Player Matchup

Ra
Ra
DavidAyres_GWN
Ra
Level 124
God Stats
7W - 6L
1,222 SR
Queue Stats
44W - 45L
1,397 Elo+
Party 2
Sylvanus
Sylvanus
HellGate-sown
Sylvanus
Level 68
God Stats
6W - 3L
1,627 SR
Queue Stats
28W - 23L
1,479 Elo+
Party 3
Hachiman
Hachiman
MearowzD3mon
Hachiman
Level 45
God Stats
2W - 2L
1,280 SR
Queue Stats
16W - 25L
1,462 Elo+
Party 2
Apollo
Apollo
Xavi3rZBeast
Apollo
Level 160
God Stats
1W - 2L
1,553 SR
Queue Stats
195W - 190L
1,480 Elo+
Party 2
Fenrir
Fenrir
goldengladiator3
Fenrir
Level 35
God Stats
4W - 0L
1,926 SR
Queue Stats
22W - 22L
1,408 Elo+
Party 3
Team Averages
Level 86
1,522 SR
1,445 Elo+

VS

Team Averages
Level 60
1,438 SR
1,477 Elo+
Pele
Pele
BhozenOne
Pele
Level 106
God Stats
3W - 1L
1,432 SR
Queue Stats
50W - 50L
1,486 Elo+
Party 1
Bellona
Bellona
SmilingSadism
Bellona
Level 39
God Stats
3W - 13L
1,290 SR
Queue Stats
31W - 36L
1,463 Elo+
Party 1
Ullr
Ullr
Zxnixs
Ullr
Level 24
God Stats
9W - 11L
1,516 SR
Queue Stats
31W - 30L
1,554 Elo+
Party 1
Geb
Geb
iLxgical-
Geb
Level 85
God Stats
4W - 6L
1,504 SR
Queue Stats
22W - 33L
1,462 Elo+
Party 1
Yemoja
Yemoja
z3ewwsderrg
Yemoja
Level 45
God Stats
9W - 11L
1,447 SR
Queue Stats
35W - 56L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 0
13,789
600
10,725
16,187
16,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
HellGate-sown
Sylvanus
16
3 / 5 / 6
11,416
496
12,334
22,308
21,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
MearowzD3mon
Hachiman
19
6 / 2 / 9
12,522
544
9,599
11,238
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
20
6 / 6 / 5
13,285
578
14,917
16,336
9,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 7 / 4
12,474
542
11,420
19,225
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
10 / 5 / 4
13,497
587
21,034
21,402
9,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
17
4 / 2 / 4
11,016
479
7,423
15,707
18,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
Zxnixs
Ullr
17
6 / 6 / 3
11,014
479
14,393
15,284
6,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 5 / 6
9,860
429
10,879
19,451
11,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
14
0 / 5 / 1
8,566
372
2,725
16,139
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
22
Kills
23
23
Deaths
23
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
10
5
4
2.4
W
4
3
0
1.33
W
Sylvanus
HellGate-sown
Sylvanus
3
5
6
1.2
W
Hachiman
MearowzD3mon
Hachiman
6
2
9
5.25
L
Bellona
4
2
4
3
W
Apollo
6
6
5
1.42
L
Ullr
Zxnixs
Ullr
6
6
3
1.25
W
3
7
4
0.71
L
3
5
6
1.2
L
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,995
Damage
56,454
85,294
Taken
87,983
70,168
Mitigated
52,927
33,096
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
21,034
6,238
0
1,539
21,402
9,273
0
4,194
17,083
0
120,788
W
10,725
812
1,001
8,024
16,187
16,037
3,257
3,242
12,920
103,212
0
W
Sylvanus
HellGate-sown
Sylvanus
12,334
3,421
2,239
8,820
22,308
21,156
268
5,778
16,405
36,735
0
W
Hachiman
MearowzD3mon
Hachiman
9,599
4,670
0
5,003
11,238
3,960
1,066
1,397
9,832
0
75,141
L
Bellona
7,423
2,674
0
2,114
15,707
18,021
452
1,618
13,864
0
57,146
W
Apollo
14,917
8,665
0
3,640
16,336
9,747
3,249
1,071
15,221
0
109,619
L
Ullr
Zxnixs
Ullr
14,393
6,867
0
2,890
15,284
6,121
837
4,023
11,211
0
81,038
W
11,420
3,601
0
4,369
19,225
19,268
573
2,282
16,643
0
70,535
L
10,879
1,235
767
2,342
19,451
11,211
511
8,819
10,507
33,571
0
L
Yemoja
2,725
630
478
2,620
16,139
8,301
0
4,551
11,563
34,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,486
Gold Earned
53,953
582
Minions Killed
494
0
Camps Cleared
0
2,080,756
Distance Traveled
1,942,894
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,497
587
172
7
0
410,335
1
W
Ra
13,789
600
181
8
0
436,278
2
W
Sylvanus
11,416
496
35
2
0
412,995
6
W
Hachiman
12,522
544
96
4
0
408,001
14
L
Bellona
11,016
479
102
4
0
406,411
1
W
Apollo
13,285
578
159
7
0
424,098
5
L
Ullr
11,014
479
130
6
0
376,826
6
W
Fenrir
12,474
542
111
5
0
399,384
3
L
Geb
9,860
429
47
2
0
403,499
4
L
Yemoja
8,566
372
43
2
0
345,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role