Player Matchup

Bellona
Bellona
AMS Icecream
Bellona
Level 2
God Stats
0W - 1L
1,884 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
BigPoppaWingnut
Hercules
Level 29
God Stats
16W - 11L
1,644 SR
Queue Stats
68W - 66L
1,406 Elo+
Solo
Fenrir
Fenrir
FBI_Water
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
PlumpArtist8111
Hades
Level 16
God Stats
0W - 2L
1,279 SR
Queue Stats
30W - 54L
1,500 Elo+
Party 2
Thor
Thor
Rican-shawty96
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,561 SR
1,481 Elo+

VS

Team Averages
Level 19
1,464 SR
1,373 Elo+
Cthulhu
Cthulhu
Acheyoツ
Cthulhu
Level 21
God Stats
29W - 26L
1,480 SR
Queue Stats
30W - 29L
1,383 Elo+
Solo
Scylla
Scylla
I-Korosu-I
Scylla
Level 26
God Stats
7W - 4L
1,458 SR
Queue Stats
108W - 124L
1,362 Elo+
Party 1
Cupid
Cupid
OZZY1602
Cupid
Level 25
God Stats
33W - 29L
1,491 SR
Queue Stats
216W - 209L
1,300 Elo+
Party 1
Bellona
Bellona
StressRelief--
Bellona
Level 18
God Stats
9W - 6L
1,392 SR
Queue Stats
103W - 101L
1,321 Elo+
Party 1
Thor
Thor
guffydude
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMS Icecream
Bellona
7
0 / 5 / 2
4,954
381
542
7,145
3,575
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
11
4 / 2 / 1
6,927
533
5,313
7,101
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
FBI_Water
Fenrir
7
1 / 5 / 1
5,051
389
1,865
7,465
2,319
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 2 / 0
5,757
443
3,594
6,623
2,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 7 / 0
4,209
324
48
4,993
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acheyoツ
Cthulhu
13
7 / 0 / 3
8,252
635
7,738
6,362
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
I-Korosu-I
Scylla
12
4 / 0 / 0
7,350
565
3,147
4,076
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
OZZY1602
Cupid
11
0 / 2 / 3
6,390
492
1,943
6,017
1,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 2 / 2
7,600
585
3,269
7,883
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
7
3 / 5 / 0
5,952
458
2,144
6,173
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
8
Kills
18
21
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
AMS Icecream
Bellona
0
5
2
0.2
W
Cthulhu
Acheyoツ
Cthulhu
7
0
3
8.5
L
Hercules
4
2
1
2.25
L
Fenrir
FBI_Water
Fenrir
1
5
1
0.3
W
Scylla
I-Korosu-I
Scylla
4
0
0
4
W
Cupid
OZZY1602
Cupid
0
2
3
0.75
L
3
2
0
1.5
L
0
7
0
0
W
4
2
2
2.5
W
Thor
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,362
Damage
18,241
33,327
Taken
30,511
13,758
Mitigated
16,017
1,728
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AMS Icecream
Bellona
542
140
156
229
7,145
3,575
0
3,152
3,749
0
8,871
W
Cthulhu
Acheyoツ
Cthulhu
7,738
47
0
2,507
6,362
4,414
482
2,164
4,198
33,731
0
L
Hercules
5,313
1,556
0
790
7,101
4,221
680
1,619
5,341
0
20,228
L
Fenrir
FBI_Water
Fenrir
1,865
769
0
144
7,465
2,319
0
1,602
5,738
0
7,859
W
Scylla
I-Korosu-I
Scylla
3,147
115
0
1,075
4,076
967
2,589
0
4,076
34,721
0
W
Cupid
OZZY1602
Cupid
1,943
914
448
469
6,017
1,655
4,318
0
6,017
0
23,569
L
3,594
779
59
350
6,623
2,581
664
3,176
3,190
15,724
0
L
48
48
0
0
4,993
1,062
0
569
4,424
0
1,154
W
3,269
1,529
0
1,758
7,883
7,530
1,572
0
7,883
0
33,187
W
Thor
2,144
854
0
522
6,173
1,451
0
1,430
4,743
0
13,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
35,544
101
Minions Killed
257
0
Camps Cleared
0
1,088,810
Distance Traveled
1,158,096
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,954
381
10
1
0
199,668
2
W
Cthulhu
8,252
635
58
4
0
284,714
0
L
Hercules
6,927
533
44
3
0
273,896
0
L
Fenrir
5,051
389
6
0
0
225,848
4
W
Scylla
7,350
565
62
5
0
194,791
1
W
Cupid
6,390
492
58
4
0
244,290
0
L
Hades
5,757
443
39
3
0
205,228
1
L
Thor
4,209
324
2
0
0
184,170
0
W
Bellona
7,600
585
67
5
0
241,967
1
W
Thor
5,952
458
12
1
0
192,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role