotz
xKyou3
Camazotz
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,348
Damage
51,680
71,020
Taken
66,377
34,184
Mitigated
32,908
15,575
Healing
38,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bleck25
Chaac
5,998
1,590
0
5,501
15,140
12,996
0
705
14,347
0
28,109
W
1,784
386
0
2,627
9,352
4,340
239
2,432
6,679
15,702
0
W
Danzaburou
EttSkott
Danzaburou
19,340
12,775
0
12,026
14,761
7,038
3,477
2,304
12,323
0
128,454
L
4,325
1,747
0
3,851
12,813
3,750
754
849
11,826
0
52,929
W
Tsukuyomi
I7GOOR
Tsukuyomi
8,233
2,166
0
5,499
11,372
3,732
1,124
4,452
6,725
0
56,118
L
4,787
1,285
0
1,120
17,200
8,721
556
2,909
13,839
0
28,293
L
Susano
V1n1RORT
Susano
4,756
1,106
0
3,291
15,901
5,523
0
1,160
14,567
0
39,319
W
Nu Wa
Yair99
Nu Wa
6,285
589
0
847
8,547
2,847
1,840
3,664
4,577
45,515
0
L
13,482
331
0
1,812
9,966
3,194
0
1,410
8,372
51,569
0
W
Camazotz
xKyou3
Camazotz
16,038
4,670
0
17,275
22,345
14,951
3,520
3,071
18,706
0
73,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
54,362
364
Minions Killed
526
0
Camps Cleared
0
1,587,914
Distance Traveled
1,724,340
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,618
401
60
3
0
273,838
4
W
Ymir
8,662
456
36
2
0
309,865
0
W
Danzaburou
14,063
740
200
11
0
367,254
3
L
Cupid
8,509
448
94
5
0
311,351
4
W
Tsukuyomi
10,329
544
85
4
0
384,825
3
L
Fenrir
9,344
492
52
3
0
321,493
1
L
Susano
7,718
406
63
3
0
345,281
7
W
Nu Wa
9,633
507
62
3
0
326,047
8
L
Scylla
8,875
467
95
5
0
335,951
3
W
Camazotz
11,675
614
143
8
0
336,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role