Player Matchup

Neith
Neith
Lord Brach I
Neith
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
78W - 113L
1,453 Elo+
Party 2
Scylla
Scylla
Lord Willy III
Scylla
Level 42
God Stats
2W - 5L
1,382 SR
Queue Stats
58W - 51L
1,470 Elo+
Party 2
Ymir
Ymir
Velds77
Ymir
Level 20
God Stats
0W - 2L
1,585 SR
Queue Stats
3W - 7L
1,414 Elo+
Solo
Team Averages
Level 26
1,489 SR
1,446 Elo+

VS

Team Averages
Level 42
1,500 SR
1,459 Elo+
Agni
Agni
BruhMan1738
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 76L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
felipe3hc
Cthulhu
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 69L
1,459 Elo+
Party 1
Mercury
Mercury
random kid68
Mercury
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
10,577
622
8,980
9,825
3,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 6 / 4
11,715
689
15,685
8,688
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Velds77
Ymir
12
0 / 7 / 5
9,552
562
5,691
19,234
14,453
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
11,374
669
9,453
13,453
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
felipe3hc
Cthulhu
13
2 / 2 / 11
10,729
631
8,013
15,216
11,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
random kid68
Mercury
14
9 / 4 / 5
11,945
703
12,184
12,948
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
16
16
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
L
4
3
3
1.83
L
6
6
4
1.33
L
Ymir
Velds77
Ymir
0
7
5
0.36
W
Cthulhu
felipe3hc
Cthulhu
2
2
11
3.75
W
Mercury
random kid68
Mercury
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,356
Damage
29,650
37,747
Taken
41,617
21,400
Mitigated
20,820
3,966
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,453
1,404
244
2,393
13,453
4,210
0
8,095
5,358
42,017
0
L
8,980
3,733
0
1,015
9,825
3,859
305
5,368
4,147
0
35,494
L
15,685
206
0
0
8,688
3,088
0
2,872
5,590
33,350
0
L
Ymir
Velds77
Ymir
5,691
715
0
2,951
19,234
14,453
0
8,123
10,520
35,161
0
W
Cthulhu
felipe3hc
Cthulhu
8,013
595
710
556
15,216
11,842
320
6,690
8,526
25,388
0
W
Mercury
random kid68
Mercury
12,184
6,840
1,412
1,940
12,948
4,768
1,286
6,643
6,305
0
35,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
34,048
135
Minions Killed
144
0
Camps Cleared
0
739,501
Distance Traveled
929,282
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,374
669
80
5
0
281,986
0
L
Neith
10,577
622
43
3
0
269,791
1
L
Scylla
11,715
689
46
3
0
265,392
0
L
Ymir
9,552
562
46
3
0
204,318
6
W
Cthulhu
10,729
631
25
1
0
326,382
0
W
Mercury
11,945
703
39
2
0
320,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role