Player Matchup

Discordia
Discordia
Darkwolf1944
Discordia
Level 109
God Stats
13W - 15L
1,310 SR
Queue Stats
33W - 42L
1,264 Elo+
Solo
Danzaburou
Danzaburou
JuiceBox3k
Danzaburou
Level 86
God Stats
13W - 12L
1,349 SR
Queue Stats
21W - 23L
1,287 Elo+
Party 4
Hercules
Hercules
LargeMale
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 1
Artio
Artio
LegenfOfTheTaz
Artio
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
MYSTUMMMYHURTS
Thanatos
Level 78
God Stats
10W - 8L
1,763 SR
Queue Stats
31W - 27L
1,266 Elo+
Party 4
Team Averages
Level 94
1,484 SR
1,315 Elo+

VS

Team Averages
Level 94
1,478 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
JUSTIN2NYCE
Mulan
Level 48
God Stats
21W - 23L
1,531 SR
Queue Stats
130W - 127L
1,496 Elo+
Solo
Da Ji
Da Ji
M3RKGAM3R6
Da Ji
Level 61
God Stats
16W - 16L
1,500 SR
Queue Stats
71W - 76L
1,500 Elo+
Party 3
Geb
Geb
UncorkedZombie6
Geb
Level 92
God Stats
33W - 23L
1,500 SR
Queue Stats
112W - 117L
1,500 Elo+
Party 3
Eset
Eset
rickycelis
Eset
Level 145
God Stats
4W - 8L
1,361 SR
Queue Stats
166W - 178L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darkwolf1944
Discordia
14
4 / 0 / 7
8,127
813
8,459
2,989
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JuiceBox3k
Danzaburou
14
2 / 0 / 8
7,890
789
7,509
5,017
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
LargeMale
Hercules
15
6 / 1 / 7
8,661
866
9,492
7,837
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 8
7,263
726
4,293
10,534
9,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
14
2 / 0 / 8
7,736
774
3,611
5,630
2,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 2 / 3
6,822
682
5,996
9,735
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 5 / 3
6,855
686
5,162
9,411
6,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
11
1 / 4 / 3
6,345
635
4,767
7,361
2,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 2
5,763
576
2,850
7,837
6,254
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 2 / 1
7,292
729
4,669
4,560
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
15
Kills
6
6
Deaths
15
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
3
0.75
W
Discordia
Darkwolf1944
Discordia
4
0
7
7.5
L
2
5
3
0.7
W
Danzaburou
JuiceBox3k
Danzaburou
2
0
8
6
W
Hercules
LargeMale
Hercules
6
1
7
9.5
W
1
5
8
1
L
Da Ji
1
4
3
0.63
W
Thanatos
2
0
8
6
L
0
2
2
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,364
Damage
23,444
32,007
Taken
38,904
19,535
Mitigated
25,408
9,167
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,996
144
721
1,034
9,735
7,760
1
3,730
5,910
24,492
0
W
Discordia
Darkwolf1944
Discordia
8,459
275
0
0
2,989
1,109
409
1,706
1,176
26,864
0
L
5,162
1,034
0
578
9,411
6,968
0
2,915
6,371
0
10,027
W
Danzaburou
JuiceBox3k
Danzaburou
7,509
2,318
0
1,447
5,017
2,028
874
2,973
1,966
0
29,993
W
Hercules
LargeMale
Hercules
9,492
3,182
0
1,338
7,837
4,560
336
3,185
4,400
0
26,181
W
4,293
949
173
1,998
10,534
9,606
0
3,340
6,919
9,879
0
L
Da Ji
4,767
1,585
573
390
7,361
2,767
0
1,777
5,509
0
10,821
W
Thanatos
3,611
596
0
4,211
5,630
2,232
983
1,817
3,676
0
18,407
L
2,850
188
537
696
7,837
6,254
0
2,463
5,324
11,143
0
L
4,669
304
0
506
4,560
1,659
1
1,867
2,643
20,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
33,077
212
Minions Killed
142
8
Camps Cleared
3
930,091
Distance Traveled
838,898
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,822
682
56
6
0
180,899
1
W
Discordia
8,127
813
56
6
1
190,132
0
L
Mulan
6,855
686
14
1
0
143,926
1
W
Danzaburou
7,890
789
51
5
2
176,827
0
W
Hercules
8,661
866
53
5
2
216,327
0
W
Artio
7,263
726
12
1
1
146,725
0
L
Da Ji
6,345
635
20
2
2
165,390
0
W
Thanatos
7,736
774
40
4
2
200,080
0
L
Geb
5,763
576
13
1
0
181,177
0
L
Eset
7,292
729
39
4
1
167,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role