Player Matchup

Bacchus
Bacchus
SAMImaster21
Bacchus
Level 107
God Stats
3W - 2L
1,292 SR
Queue Stats
339W - 336L
1,447 Elo+
Solo
Rama
Rama
SolsticeDread51
Rama
Level 137
God Stats
2W - 3L
1,745 SR
Queue Stats
780W - 758L
1,552 Elo+
Party 2
Hercules
Hercules
nomad7
Hercules
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 215L
1,509 Elo+
Solo
Yemoja
Yemoja
tayboone
Yemoja
Level 129
God Stats
35W - 27L
1,531 SR
Queue Stats
832W - 812L
1,552 Elo+
Party 2
Raijin
Raijin
zombiestank
Raijin
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 75L
1,540 Elo+
Solo
Team Averages
Level 114
1,514 SR
1,520 Elo+

VS

Team Averages
Level 132
1,460 SR
1,631 Elo+
Hercules
Hercules
Archanfell
Hercules
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 185L
1,737 Elo+
Solo
Agni
Agni
Lildoughboy
Agni
Level 107
God Stats
10W - 3L
1,297 SR
Queue Stats
350W - 311L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
Makaveli341
Heimdallr
Level 128
God Stats
4W - 5L
1,504 SR
Queue Stats
472W - 445L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
SlevinKelevra306
Sylvanus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,547 Elo+
Party 3
Eset
Eset
phillip_j_fry28
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,818 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SAMImaster21
Bacchus
17
2 / 4 / 13
10,791
674
19,279
17,815
21,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 9
11,406
713
17,700
17,261
7,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
nomad7
Hercules
18
4 / 3 / 13
10,718
670
14,055
23,089
18,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
tayboone
Yemoja
17
0 / 3 / 18
10,288
643
3,597
17,383
11,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
19
8 / 5 / 9
12,113
757
29,387
20,594
9,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Archanfell
Hercules
17
1 / 5 / 14
10,349
647
15,290
29,023
26,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
5 / 5 / 12
11,695
731
24,120
15,197
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Makaveli341
Heimdallr
20
7 / 4 / 11
12,502
781
18,762
17,667
10,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 4 / 12
10,801
675
9,428
24,231
28,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 3 / 10
12,483
780
15,165
12,820
6,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
78
21
Kills
19
19
Deaths
21
62
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hercules
Archanfell
Hercules
1
5
14
1.6
W
5
5
12
2.2
W
Heimdallr
Makaveli341
Heimdallr
7
4
11
3.13
L
Bacchus
SAMImaster21
Bacchus
2
4
13
2.13
W
0
4
12
1.5
L
7
4
9
2.88
L
Hercules
nomad7
Hercules
4
3
13
3.5
W
6
3
10
3.67
L
Yemoja
tayboone
Yemoja
0
3
18
3
L
Raijin
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,018
Damage
82,765
96,142
Taken
98,938
69,007
Mitigated
79,510
53,250
Healing
41,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Archanfell
Hercules
15,290
4,857
1,987
10,393
29,023
26,833
471
11,744
17,279
776
18,077
W
24,120
2,528
2,060
1,275
15,197
7,150
967
9,215
5,982
44,503
0
W
Heimdallr
Makaveli341
Heimdallr
18,762
4,813
2,470
3,055
17,667
10,128
2,853
10,017
7,650
0
48,453
L
Bacchus
SAMImaster21
Bacchus
19,279
628
4,991
2,424
17,815
21,714
353
8,903
8,682
29,169
0
W
9,428
838
7,790
6,770
24,231
28,987
168
13,538
10,693
16,986
0
L
17,700
7,717
3,657
1,568
17,261
7,084
3,570
7,521
9,615
0
31,360
L
Hercules
nomad7
Hercules
14,055
3,601
2,148
7,053
23,089
18,740
460
9,463
13,416
0
19,528
W
15,165
368
3,241
1,993
12,820
6,412
831
7,749
5,071
35,958
0
L
Yemoja
tayboone
Yemoja
3,597
1,213
20,240
6,411
17,383
11,989
482
11,745
5,563
7,062
0
L
Raijin
29,387
1,896
2,363
2,395
20,594
9,480
304
11,769
8,725
61,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,316
Gold Earned
57,830
151
Minions Killed
158
0
Camps Cleared
0
1,540,582
Distance Traveled
1,304,419
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,349
647
11
1
0
264,458
0
W
Agni
11,695
731
48
3
0
284,857
0
W
Heimdallr
12,502
781
58
4
0
263,649
0
L
Bacchus
10,791
674
13
1
0
328,992
5
W
Sylvanus
10,801
675
11
1
0
234,050
0
L
Rama
11,406
713
41
3
0
251,711
1
L
Hercules
10,718
670
13
1
0
334,379
2
W
Eset
12,483
780
30
2
0
257,405
0
L
Yemoja
10,288
643
17
1
0
333,565
0
L
Raijin
12,113
757
67
4
0
291,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role