Player Matchup

Merlin
Merlin
Leviatã2
Merlin
Level 19
God Stats
9W - 6L
1,540 SR
Queue Stats
23W - 38L
1,400 Elo+
Party 1
Mulan
Mulan
Monkey30000
Mulan
Level 28
God Stats
31W - 24L
1,719 SR
Queue Stats
156W - 162L
1,600 Elo+
Solo
Cernunnos
Cernunnos
ThiaGoL_77
Cernunnos
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 70L
1,505 Elo+
Party 1
Ra
Ra
b1e1242
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 117L
1,507 Elo+
Party 1
Arachne
Arachne
danielfaria371
Arachne
Level 26
God Stats
13W - 13L
1,734 SR
Queue Stats
80W - 94L
1,493 Elo+
Party 1
Team Averages
Level 24
1,599 SR
1,501 Elo+

VS

Team Averages
Level 13
1,430 SR
1,582 Elo+
Kukulkan
Kukulkan
BesoDMoza
Kukulkan
Level 25
God Stats
3W - 9L
1,289 SR
Queue Stats
220W - 236L
1,581 Elo+
Solo
Vamana
Vamana
ChiCheñol
Vamana
Level 22
God Stats
3W - 1L
1,813 SR
Queue Stats
78W - 22L
1,764 Elo+
Solo
Olorun
Olorun
Gordindilissa
Olorun
Level 5
God Stats
2W - 3L
1,306 SR
Queue Stats
3W - 6L
1,547 Elo+
Party 2
Set
Set
cam6758
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
tolkenbr
Cu Chulainn
Level 8
God Stats
1W - 1L
1,241 SR
Queue Stats
8W - 14L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Leviatã2
Merlin
15
1 / 9 / 6
11,280
451
6,466
17,795
8,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 6 / 3
14,356
574
17,450
24,853
22,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ThiaGoL_77
Cernunnos
19
12 / 5 / 6
14,073
563
14,179
20,210
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 13 / 13
12,292
492
10,164
20,487
8,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
11 / 7 / 5
12,894
516
10,194
24,196
10,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BesoDMoza
Kukulkan
20
19 / 4 / 3
16,344
654
32,236
16,204
7,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
ChiCheñol
Vamana
20
20 / 2 / 8
17,753
710
38,085
27,255
31,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
0 / 9 / 4
9,841
394
5,066
18,268
9,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Set
8
0 / 15 / 5
8,174
327
1,085
10,487
3,370
Cu Chulainn
tolkenbr
Cu Chulainn
14
0 / 7 / 6
9,702
388
3,443
19,487
15,206
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
65
34
Kills
39
40
Deaths
37
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BesoDMoza
Kukulkan
19
4
3
5.13
L
Vamana
ChiCheñol
Vamana
20
2
8
12
L
0
9
4
0.22
W
Merlin
Leviatã2
Merlin
1
9
6
0.44
W
7
6
3
1.42
W
Cernunnos
ThiaGoL_77
Cernunnos
12
5
6
3
W
3
13
13
0.73
L
Set
0
15
5
0.17
W
11
7
5
1.93
L
Cu Chulainn
tolkenbr
Cu Chulainn
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,453
Damage
79,915
107,541
Taken
91,701
58,243
Mitigated
67,668
32,642
Healing
23,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BesoDMoza
Kukulkan
32,236
2,115
0
4,371
16,204
7,892
785
5,275
10,559
134,187
0
L
Vamana
ChiCheñol
Vamana
38,085
23,185
0
9,121
27,255
31,203
8,161
4,297
22,762
2,588
145,455
L
5,066
1,955
1,289
5,219
18,268
9,997
1,197
2,298
15,970
30,994
0
W
Merlin
Leviatã2
Merlin
6,466
244
0
1,446
17,795
8,375
868
7,535
10,235
44,202
0
W
17,450
3,555
575
10,873
24,853
22,188
5,661
5,779
18,874
0
102,138
W
Cernunnos
ThiaGoL_77
Cernunnos
14,179
7,497
0
7,520
20,210
8,217
4,327
7,313
12,847
0
62,475
W
10,164
864
1,309
2,466
20,487
8,818
1,555
8,953
11,534
68,275
0
L
Set
1,085
525
0
0
10,487
3,370
120
1,773
8,672
0
7,683
W
10,194
7,377
0
8,453
24,196
10,645
0
8,839
15,232
0
66,676
L
Cu Chulainn
tolkenbr
Cu Chulainn
3,443
1,122
0
3,989
19,487
15,206
782
2,313
17,108
0
41,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,895
Gold Earned
61,814
598
Minions Killed
566
0
Camps Cleared
0
2,025,115
Distance Traveled
2,024,412
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,344
654
221
9
0
464,482
4
L
Vamana
17,753
710
210
8
0
524,226
6
L
Olorun
9,841
394
51
2
0
380,614
0
W
Merlin
11,280
451
99
4
0
330,356
1
W
Mulan
14,356
574
181
7
0
425,039
4
W
Cernunnos
14,073
563
105
4
0
412,058
1
W
Ra
12,292
492
124
5
0
378,909
0
L
Set
8,174
327
9
0
0
278,522
0
W
Arachne
12,894
516
89
4
0
478,753
0
L
Cu Chulainn
9,702
388
75
3
0
376,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role