Player Matchup

Ne Zha
Ne Zha
Backwoodbvstard
Ne Zha
Level 7
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Ra
Ra
JakStyne
Ra
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Agni
Agni
V-LONE_JONEZ
Agni
Level 5
God Stats
0W - 1L
1,462 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 8
1,546 SR
1,500 Elo+

VS

Team Averages
Level 55
1,496 SR
1,427 Elo+
Anhur
Anhur
ClaptrapWRLD
Anhur
Level 89
God Stats
5W - 5L
1,471 SR
Queue Stats
60W - 79L
1,352 Elo+
Party 1
Ymir
Ymir
HoodieHelspr
Ymir
Level 65
God Stats
21W - 20L
1,473 SR
Queue Stats
111W - 116L
1,430 Elo+
Party 1
Zeus
Zeus
Hydro Matrix
Zeus
Level 12
God Stats
2W - 3L
1,545 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
7,456
574
2,452
11,424
3,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 7 / 4
8,305
639
4,071
9,253
2,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 4 / 2
8,591
661
6,709
12,255
3,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 8
10,531
810
7,351
7,203
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 2 / 11
8,950
688
6,486
10,278
8,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
8 / 2 / 7
9,967
767
13,013
5,046
1,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
20
20
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
9
2
8
6.5
W
3
2
11
4.25
W
8
2
7
5.75
L
2
7
4
0.57
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,232
Damage
26,850
32,932
Taken
22,527
9,310
Mitigated
12,271
2,809
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,452
691
0
161
11,424
3,370
0
7,214
4,210
0
16,517
W
7,351
2,465
0
1,411
7,203
2,499
1,737
3,844
3,359
0
23,255
W
6,486
286
0
1,891
10,278
8,189
279
4,948
5,330
20,825
0
W
13,013
2,675
0
423
5,046
1,583
640
2,030
3,016
28,485
0
L
4,071
1,009
291
899
9,253
2,345
0
4,599
4,654
16,232
0
L
6,709
718
187
1,271
12,255
3,595
0
7,718
4,537
19,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
29,448
72
Minions Killed
100
0
Camps Cleared
0
590,140
Distance Traveled
622,799
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,456
574
29
2
0
189,939
0
W
Anhur
10,531
810
29
2
0
194,456
1
W
Ymir
8,950
688
25
2
0
222,167
2
W
Zeus
9,967
767
46
4
0
206,176
1
L
Ra
8,305
639
20
2
0
188,479
0
L
Agni
8,591
661
23
2
0
211,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role