Player Matchup

Set
Set
General_Turtwig
Set
Level 96
God Stats
12W - 4L
1,671 SR
Queue Stats
125W - 134L
1,592 Elo+
Party 2
Zeus
Zeus
KID-_-PRODIGY187
Zeus
Level 126
God Stats
7W - 4L
1,671 SR
Queue Stats
272W - 317L
1,582 Elo+
Party 2
Hercules
Hercules
SnortSmarties
Hercules
Level 119
God Stats
13W - 12L
1,632 SR
Queue Stats
124W - 130L
1,598 Elo+
Party 2
Team Averages
Level 114
1,658 SR
1,591 Elo+

VS

Team Averages
Level 97
1,592 SR
1,622 Elo+
Pele
Pele
BlueCopp3r
Pele
Level 142
God Stats
24W - 26L
1,671 SR
Queue Stats
223W - 205L
1,563 Elo+
Party 1
Artemis
Artemis
Damselstorm
Artemis
Level 56
God Stats
2W - 5L
1,516 SR
Queue Stats
8W - 13L
1,697 Elo+
Party 1
Terra
Terra
Gelus722
Terra
Level 94
God Stats
7W - 3L
1,589 SR
Queue Stats
30W - 29L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 10
8,059
672
5,269
6,712
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
12 / 1 / 3
10,341
862
14,636
5,237
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SnortSmarties
Hercules
12
4 / 2 / 12
9,046
754
6,268
12,678
11,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
8,243
687
5,323
10,559
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Damselstorm
Artemis
10
2 / 8 / 3
7,407
617
5,988
9,187
3,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Gelus722
Terra
10
1 / 4 / 5
7,990
666
6,766
11,441
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
6
6
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Artemis
Damselstorm
Artemis
2
8
3
0.44
L
Terra
Gelus722
Terra
1
4
5
0.88
W
1
3
10
2
W
12
1
3
13.5
W
Hercules
SnortSmarties
Hercules
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,173
Damage
18,077
24,627
Taken
31,187
15,952
Mitigated
16,929
9,981
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,323
2,528
0
1,532
10,559
4,870
0
4,298
6,144
0
29,711
L
Artemis
Damselstorm
Artemis
5,988
2,629
246
405
9,187
3,233
0
3,544
5,409
0
14,411
L
Terra
Gelus722
Terra
6,766
936
1,008
2,758
11,441
8,826
0
6,135
4,978
28,220
0
W
5,269
2,360
0
1,098
6,712
2,967
317
1,595
5,117
0
20,850
W
14,636
1,193
0
1,067
5,237
1,551
1,536
1,816
3,421
56,629
0
W
Hercules
SnortSmarties
Hercules
6,268
1,651
760
7,056
12,678
11,434
708
3,387
9,291
0
18,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
23,640
148
Minions Killed
99
0
Camps Cleared
0
602,234
Distance Traveled
600,710
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,243
687
40
3
0
216,775
0
L
Artemis
7,407
617
34
3
0
162,003
0
L
Terra
7,990
666
25
2
0
221,932
1
W
Set
8,059
672
29
2
0
201,508
1
W
Zeus
10,341
862
97
8
0
191,593
1
W
Hercules
9,046
754
22
2
0
209,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role