Player Matchup

Ne Zha
Ne Zha
ShugarDaddy
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,127 Elo+
Solo
Agni
Agni
navarretekevin
Agni
Level 85
God Stats
12W - 17L
1,350 SR
Queue Stats
18W - 32L
1,176 Elo+
Solo
Cthulhu
Cthulhu
nietze18
Cthulhu
Level 82
God Stats
37W - 47L
1,464 SR
Queue Stats
154W - 212L
1,382 Elo+
Solo
Team Averages
Level 83
1,438 SR
1,229 Elo+

VS

Team Averages
Level 66
1,707 SR
1,691 Elo+
Nemesis
Nemesis
HybridRewind
Nemesis
Level 69
God Stats
6W - 2L
1,620 SR
Queue Stats
13W - 5L
1,755 Elo+
Party 1
Ymir
Ymir
Llooooyd
Ymir
Level 29
God Stats
12W - 2L
1,633 SR
Queue Stats
12W - 2L
1,755 Elo+
Party 1
Anubis
Anubis
Scottmorris4646
Anubis
Level 99
God Stats
9W - 3L
1,870 SR
Queue Stats
15W - 11L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
0 / 9 / 0
5,854
585
2,775
9,750
2,658
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 5 / 0
7,302
730
2,706
7,271
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
nietze18
Cthulhu
7
0 / 5 / 1
6,058
606
3,197
9,010
3,513
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HybridRewind
Nemesis
11
6 / 0 / 10
8,389
839
4,968
5,743
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
5 / 0 / 8
8,807
881
5,515
8,863
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
8 / 1 / 9
8,713
871
9,650
5,850
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
19
19
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
HybridRewind
Nemesis
6
0
10
11
W
Ymir
5
0
8
9
W
8
1
9
12.5
L
Ne Zha
0
9
0
0
L
1
5
0
0.2
L
Cthulhu
nietze18
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,678
Damage
20,133
26,031
Taken
20,456
8,284
Mitigated
12,456
2,167
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
HybridRewind
Nemesis
4,968
2,202
0
1,999
5,743
3,254
756
778
4,965
0
32,449
W
Ymir
5,515
1,161
0
3,251
8,863
6,307
757
3,104
5,759
19,687
0
W
9,650
305
0
2,289
5,850
2,895
1,255
2,270
3,580
36,557
0
L
Ne Zha
2,775
1,162
0
1,049
9,750
2,658
0
4,472
5,072
0
12,746
L
2,706
295
0
783
7,271
2,113
0
4,395
2,622
15,844
0
L
Cthulhu
nietze18
Cthulhu
3,197
83
111
224
9,010
3,513
0
5,596
3,140
10,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,214
Gold Earned
25,909
56
Minions Killed
124
0
Camps Cleared
0
434,702
Distance Traveled
565,696
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,389
839
43
4
0
200,188
2
W
Ymir
8,807
881
20
2
0
195,887
0
W
Anubis
8,713
871
61
6
0
169,621
2
L
Ne Zha
5,854
585
18
2
0
155,806
0
L
Agni
7,302
730
29
3
0
136,387
4
L
Cthulhu
6,058
606
9
1
0
142,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role