Player Matchup

He Bo
He Bo
Diamond III
FFA Trash
He Bo
Diamond III
Level 160
God Stats
10W - 10L
1,500 SR
Queue Stats
599W - 510L
2,228 MMR
Party 1
Ullr
Ullr
Diamond II
Im PuniisheR
Ullr
Diamond II
Level 160
God Stats
4W - 10L
1,444 SR
Queue Stats
283W - 252L
2,450 MMR
Solo
Achilles
Achilles
Diamond II
Turkleton22
Achilles
Diamond II
Level 160
God Stats
13W - 17L
1,442 SR
Queue Stats
379W - 360L
2,302 MMR
Party 3
Erlang Shen
Erlang Shen
Diamond III
WRTTN
Erlang Shen
Diamond III
Level 69
God Stats
7W - 2L
1,500 SR
Queue Stats
314W - 269L
2,187 MMR
Party 3
Thanatos
Thanatos
Diamond IV
nas816
Thanatos
Diamond IV
Level 159
God Stats
3W - 3L
1,899 SR
Queue Stats
71W - 46L
2,272 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,557 SR
2,288 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,691 SR
2,149 MMR
Apollo
Apollo
Diamond I
Divine Skill
Apollo
Diamond I
Level 149
God Stats
24W - 16L
2,030 SR
Queue Stats
708W - 700L
2,411 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
Ergo_Tokyo
Aphrodite
Diamond IV
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
318W - 303L
2,174 MMR
Party 2
Bellona
Bellona
Platinum III
Isom
Bellona
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Kali
Kali
Diamond IV
Lyaic
Kali
Diamond IV
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 80L
2,267 MMR
Party 2
Artio
Artio
Diamond V
sammie money145
Artio
Diamond V
Level 160
God Stats
30W - 21L
1,927 SR
Queue Stats
175W - 130L
2,393 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FFA Trash
He Bo
20
9 / 6 / 8
16,143
557
34,645
18,825
7,921
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 2 / 0
9,018
311
1,734
4,106
1,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Turkleton22
Achilles
20
3 / 1 / 7
15,285
527
18,386
22,884
32,778
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
WRTTN
Erlang Shen
20
4 / 6 / 9
14,717
507
17,488
34,510
28,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
nas816
Thanatos
20
7 / 5 / 8
16,764
578
14,856
21,544
11,817
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
PersephoneSetCu ChulainnDanzaburouGuan Yu

VS

Bans
CthulhuGebNemesisScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
7 / 6 / 8
16,631
573
18,456
20,778
10,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Ergo_Tokyo
Aphrodite
20
3 / 8 / 10
15,096
521
10,698
18,548
13,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Isom
Bellona
20
1 / 2 / 7
15,147
522
17,589
24,986
24,233
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Lyaic
Kali
20
6 / 4 / 5
17,497
603
11,827
28,120
12,536
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 12
15,336
529
13,503
33,808
43,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
61
24
Kills
19
20
Deaths
24
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
6
8
1.83
W
Aphrodite
Ergo_Tokyo
Aphrodite
3
8
10
1
L
He Bo
FFA Trash
He Bo
9
6
8
2.17
L
1
2
0
0.5
W
Bellona
Isom
Bellona
1
2
7
2.25
W
Kali
Lyaic
Kali
6
4
5
2.13
L
Achilles
Turkleton22
Achilles
3
1
7
6.5
L
Erlang Shen
WRTTN
Erlang Shen
4
6
9
1.42
L
Thanatos
nas816
Thanatos
7
5
8
2.2
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,109
Damage
72,073
101,869
Taken
126,240
82,196
Mitigated
104,460
41,067
Healing
50,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
18,456
10,048
0
4,880
20,778
10,756
4,572
7,374
13,118
0
127,190
W
Aphrodite
Ergo_Tokyo
Aphrodite
10,698
968
10,102
7,999
18,548
13,670
706
4,131
13,823
85,996
0
L
He Bo
FFA Trash
He Bo
34,645
840
814
4,526
18,825
7,921
93
6,167
12,658
131,913
0
L
1,734
739
0
420
4,106
1,310
0
397
3,709
0
16,864
W
Bellona
Isom
Bellona
17,589
8,999
0
6,852
24,986
24,233
3,197
5,149
18,751
0
102,698
W
Kali
Lyaic
Kali
11,827
7,928
0
5,981
28,120
12,536
2,700
9,676
18,017
0
181,851
L
Achilles
Turkleton22
Achilles
18,386
3,485
0
11,941
22,884
32,778
213
7,363
15,521
0
95,467
L
Erlang Shen
WRTTN
Erlang Shen
17,488
9,724
0
7,033
34,510
28,370
0
6,979
27,531
1,477
113,387
L
Thanatos
nas816
Thanatos
14,856
5,795
0
16,333
21,544
11,817
593
3,637
17,907
0
148,536
W
13,503
1,060
3,671
10,805
33,808
43,265
497
10,593
21,604
55,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,927
Gold Earned
79,707
793
Minions Killed
747
0
Camps Cleared
0
2,383,561
Distance Traveled
2,782,554
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,631
573
165
6
0
539,724
9
W
Aphrodite
15,096
521
150
5
0
538,274
9
L
He Bo
16,143
557
199
7
0
530,345
5
L
Ullr
9,018
311
33
1
0
121,233
1
W
Bellona
15,147
522
147
5
0
510,786
0
W
Kali
17,497
603
225
8
0
619,858
5
L
Achilles
15,285
527
174
6
0
620,210
4
L
Erlang Shen
14,717
507
173
6
0
530,335
3
L
Thanatos
16,764
578
214
7
0
581,438
5
W
Artio
15,336
529
60
2
0
573,912
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role