Player Matchup

Thanatos
Thanatos
AstaThePasta
Thanatos
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 98L
1,675 Elo+
Party 2
Heimdallr
Heimdallr
DarkGamer17
Heimdallr
Level 68
God Stats
4W - 4L
1,509 SR
Queue Stats
215W - 204L
1,432 Elo+
Solo
Janus
Janus
Deequill
Janus
Level 83
God Stats
21W - 31L
1,492 SR
Queue Stats
212W - 196L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
Stokojeb
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Nike
Nike
UchihaMad
Nike
Level 154
God Stats
3W - 3L
1,519 SR
Queue Stats
313W - 299L
1,645 Elo+
Party 2
Team Averages
Level 104
1,504 SR
1,563 Elo+

VS

Team Averages
Level 110
1,570 SR
1,526 Elo+
Thoth
Thoth
Fuhiya
Thoth
Level 160
God Stats
5W - 8L
1,500 SR
Queue Stats
331W - 319L
1,557 Elo+
Party 1
Cerberus
Cerberus
OllieJones
Cerberus
Level 85
God Stats
29W - 32L
1,595 SR
Queue Stats
211W - 218L
1,575 Elo+
Party 1
Pele
Pele
Skellyrules
Pele
Level 127
God Stats
8W - 2L
1,500 SR
Queue Stats
264W - 252L
1,545 Elo+
Party 1
Rama
Rama
Zantako
Rama
Level 95
God Stats
7W - 7L
1,756 SR
Queue Stats
765W - 739L
1,453 Elo+
Solo
Hel
Hel
wyver26
Hel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AstaThePasta
Thanatos
17
9 / 4 / 3
10,810
636
13,390
13,469
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
DarkGamer17
Heimdallr
13
0 / 5 / 1
7,686
452
2,165
10,620
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Deequill
Janus
17
3 / 4 / 5
9,918
583
6,528
8,595
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Stokojeb
Baron Samedi
13
2 / 4 / 2
8,431
496
5,878
9,119
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
15
3 / 2 / 7
9,405
553
9,716
11,890
9,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fuhiya
Thoth
16
6 / 3 / 4
10,052
591
8,194
7,139
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
OllieJones
Cerberus
14
4 / 4 / 8
8,215
483
3,911
12,712
8,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 4 / 4
9,935
584
7,934
14,707
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Zantako
Rama
14
3 / 1 / 7
8,633
508
9,214
14,178
4,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
7
0 / 5 / 1
5,948
350
1,524
6,287
2,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
17
Kills
19
19
Deaths
17
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AstaThePasta
Thanatos
9
4
3
2.63
W
Heimdallr
DarkGamer17
Heimdallr
0
5
1
0.1
W
Janus
Deequill
Janus
3
4
5
1.38
L
Thoth
Fuhiya
Thoth
6
3
4
2.67
L
Cerberus
OllieJones
Cerberus
4
4
8
2
L
6
4
4
2
W
Baron Samedi
Stokojeb
Baron Samedi
2
4
2
0.75
W
Nike
3
2
7
3.25
L
Rama
Zantako
Rama
3
1
7
6.5
L
Hel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
30,777
53,693
Taken
55,023
23,834
Mitigated
22,335
25,417
Healing
19,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AstaThePasta
Thanatos
13,390
5,013
0
13,764
13,469
4,805
0
2,322
11,011
0
67,013
W
Heimdallr
DarkGamer17
Heimdallr
2,165
651
0
2,669
10,620
3,196
759
1,458
9,084
0
40,443
W
Janus
Deequill
Janus
6,528
471
0
1,684
8,595
2,518
0
4,270
3,979
74,343
0
L
Thoth
Fuhiya
Thoth
8,194
186
0
1,287
7,139
2,042
118
1,735
5,288
56,505
0
L
Cerberus
OllieJones
Cerberus
3,911
148
0
2,233
12,712
8,304
156
5,286
7,328
22,511
0
L
7,934
1,586
0
7,230
14,707
5,150
0
1,416
13,203
0
80,919
W
Baron Samedi
Stokojeb
Baron Samedi
5,878
574
357
2,985
9,119
3,962
445
2,306
6,761
30,056
0
W
Nike
9,716
1,233
0
3,958
11,890
9,353
0
2,598
9,057
3,793
48,771
L
Rama
Zantako
Rama
9,214
7,546
0
6,785
14,178
4,481
1,078
4,471
9,649
0
56,263
L
Hel
1,524
41
188
2,168
6,287
2,358
0
298
5,985
11,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,250
Gold Earned
42,783
498
Minions Killed
447
0
Camps Cleared
0
1,616,115
Distance Traveled
1,465,186
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,810
636
103
6
0
374,894
0
W
Heimdallr
7,686
452
96
6
0
286,097
1
W
Janus
9,918
583
152
9
0
334,734
3
L
Thoth
10,052
591
122
7
0
356,896
5
L
Cerberus
8,215
483
56
3
0
279,274
4
L
Pele
9,935
584
133
8
0
378,556
1
W
Baron Samedi
8,431
496
35
2
0
291,794
1
W
Nike
9,405
553
112
7
0
328,596
1
L
Rama
8,633
508
116
7
0
302,839
2
L
Hel
5,948
350
20
1
0
147,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role