Player Matchup

Jormungandr
Jormungandr
Gold III
N-U-M-I-N-E-X
Jormungandr
Gold III
Level 106
God Stats
12W - 14L
1,582 SR
Queue Stats
133W - 130L
1,493 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
RNFNROLL
Tsukuyomi
Silver I
Level 126
God Stats
1W - 1L
1,388 SR
Queue Stats
10W - 8L
1,608 MMR
Party 3
Hou Yi
Hou Yi
Bronze III
Zeta Legion
Hou Yi
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,373 MMR
Party 3
Geb
Geb
Gold III
cristian_62739
Geb
Gold III
Level 87
God Stats
3W - 2L
1,608 SR
Queue Stats
243W - 239L
1,484 MMR
Party 2
Anubis
Anubis
Gold IV
gerson_schott2
Anubis
Gold IV
Level 154
God Stats
4W - 2L
1,629 SR
Queue Stats
42W - 36L
1,488 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,541 SR
1,489 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,484 SR
1,489 MMR
Hercules
Hercules
Gold V
BrutalLycan
Hercules
Gold V
Level 109
God Stats
7W - 22L
1,333 SR
Queue Stats
384W - 409L
1,490 MMR
Solo
Bacchus
Bacchus
Bronze III
Gol D Roger4114
Bacchus
Bronze III
Level 97
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 4L
1,488 MMR
Party 1
Apollo
Apollo
Bronze III
SupaPeachy
Apollo
Bronze III
Level 101
God Stats
13W - 13L
1,473 SR
Queue Stats
246W - 259L
1,488 MMR
Party 1
Scylla
Scylla
Bronze III
ThatBoyDante-
Scylla
Bronze III
Level 31
God Stats
0W - 1L
1,298 SR
Queue Stats
37W - 43L
1,492 MMR
Solo
Nemesis
Nemesis
Bronze III
dav3215
Nemesis
Bronze III
Level 84
God Stats
4W - 5L
1,802 SR
Queue Stats
41W - 60L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
N-U-M-I-N-E-X
Jormungandr
20
6 / 5 / 17
14,825
529
19,150
26,260
40,745
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
RNFNROLL
Tsukuyomi
20
19 / 4 / 14
17,310
618
34,215
20,368
11,839
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
20
4 / 6 / 18
14,175
506
21,471
19,335
7,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 6 / 15
13,250
473
10,217
27,051
31,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 7 / 18
16,023
572
30,476
21,281
10,395
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeCu ChulainnArachneDanzaburouNu Wa

VS

Bans
CupidJanusCthulhuPersephoneChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrutalLycan
Hercules
20
3 / 6 / 11
13,631
487
10,348
28,910
27,268
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 8 / 13
13,449
480
16,348
31,210
45,655
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
SupaPeachy
Apollo
20
9 / 9 / 11
15,304
547
20,438
28,702
9,722
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 10 / 6
12,247
437
9,493
20,569
7,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
dav3215
Nemesis
20
7 / 8 / 8
14,439
516
12,141
34,583
17,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
77
41
Kills
28
28
Deaths
41
82
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hercules
BrutalLycan
Hercules
3
6
11
1.42
L
6
8
13
1.56
W
Jormungandr
N-U-M-I-N-E-X
Jormungandr
6
5
17
2.9
W
Tsukuyomi
RNFNROLL
Tsukuyomi
19
4
14
6.5
L
Apollo
SupaPeachy
Apollo
9
9
11
1.61
L
3
10
6
0.6
W
Hou Yi
4
6
18
2.17
W
3
6
15
1.75
L
Nemesis
dav3215
Nemesis
7
8
8
1.38
W
9
7
18
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,529
Damage
68,768
114,295
Taken
143,974
102,331
Mitigated
107,170
23,904
Healing
26,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BrutalLycan
Hercules
10,348
4,323
0
5,999
28,910
27,268
616
10,224
18,516
0
74,624
L
16,348
1,265
0
4,955
31,210
45,655
0
12,263
18,789
35,593
0
W
Jormungandr
N-U-M-I-N-E-X
Jormungandr
19,150
3,925
0
4,832
26,260
40,745
1,211
4,146
21,968
95,085
0
W
Tsukuyomi
RNFNROLL
Tsukuyomi
34,215
9,389
0
3,011
20,368
11,839
5,304
5,726
14,563
0
129,605
L
Apollo
SupaPeachy
Apollo
20,438
9,850
0
5,882
28,702
9,722
0
13,757
14,705
0
100,191
L
9,493
1,813
0
1,002
20,569
7,230
0
10,047
10,312
63,627
0
W
Hou Yi
21,471
10,969
0
4,643
19,335
7,601
3,662
5,282
13,977
0
93,463
W
10,217
1,611
0
4,437
27,051
31,751
686
6,984
19,809
37,355
0
L
Nemesis
dav3215
Nemesis
12,141
3,104
0
8,622
34,583
17,295
0
12,518
21,809
0
108,757
W
30,476
1,586
0
6,981
21,281
10,395
1,521
3,088
18,137
106,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,583
Gold Earned
69,070
588
Minions Killed
575
0
Camps Cleared
0
2,459,816
Distance Traveled
2,368,833
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,631
487
132
5
0
449,720
0
L
Bacchus
13,449
480
38
1
0
500,259
6
W
Jormungandr
14,825
529
159
6
0
492,985
4
W
Tsukuyomi
17,310
618
142
5
0
543,626
15
L
Apollo
15,304
547
154
6
0
469,887
0
L
Scylla
12,247
437
99
4
0
430,483
4
W
Hou Yi
14,175
506
112
4
0
447,725
7
W
Geb
13,250
473
35
1
0
535,566
1
L
Nemesis
14,439
516
152
5
0
518,484
9
W
Anubis
16,023
572
140
5
0
439,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role