Player Matchup

Nemesis
Nemesis
Amister
Nemesis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,465 Elo+
Solo
Yemoja
Yemoja
BridalSaturn30
Yemoja
Level 25
God Stats
9W - 9L
1,298 SR
Queue Stats
103W - 156L
1,273 Elo+
Solo
Terra
Terra
HazyV
Terra
Level 28
God Stats
12W - 14L
1,508 SR
Queue Stats
154W - 186L
1,455 Elo+
Solo
Bellona
Bellona
Tyronehas8kids
Bellona
Level 18
God Stats
56W - 52L
1,515 SR
Queue Stats
168W - 172L
1,317 Elo+
Solo
Izanami
Izanami
graciebaby420
Izanami
Level 27
God Stats
32W - 44L
1,191 SR
Queue Stats
59W - 82L
1,292 Elo+
Solo
Team Averages
Level 23
1,402 SR
1,360 Elo+

VS

Team Averages
Level 21
1,494 SR
1,470 Elo+
Cupid
Cupid
Dupsiee
Cupid
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 11L
1,716 Elo+
Solo
Cthulhu
Cthulhu
FreeWill99
Cthulhu
Level 10
God Stats
5W - 8L
1,479 SR
Queue Stats
13W - 21L
1,296 Elo+
Solo
Hel
Hel
MandaPan
Hel
Level 27
God Stats
5W - 5L
1,445 SR
Queue Stats
10W - 14L
1,455 Elo+
Solo
Mercury
Mercury
OofMister
Mercury
Level 27
God Stats
15W - 9L
1,567 SR
Queue Stats
69W - 47L
1,518 Elo+
Solo
Bellona
Bellona
Shdw Wrld
Bellona
Level 25
God Stats
20W - 18L
1,479 SR
Queue Stats
90W - 96L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amister
Nemesis
5
1 / 2 / 0
4,445
445
306
1,981
314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
3,471
347
0
172
38
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Terra
HazyV
Terra
6
0 / 1 / 2
4,450
445
263
2,916
1,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

2
0 / 1 / 0
3,635
364
194
1,099
298
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
1
0 / 0 / 0
3,476
348
0
184
26
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dupsiee
Cupid
10
1 / 0 / 1
6,574
657
289
1,733
448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
FreeWill99
Cthulhu
7
0 / 3 / 1
5,657
566
468
6,441
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 1
6,432
643
1,201
3,543
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
OofMister
Mercury
9
2 / 2 / 0
6,304
630
1,217
6,866
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Shdw Wrld
Bellona
12
0 / 0 / 1
7,167
717
1,041
4,390
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
4
4
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amister
Nemesis
1
2
0
0.5
L
0
0
0
0
W
Cupid
Dupsiee
Cupid
1
0
1
1.5
W
Cthulhu
FreeWill99
Cthulhu
0
3
1
0.17
L
Terra
HazyV
Terra
0
1
2
1
W
1
0
1
1.5
W
Mercury
OofMister
Mercury
2
2
0
1
W
Bellona
Shdw Wrld
Bellona
0
0
1
0.5
L
0
1
0
0
L
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

763
Damage
4,216
6,352
Taken
22,973
2,044
Mitigated
11,909
634
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amister
Nemesis
306
195
0
387
1,981
314
0
176
1,805
0
4,255
L
0
0
0
0
172
38
0
0
172
0
0
W
Cupid
Dupsiee
Cupid
289
130
595
566
1,733
448
3,976
0
1,733
0
29,831
W
Cthulhu
FreeWill99
Cthulhu
468
0
0
962
6,441
4,724
1,375
0
6,441
9,231
0
L
Terra
HazyV
Terra
263
0
0
247
2,916
1,368
0
700
2,216
4,234
0
W
1,201
300
1,746
2,200
3,543
1,073
2,891
0
3,543
23,644
0
W
Mercury
OofMister
Mercury
1,217
331
0
2,394
6,866
1,886
1,979
0
6,798
0
23,132
W
Bellona
Shdw Wrld
Bellona
1,041
98
0
1,056
4,390
3,778
1,824
197
4,127
0
33,301
L
194
0
0
0
1,099
298
0
793
306
0
194
L
Izanami
0
0
0
0
184
26
0
0
184
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,477
Gold Earned
32,134
27
Minions Killed
306
0
Camps Cleared
0
210,933
Distance Traveled
916,166
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,445
445
14
1
0
85,079
0
L
Yemoja
3,471
347
0
0
0
8,319
0
W
Cupid
6,574
657
79
8
0
149,855
0
W
Cthulhu
5,657
566
13
1
0
160,799
2
L
Terra
4,450
445
13
1
0
88,018
0
W
Hel
6,432
643
71
7
0
184,541
0
W
Mercury
6,304
630
57
6
0
216,071
0
W
Bellona
7,167
717
86
9
0
204,900
2
L
Bellona
3,635
364
0
0
0
19,355
2
L
Izanami
3,476
348
0
0
0
10,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role