Player Matchup

Achilles
Achilles
DARKHELMET24084
Achilles
Level 49
God Stats
1W - 2L
1,269 SR
Queue Stats
72W - 90L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Litwin97
Danzaburou
Level 29
God Stats
36W - 14L
1,596 SR
Queue Stats
92W - 78L
1,404 Elo+
Party 1
Erlang Shen
Erlang Shen
isaac_legendary
Erlang Shen
Level 48
God Stats
21W - 25L
1,303 SR
Queue Stats
176W - 194L
1,393 Elo+
Party 2
The Morrigan
The Morrigan
pot_HeAd_78
The Morrigan
Level 17
God Stats
6W - 9L
1,544 SR
Queue Stats
10W - 12L
1,522 Elo+
Party 2
Yemoja
Yemoja
sorta zooted
Yemoja
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 94L
1,372 Elo+
Party 1
Team Averages
Level 46
1,442 SR
1,430 Elo+

VS

Team Averages
Level 65
1,553 SR
1,474 Elo+
Merlin
Merlin
GhostReiver
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Solo
Fenrir
Fenrir
RobinHoodxBlade
Fenrir
Level 18
God Stats
18W - 12L
1,730 SR
Queue Stats
72W - 58L
1,471 Elo+
Party 3
Izanami
Izanami
TianMade
Izanami
Level 25
God Stats
48W - 34L
1,537 SR
Queue Stats
81W - 77L
1,543 Elo+
Party 3
Nike
Nike
XxscharbroughxX
Nike
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,440 Elo+
Party 3
Serqet
Serqet
east45662
Serqet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 155L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
4 / 1 / 13
10,865
517
9,632
14,947
18,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Litwin97
Danzaburou
19
14 / 3 / 15
12,689
604
27,890
25,896
11,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
isaac_legendary
Erlang Shen
17
8 / 4 / 8
10,969
522
9,568
13,786
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
pot_HeAd_78
The Morrigan
20
14 / 1 / 9
12,762
608
16,304
8,664
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
6 / 4 / 17
11,052
526
7,627
18,794
17,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 12 / 2
9,000
429
3,435
14,400
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 10 / 4
8,450
402
11,722
18,033
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
TianMade
Izanami
16
4 / 9 / 3
9,767
465
14,161
17,549
6,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 9 / 3
9,843
469
11,430
19,379
19,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
east45662
Serqet
15
4 / 6 / 5
9,880
470
10,765
19,153
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
30
46
Kills
13
13
Deaths
46
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
1
13
10.5
L
Merlin
0
12
2
0.08
W
Danzaburou
Litwin97
Danzaburou
14
3
15
7.17
L
2
10
4
0.4
L
Izanami
TianMade
Izanami
4
9
3
0.61
L
3
9
3
0.5
L
Serqet
east45662
Serqet
4
6
5
1.08
W
Erlang Shen
isaac_legendary
Erlang Shen
8
4
8
3
W
The Morrigan
pot_HeAd_78
The Morrigan
14
1
9
18.5
W
Yemoja
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,021
Damage
51,513
82,087
Taken
88,514
62,410
Mitigated
46,251
30,873
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,632
3,677
0
1,255
14,947
18,997
878
292
14,655
0
55,935
L
Merlin
3,435
329
0
328
14,400
6,031
1,171
6,520
7,880
49,103
0
W
Danzaburou
Litwin97
Danzaburou
27,890
14,136
489
14,753
25,896
11,176
2,137
1,074
24,550
0
88,527
L
11,722
2,308
123
2,046
18,033
7,049
54
4,201
13,807
0
38,462
L
Izanami
TianMade
Izanami
14,161
8,822
0
1,241
17,549
6,474
904
3,585
13,889
0
63,534
L
11,430
2,144
195
1,064
19,379
19,362
508
4,337
14,467
0
51,072
L
Serqet
east45662
Serqet
10,765
2,654
0
4,655
19,153
7,335
0
4,144
14,934
0
56,498
W
Erlang Shen
isaac_legendary
Erlang Shen
9,568
3,949
0
1,936
13,786
9,291
716
673
12,833
0
66,582
W
The Morrigan
pot_HeAd_78
The Morrigan
16,304
3,404
1,271
1,759
8,664
5,444
3,340
872
7,542
63,021
5,038
W
Yemoja
7,627
1,952
5,654
3,756
18,794
17,502
510
524
17,862
32,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,337
Gold Earned
46,940
473
Minions Killed
432
0
Camps Cleared
0
1,827,235
Distance Traveled
1,827,647
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,865
517
104
5
0
402,753
1
L
Merlin
9,000
429
98
5
0
299,038
1
W
Danzaburou
12,689
604
124
6
0
303,193
0
L
Fenrir
8,450
402
49
2
0
409,233
3
L
Izanami
9,767
465
98
5
0
359,015
1
L
Nike
9,843
469
98
5
0
355,671
0
L
Serqet
9,880
470
89
4
0
404,690
3
W
Erlang Shen
10,969
522
86
4
0
411,938
0
W
The Morrigan
12,762
608
121
6
0
385,136
0
W
Yemoja
11,052
526
38
2
0
324,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role