Player Matchup

Rama
Rama
DaBobby2k
Rama
Level 95
God Stats
7W - 12L
1,602 SR
Queue Stats
156W - 137L
1,530 Elo+
Party 1
Thanatos
Thanatos
DestroyerV98
Thanatos
Level 15
God Stats
8W - 19L
1,293 SR
Queue Stats
234W - 211L
1,528 Elo+
Solo
Agni
Agni
Ezzythemage
Agni
Level 28
God Stats
8W - 5L
1,492 SR
Queue Stats
110W - 98L
1,618 Elo+
Party 1
Team Averages
Level 46
1,462 SR
1,559 Elo+

VS

Team Averages
Level 42
1,383 SR
1,500 Elo+
Medusa
Medusa
Bang_arang66
Medusa
Level 29
God Stats
2W - 3L
1,334 SR
Queue Stats
15W - 18L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
MrWasquibl
Nu Wa
Level 64
God Stats
4W - 6L
1,510 SR
Queue Stats
76W - 70L
1,663 Elo+
Party 2
Fafnir
Fafnir
ShadowDanses
Fafnir
Level 34
God Stats
1W - 2L
1,307 SR
Queue Stats
25W - 30L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 4 / 4
10,059
629
4,362
10,935
2,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
DestroyerV98
Thanatos
15
4 / 9 / 2
11,196
700
8,365
16,052
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 4
10,809
676
13,100
11,741
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 4 / 7
11,551
722
13,211
12,546
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
15
7 / 3 / 11
12,288
768
12,835
10,763
5,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
14
4 / 1 / 12
12,484
780
3,604
18,732
27,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
18
18
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
4
7
2.63
L
Rama
1
4
4
0.75
L
Thanatos
DestroyerV98
Thanatos
4
9
2
0.56
L
3
5
4
1
W
Nu Wa
7
3
11
4.17
W
Fafnir
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
29,650
38,728
Taken
42,041
13,644
Mitigated
38,033
12,234
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,211
4,347
0
2,053
12,546
5,270
1,765
5,023
7,523
0
71,926
L
Rama
4,362
3,334
0
3,517
10,935
2,854
531
4,535
6,400
0
40,521
L
Thanatos
DestroyerV98
Thanatos
8,365
2,263
0
6,461
16,052
7,637
571
7,234
8,818
0
43,118
L
13,100
1,307
0
2,256
11,741
3,153
0
4,754
6,987
62,956
0
W
Nu Wa
12,835
3,880
0
1,473
10,763
5,518
1,154
3,025
7,738
46,336
0
W
Fafnir
3,604
963
1,039
5,796
18,732
27,245
402
5,991
12,741
16,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
36,323
199
Minions Killed
156
0
Camps Cleared
0
799,197
Distance Traveled
877,371
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,551
722
88
6
0
294,301
6
L
Rama
10,059
629
65
4
0
265,714
1
L
Thanatos
11,196
700
58
4
0
269,330
4
L
Agni
10,809
676
76
5
0
264,153
3
W
Nu Wa
12,288
768
56
4
0
280,939
3
W
Fafnir
12,484
780
12
1
0
302,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role