Player Matchup

He Bo
He Bo
AnEvilWaffl
He Bo
Level 26
God Stats
5W - 3L
1,516 SR
Queue Stats
43W - 37L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
CandyQuinnzel
Jing Wei
Level 29
God Stats
2W - 0L
1,635 SR
Queue Stats
11W - 25L
1,356 Elo+
Party 3
Yemoja
Yemoja
Capybarantula
Yemoja
Level 17
God Stats
6W - 4L
1,649 SR
Queue Stats
11W - 17L
1,460 Elo+
Party 3
Neith
Neith
HugeCritoris
Neith
Level 7
God Stats
1W - 1L
1,303 SR
Queue Stats
17W - 12L
1,726 Elo+
Solo
Amaterasu
Amaterasu
Zirconiade
Amaterasu
Level 18
God Stats
10W - 8L
1,444 SR
Queue Stats
24W - 21L
1,500 Elo+
Party 1
Team Averages
Level 19
1,509 SR
1,522 Elo+

VS

Team Averages
Level 24
1,507 SR
1,581 Elo+
Ah Puch
Ah Puch
Atheraus
Ah Puch
Level 27
God Stats
0W - 2L
1,505 SR
Queue Stats
6W - 4L
1,594 Elo+
Party 2
Neith
Neith
Awesometaco26
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,694 Elo+
Party 2
Thanatos
Thanatos
BunnyChamberX2
Thanatos
Level 28
God Stats
3W - 2L
1,572 SR
Queue Stats
78W - 58L
1,494 Elo+
Solo
Sobek
Sobek
CravingforFear
Sobek
Level 28
God Stats
5W - 5L
1,479 SR
Queue Stats
33W - 20L
1,636 Elo+
Party 2
Mulan
Mulan
Dyckloaf
Mulan
Level 7
God Stats
3W - 4L
1,478 SR
Queue Stats
12W - 9L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 2
9,202
613
7,440
9,478
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
CandyQuinnzel
Jing Wei
10
0 / 3 / 0
6,517
434
2,340
5,354
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 1
7,304
487
3,666
5,809
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 1 / 2
9,287
619
11,253
10,237
4,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Zirconiade
Amaterasu
16
6 / 2 / 4
9,672
645
10,263
10,770
10,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Atheraus
Ah Puch
14
1 / 3 / 1
8,307
554
3,317
7,996
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 4
9,308
621
9,495
9,511
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
11
1 / 6 / 0
6,922
461
4,153
12,498
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 2 / 7
7,684
512
6,189
13,379
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Dyckloaf
Mulan
14
2 / 4 / 0
8,107
540
4,257
9,596
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
17
Kills
12
13
Deaths
17
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
2
1.5
L
Ah Puch
Atheraus
Ah Puch
1
3
1
0.5
L
6
2
4
4
L
Thanatos
1
6
0
0.17
W
Jing Wei
CandyQuinnzel
Jing Wei
0
3
0
0
W
0
3
1
0.17
L
2
2
7
2.75
L
Mulan
Dyckloaf
Mulan
2
4
0
0.5
W
6
1
2
7
W
Amaterasu
Zirconiade
Amaterasu
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,962
Damage
27,411
41,648
Taken
52,980
20,460
Mitigated
24,259
13,282
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,440
773
0
4,092
9,478
2,735
0
1,542
7,854
63,531
0
L
Ah Puch
Atheraus
Ah Puch
3,317
227
0
2,876
7,996
2,666
448
3,105
4,891
52,014
0
L
9,495
4,919
0
3,920
9,511
3,694
1,123
3,319
6,192
0
41,206
L
Thanatos
4,153
1,237
0
7,738
12,498
3,969
0
1,242
11,256
0
33,268
W
Jing Wei
CandyQuinnzel
Jing Wei
2,340
1,266
0
0
5,354
1,207
827
1,475
3,867
0
19,978
W
3,666
501
540
849
5,809
2,170
595
2,169
3,616
20,743
0
L
6,189
430
0
2,578
13,379
8,293
234
2,807
10,572
20,078
0
L
Mulan
Dyckloaf
Mulan
4,257
683
0
765
9,596
5,637
192
633
8,963
0
33,750
W
11,253
4,503
0
2,755
10,237
4,233
0
2,890
7,185
0
60,813
W
Amaterasu
Zirconiade
Amaterasu
10,263
5,295
0
5,046
10,770
10,115
2,362
1,150
9,453
0
50,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
40,328
432
Minions Killed
364
0
Camps Cleared
0
1,462,691
Distance Traveled
1,367,731
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,202
613
111
7
0
276,783
0
L
Ah Puch
8,307
554
120
8
0
265,344
7
L
Neith
9,308
621
82
5
0
244,122
1
L
Thanatos
6,922
461
71
5
0
281,741
5
W
Jing Wei
6,517
434
69
5
0
259,536
6
W
Yemoja
7,304
487
32
2
0
313,542
4
L
Sobek
7,684
512
13
1
0
313,678
3
L
Mulan
8,107
540
78
5
0
262,846
3
W
Neith
9,287
619
118
8
0
299,260
3
W
Amaterasu
9,672
645
102
7
0
313,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role