Player Matchup

Kuzenbo
Kuzenbo
Barbarian nV
Kuzenbo
Level 14
God Stats
13W - 7L
1,850 SR
Queue Stats
45W - 60L
1,450 Elo+
Solo
Odin
Odin
DemonicSwing652
Odin
Level 28
God Stats
4W - 2L
1,346 SR
Queue Stats
88W - 68L
1,510 Elo+
Solo
Hou Yi
Hou Yi
Hajshii
Hou Yi
Level 18
God Stats
39W - 35L
1,538 SR
Queue Stats
96W - 85L
1,442 Elo+
Solo
Tyr
Tyr
NAVIZM
Tyr
Level 28
God Stats
1W - 2L
1,454 SR
Queue Stats
6W - 4L
1,466 Elo+
Solo
Ymir
Ymir
Sir_12andom
Ymir
Level 28
God Stats
31W - 27L
1,605 SR
Queue Stats
119W - 133L
1,486 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,471 Elo+

VS

Team Averages
Level 23
1,410 SR
1,413 Elo+
Heimdallr
Heimdallr
BulbaTai-Chi2
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
FluffyWhelp6247
The Morrigan
Level 21
God Stats
0W - 2L
1,279 SR
Queue Stats
72W - 88L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
IcyThunder69
Nu Wa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 34L
1,079 Elo+
Solo
Ymir
Ymir
MrBlurryFace833
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 200L
1,478 Elo+
Party 1
Hercules
Hercules
TheRealJeXster
Hercules
Level 22
God Stats
0W - 2L
1,273 SR
Queue Stats
23W - 36L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Barbarian nV
Kuzenbo
19
2 / 2 / 19
12,972
998
11,549
18,722
29,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
10 / 4 / 17
13,848
1,065
23,763
15,259
20,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Hajshii
Hou Yi
19
7 / 3 / 9
12,499
961
19,105
9,210
4,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
NAVIZM
Tyr
20
12 / 1 / 16
14,361
1,105
24,461
18,588
21,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 2 / 23
13,097
1,007
12,827
16,158
16,273
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BulbaTai-Chi2
Heimdallr
17
1 / 8 / 9
11,302
869
14,467
19,138
9,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
FluffyWhelp6247
The Morrigan
17
2 / 7 / 6
11,233
864
13,267
18,310
8,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 11 / 5
11,221
863
11,751
16,700
6,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 3 / 8
12,602
969
15,598
20,443
21,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
17
3 / 7 / 6
11,672
898
12,535
23,433
30,557
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
35
Kills
11
12
Deaths
36
84
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Barbarian nV
Kuzenbo
2
2
19
5.75
L
Heimdallr
BulbaTai-Chi2
Heimdallr
1
8
9
0.69
W
10
4
17
4.63
L
The Morrigan
FluffyWhelp6247
The Morrigan
2
7
6
0.71
W
Hou Yi
Hajshii
Hou Yi
7
3
9
3.83
L
2
11
5
0.41
L
3
3
8
2.33
W
Tyr
NAVIZM
Tyr
12
1
16
20
W
4
2
23
7.75
L
Hercules
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,705
Damage
67,618
77,937
Taken
98,024
92,917
Mitigated
75,833
14,629
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Barbarian nV
Kuzenbo
11,549
5,025
0
933
18,722
29,719
0
10,096
8,608
23,339
0
L
Heimdallr
BulbaTai-Chi2
Heimdallr
14,467
8,817
0
1,099
19,138
9,164
0
4,303
14,739
0
30,714
W
23,763
4,391
0
608
15,259
20,504
0
9,029
6,230
292
35,168
L
The Morrigan
FluffyWhelp6247
The Morrigan
13,267
2,538
0
157
18,310
8,066
0
5,320
12,944
23,631
940
W
Hou Yi
Hajshii
Hou Yi
19,105
8,256
0
0
9,210
4,422
0
4,105
5,105
0
43,213
L
11,751
4,104
0
291
16,700
6,320
0
3,785
12,794
29,523
0
L
15,598
2,144
0
2,860
20,443
21,726
0
4,682
15,619
29,615
0
W
Tyr
NAVIZM
Tyr
24,461
6,591
1,374
5,583
18,588
21,999
0
9,458
9,107
0
47,905
W
12,827
619
0
6,131
16,158
16,273
0
7,165
8,993
33,333
0
L
Hercules
12,535
4,608
220
5,437
23,433
30,557
0
6,578
16,538
180
18,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,777
Gold Earned
58,030
199
Minions Killed
154
5
Camps Cleared
5
1,165,034
Distance Traveled
987,767
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,972
998
20
2
1
263,850
0
L
Heimdallr
11,302
869
38
3
0
209,559
0
W
Odin
13,848
1,065
32
2
2
232,624
1
L
The Morrigan
11,233
864
29
2
2
221,933
0
W
Hou Yi
12,499
961
50
4
0
155,532
0
L
Nu Wa
11,221
863
29
2
0
146,988
0
L
Ymir
12,602
969
40
3
1
221,014
0
W
Tyr
14,361
1,105
50
4
1
281,149
0
W
Ymir
13,097
1,007
47
4
1
231,879
1
L
Hercules
11,672
898
18
1
2
188,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role