Player Matchup

Ares
Ares
BostonHardcore
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 2
Ra
Ra
TacoTaco45
Ra
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 2
Loki
Loki
The_God_Nsane
Loki
Level 7
God Stats
2W - 14L
1,500 SR
Queue Stats
7W - 17L
1,359 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ZarkV9
Cu Chulainn
Level 17
God Stats
9W - 12L
1,474 SR
Queue Stats
21W - 24L
1,503 Elo+
Solo
Neith
Neith
elmazipro
Neith
Level 8
God Stats
1W - 3L
1,525 SR
Queue Stats
11W - 21L
1,340 Elo+
Party 3
Team Averages
Level 16
1,500 SR
1,433 Elo+

VS

Team Averages
Level 21
1,490 SR
1,519 Elo+
Chaac
Chaac
Fusebomb09
Chaac
Level 19
God Stats
2W - 3L
1,264 SR
Queue Stats
154W - 188L
1,501 Elo+
Solo
Set
Set
Ibanez701
Set
Level 27
God Stats
24W - 25L
1,397 SR
Queue Stats
294W - 291L
1,529 Elo+
Solo
Hou Yi
Hou Yi
Seraph676End
Hou Yi
Level 18
God Stats
15W - 11L
1,587 SR
Queue Stats
72W - 78L
1,471 Elo+
Solo
Olorun
Olorun
ShadowraithAlpha
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 121L
1,543 Elo+
Party 1
Ymir
Ymir
kingssj420
Ymir
Level 36
God Stats
68W - 90L
1,702 SR
Queue Stats
127W - 148L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
5,210
434
2,669
9,511
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 0
5,268
439
4,734
4,632
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 4 / 1
4,764
397
1,802
6,431
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ZarkV9
Cu Chulainn
11
1 / 2 / 0
6,104
509
5,894
7,712
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
elmazipro
Neith
8
2 / 3 / 1
5,233
436
3,449
4,618
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 0 / 3
6,398
533
4,859
7,858
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
11 / 0 / 1
7,956
663
7,740
8,947
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
11
3 / 1 / 5
6,506
542
6,139
7,281
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 2
5,857
488
1,576
5,064
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 7
6,097
508
2,503
5,222
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
15
16
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Chaac
0
0
3
1.5
W
11
0
1
11.5
W
Hou Yi
3
1
5
5.5
W
0
1
2
1
L
0
2
0
0
L
0
4
1
0.13
L
Cu Chulainn
ZarkV9
Cu Chulainn
1
2
0
0.5
L
Neith
elmazipro
Neith
2
3
1
0.83
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
22,817
32,904
Taken
34,372
12,696
Mitigated
17,153
7,756
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,669
365
0
902
9,511
4,290
0
1,323
8,163
8,341
0
W
Chaac
4,859
902
0
4,334
7,858
7,203
415
541
7,317
0
26,635
W
7,740
3,337
0
3,531
8,947
3,694
0
1,957
6,990
0
49,782
W
Hou Yi
6,139
3,638
0
3,183
7,281
2,107
678
1,845
5,436
0
34,618
W
1,576
647
0
2,004
5,064
1,697
965
1,290
3,774
23,111
0
L
4,734
913
460
1,095
4,632
1,356
0
1,707
2,925
25,298
0
L
1,802
402
0
1,102
6,431
1,344
0
379
6,003
0
16,210
L
Cu Chulainn
ZarkV9
Cu Chulainn
5,894
1,528
0
3,067
7,712
4,479
0
334
7,104
0
33,196
L
Neith
elmazipro
Neith
3,449
1,368
0
1,130
4,618
1,227
700
336
4,282
0
18,899
W
2,503
791
210
1,194
5,222
2,452
0
1,770
3,452
14,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
32,814
192
Minions Killed
281
0
Camps Cleared
0
1,100,093
Distance Traveled
1,030,508
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,210
434
17
1
0
190,877
1
W
Chaac
6,398
533
62
5
0
216,421
4
W
Set
7,956
663
87
7
0
234,573
4
W
Hou Yi
6,506
542
65
5
0
179,743
0
W
Olorun
5,857
488
55
5
0
195,116
2
L
Ra
5,268
439
39
3
0
233,089
2
L
Loki
4,764
397
33
3
0
268,850
0
L
Cu Chulainn
6,104
509
66
6
0
233,646
3
L
Neith
5,233
436
37
3
0
173,631
0
W
Ymir
6,097
508
12
1
0
204,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role