Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Funkitron
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Hectaka
Camazotz
Level 143
God Stats
2W - 5L
1,273 SR
Queue Stats
264W - 276L
1,577 Elo+
Party 1
Olorun
Olorun
ProfaneRose
Olorun
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,618 Elo+
Solo
Discordia
Discordia
depresso
Discordia
Level 128
God Stats
3W - 2L
1,772 SR
Queue Stats
256W - 255L
1,592 Elo+
Party 1
Team Averages
Level 117
1,509 SR
1,557 Elo+

VS

Team Averages
Level 126
1,538 SR
1,470 Elo+
Odin
Odin
BigMeat420
Odin
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
CheddarBob976108
Zeus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,351 Elo+
Solo
Cthulhu
Cthulhu
Derfacon
Cthulhu
Level 148
God Stats
1W - 0L
1,689 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SoulOfSolaire
Danzaburou
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,500 Elo+
Party 2
Nike
Nike
Sun Paradox
Nike
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 4 / 1
7,096
710
4,624
5,508
2,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 1
8,202
820
6,021
17,557
14,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Hectaka
Camazotz
13
1 / 7 / 4
7,219
722
7,231
14,681
9,360
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
13
1 / 6 / 2
7,142
714
3,497
9,904
4,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
depresso
Discordia
13
1 / 9 / 3
7,343
734
10,629
9,924
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 13
9,936
994
11,432
9,385
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 2 / 10
8,747
875
5,517
6,758
2,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Derfacon
Cthulhu
16
5 / 1 / 20
9,472
947
10,480
16,248
7,389
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SoulOfSolaire
Danzaburou
16
7 / 2 / 19
9,838
984
16,183
9,956
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 19
10,431
1,043
5,857
8,686
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
115
6
Kills
34
34
Deaths
7
11
Assists
81
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
4
1
0.13
W
9
2
13
7.75
W
5
2
10
5
W
Cthulhu
Derfacon
Cthulhu
5
1
20
15
L
3
8
1
0.44
L
Camazotz
Hectaka
Camazotz
1
7
4
0.43
L
Olorun
1
6
2
0.33
W
Danzaburou
SoulOfSolaire
Danzaburou
7
2
19
8.25
W
8
0
19
17.5
L
Discordia
depresso
Discordia
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,002
Damage
49,469
57,574
Taken
51,033
33,455
Mitigated
23,924
11,851
Healing
29,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,624
444
1,060
1,070
5,508
2,110
0
2,546
2,930
17,690
1,293
W
11,432
3,534
1,791
2,324
9,385
6,048
1,152
4,216
4,993
0
16,390
W
5,517
788
1,431
530
6,758
2,164
978
3,410
3,236
17,998
0
W
Cthulhu
Derfacon
Cthulhu
10,480
550
5,393
10,703
16,248
7,389
311
7,151
8,793
24,283
0
L
6,021
579
80
1,468
17,557
14,333
0
5,002
12,555
9,513
0
L
Camazotz
Hectaka
Camazotz
7,231
1,734
429
3,404
14,681
9,360
0
2,774
11,907
0
12,145
L
Olorun
3,497
1,166
630
2,073
9,904
4,120
0
2,943
6,961
8,157
0
W
Danzaburou
SoulOfSolaire
Danzaburou
16,183
7,637
453
4,215
9,956
3,560
2,050
4,321
4,586
0
29,627
W
5,857
658
468
2,429
8,686
4,763
861
3,454
5,002
0
17,854
L
Discordia
depresso
Discordia
10,629
520
803
834
9,924
3,532
0
2,700
7,224
18,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
48,424
80
Minions Killed
111
0
Camps Cleared
0
824,853
Distance Traveled
1,036,411
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,096
710
36
4
0
189,980
3
W
Odin
9,936
994
18
2
0
204,068
0
W
Zeus
8,747
875
22
2
0
173,868
3
W
Cthulhu
9,472
947
31
3
0
224,775
0
L
Geb
8,202
820
6
1
0
162,538
1
L
Camazotz
7,219
722
10
1
0
157,068
0
L
Olorun
7,142
714
11
1
0
162,892
0
W
Danzaburou
9,838
984
23
2
0
195,055
0
W
Nike
10,431
1,043
17
2
0
238,645
0
L
Discordia
7,343
734
17
2
0
152,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role