Player Matchup

Chang'e
Chang'e
Magicbased121
Chang'e
Level 109
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Bellona
Bellona
Marrali
Bellona
Level 29
God Stats
0W - 2L
1,527 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
MrOtake
Chaac
Level 43
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SokenKuso
Neith
Level 49
God Stats
0W - 1L
1,142 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 58
1,483 SR
1,500 Elo+

VS

Team Averages
Level 97
1,456 SR
1,305 Elo+
Bellona
Bellona
BoltingStatue69
Bellona
Level 69
God Stats
1W - 0L
1,306 SR
Queue Stats
36W - 40L
1,240 Elo+
Party 1
Zhong Kui
Zhong Kui
DeeJayColin
Zhong Kui
Level 65
God Stats
1W - 1L
1,528 SR
Queue Stats
21W - 25L
1,240 Elo+
Party 1
Ra
Ra
Nuubin
Ra
Level 121
God Stats
2W - 1L
1,230 SR
Queue Stats
34W - 38L
1,240 Elo+
Party 1
Loki
Loki
SageLightning_
Loki
Level 131
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
1 / 8 / 2
8,955
689
6,719
12,235
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Marrali
Bellona
15
2 / 9 / 2
9,398
723
7,081
14,683
14,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
MrOtake
Chaac
16
2 / 1 / 4
9,583
737
9,116
11,235
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
SokenKuso
Neith
15
3 / 3 / 3
10,054
773
6,789
8,416
3,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
11,325
871
9,898
15,455
18,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
DeeJayColin
Zhong Kui
16
2 / 1 / 6
10,430
802
12,676
13,250
9,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
17
8 / 2 / 8
11,376
875
10,276
6,526
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 4
11,072
852
6,502
10,115
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
21
21
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Zhong Kui
DeeJayColin
Zhong Kui
2
1
6
5
L
Chang'e
1
8
2
0.25
L
Bellona
Marrali
Bellona
2
9
2
0.33
L
Chaac
MrOtake
Chaac
2
1
4
4
W
Ra
8
2
8
6
W
5
3
4
2.33
L
Neith
SokenKuso
Neith
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,705
Damage
39,352
46,569
Taken
45,346
35,210
Mitigated
39,539
9,340
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,898
2,404
0
1,104
15,455
18,158
618
3,268
11,783
0
25,346
W
Zhong Kui
DeeJayColin
Zhong Kui
12,676
369
591
3,633
13,250
9,484
1,003
1,806
11,266
45,919
0
L
Chang'e
6,719
907
1,596
1,750
12,235
5,335
140
6,968
5,192
23,644
0
L
Bellona
Marrali
Bellona
7,081
1,353
0
760
14,683
14,979
0
6,479
7,892
0
22,667
L
Chaac
MrOtake
Chaac
9,116
1,501
0
3,658
11,235
11,480
449
5,402
5,678
2,575
28,583
W
Ra
10,276
1,719
3,360
2,513
6,526
3,202
2,880
1,759
4,646
43,969
0
W
6,502
1,961
0
0
10,115
8,695
205
1,745
8,156
266
36,711
L
Neith
SokenKuso
Neith
6,789
3,392
0
1,576
8,416
3,416
759
4,815
3,576
0
31,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
44,203
167
Minions Killed
249
4
Camps Cleared
20
784,455
Distance Traveled
1,010,998
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,325
871
52
4
2
267,894
0
W
Zhong Kui
10,430
802
74
6
5
260,603
0
L
Chang'e
8,955
689
28
2
0
176,036
3
L
Bellona
9,398
723
38
3
1
197,733
1
L
Chaac
9,583
737
45
3
1
265,303
3
W
Ra
11,376
875
64
5
3
226,454
1
W
Loki
11,072
852
59
5
10
256,047
2
L
Neith
10,054
773
56
4
2
145,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role