Player Matchup

Bellona
Bellona
ItsJaredB1223
Bellona
Level 13
God Stats
49W - 59L
1,487 SR
Queue Stats
292W - 257L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
Odinleap
Danzaburou
Level 69
God Stats
6W - 8L
1,500 SR
Queue Stats
123W - 145L
1,500 Elo+
Party 2
Merlin
Merlin
Sinarch
Merlin
Level 141
God Stats
1W - 2L
1,748 SR
Queue Stats
205W - 160L
1,517 Elo+
Party 2
Team Averages
Level 74
1,578 SR
1,549 Elo+

VS

Team Averages
Level 77
1,513 SR
1,482 Elo+
Merlin
Merlin
Airayy
Merlin
Level 78
God Stats
12W - 16L
1,410 SR
Queue Stats
98W - 126L
1,379 Elo+
Solo
Hachiman
Hachiman
Shadowmere2022
Hachiman
Level 29
God Stats
2W - 6L
1,374 SR
Queue Stats
156W - 173L
1,544 Elo+
Party 1
King Arthur
King Arthur
stermaxw
King Arthur
Level 125
God Stats
4W - 9L
1,754 SR
Queue Stats
191W - 201L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
8 / 0 / 14
14,441
656
11,499
20,666
20,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Odinleap
Danzaburou
18
6 / 2 / 17
15,832
720
24,511
16,767
7,999
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Sinarch
Merlin
20
13 / 1 / 9
16,170
735
28,759
15,839
7,157
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Airayy
Merlin
16
2 / 8 / 1
12,920
587
16,787
19,936
8,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
15
1 / 5 / 1
12,226
556
9,377
19,325
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
stermaxw
King Arthur
13
0 / 14 / 1
11,112
505
11,164
33,987
29,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
27
Kills
3
3
Deaths
27
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Airayy
Merlin
2
8
1
0.31
W
Bellona
8
0
14
15
W
Danzaburou
Odinleap
Danzaburou
6
2
17
7.25
L
Hachiman
1
5
1
0.3
W
Merlin
Sinarch
Merlin
13
1
9
17.5
L
King Arthur
stermaxw
King Arthur
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,769
Damage
37,328
53,272
Taken
73,248
35,570
Mitigated
43,674
23,176
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Airayy
Merlin
16,787
1,073
0
3,524
19,936
8,048
100
9,346
10,086
78,966
0
W
Bellona
11,499
4,105
0
6,774
20,666
20,414
197
6,105
14,561
0
40,666
W
Danzaburou
Odinleap
Danzaburou
24,511
12,732
0
8,142
16,767
7,999
2,420
6,601
10,166
0
80,788
L
Hachiman
9,377
4,126
604
3,419
19,325
5,919
108
5,898
13,049
0
35,612
W
Merlin
Sinarch
Merlin
28,759
2,775
0
8,260
15,839
7,157
1,299
4,427
11,412
146,891
0
L
King Arthur
stermaxw
King Arthur
11,164
1,243
970
1,307
33,987
29,707
0
12,256
21,334
0
35,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,443
Gold Earned
36,258
290
Minions Killed
203
0
Camps Cleared
0
1,139,383
Distance Traveled
1,022,525
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,920
587
111
5
0
320,637
1
W
Bellona
14,441
656
44
2
0
395,016
2
W
Danzaburou
15,832
720
87
4
0
377,975
0
L
Hachiman
12,226
556
53
2
0
366,239
3
W
Merlin
16,170
735
159
7
0
366,392
2
L
King Arthur
11,112
505
39
2
0
335,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role