Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ADR14NLOMA
Ah Muzen Cab
Level 38
God Stats
13W - 3L
1,895 SR
Queue Stats
56W - 60L
1,430 Elo+
Solo
Khepri
Khepri
Lavington749
Khepri
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,169 Elo+
Solo
Xing Tian
Xing Tian
Malskitzo
Xing Tian
Level 48
God Stats
24W - 8L
1,839 SR
Queue Stats
324W - 352L
1,463 Elo+
Solo
Danzaburou
Danzaburou
SteppeUno
Danzaburou
Level 145
God Stats
54W - 43L
1,436 SR
Queue Stats
177W - 161L
1,433 Elo+
Solo
Kukulkan
Kukulkan
ionic-honeydew3
Kukulkan
Level 44
God Stats
5W - 7L
1,446 SR
Queue Stats
194W - 216L
1,482 Elo+
Solo
Team Averages
Level 63
1,623 SR
1,396 Elo+

VS

Team Averages
Level 59
1,561 SR
1,514 Elo+
Ra
Ra
Blieu2005
Ra
Level 17
God Stats
6W - 5L
1,576 SR
Queue Stats
18W - 16L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
DG30z
Danzaburou
Level 46
God Stats
10W - 7L
1,534 SR
Queue Stats
57W - 57L
1,384 Elo+
Solo
Nu Wa
Nu Wa
LittleDisturbed
Nu Wa
Level 104
God Stats
259W - 253L
1,456 SR
Queue Stats
665W - 695L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Moonray1991
Sun Wukong
Level 40
God Stats
6W - 2L
1,737 SR
Queue Stats
117W - 129L
1,654 Elo+
Solo
Set
Set
m2004manuel
Set
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ADR14NLOMA
Ah Muzen Cab
17
5 / 8 / 14
11,186
1,119
13,358
17,976
7,515
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
14
0 / 6 / 10
8,751
875
2,325
9,484
8,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Malskitzo
Xing Tian
17
5 / 4 / 14
11,239
1,124
10,386
16,651
17,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SteppeUno
Danzaburou
17
7 / 5 / 10
12,156
1,216
15,608
16,642
6,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
17
6 / 9 / 11
11,374
1,137
11,681
16,369
9,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

97

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 13
10,009
1,001
7,911
10,101
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
DG30z
Danzaburou
18
12 / 4 / 6
12,481
1,248
16,214
10,331
4,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 1 / 18
11,151
1,115
11,387
5,771
2,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Moonray1991
Sun Wukong
17
2 / 3 / 15
10,391
1,039
9,886
17,356
13,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
15 / 9 / 9
13,610
1,361
26,556
15,860
7,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
93
23
Kills
32
32
Deaths
23
59
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ADR14NLOMA
Ah Muzen Cab
5
8
14
1.5
W
1
6
13
1.25
W
Danzaburou
DG30z
Danzaburou
12
4
6
3.75
L
Khepri
0
6
10
0.83
W
2
1
18
11
L
Xing Tian
Malskitzo
Xing Tian
5
4
14
3
W
Sun Wukong
Moonray1991
Sun Wukong
2
3
15
3.17
L
Danzaburou
SteppeUno
Danzaburou
7
5
10
2.4
L
Kukulkan
6
9
11
1.28
W
15
9
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,358
Damage
71,954
77,122
Taken
59,419
50,697
Mitigated
32,631
7,878
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ADR14NLOMA
Ah Muzen Cab
13,358
5,189
544
2,043
17,976
7,515
0
3,353
14,623
0
40,787
W
7,911
1,143
1,055
1,057
10,101
4,064
0
4,049
6,052
16,051
0
W
Danzaburou
DG30z
Danzaburou
16,214
8,850
0
1,844
10,331
4,720
0
3,461
6,870
0
34,089
L
Khepri
2,325
397
0
0
9,484
8,962
0
2,779
6,705
7,792
0
W
11,387
4,237
694
645
5,771
2,480
0
2,426
3,345
36,698
0
L
Xing Tian
Malskitzo
Xing Tian
10,386
719
1,338
769
16,651
17,780
0
6,953
9,698
21,938
0
W
Sun Wukong
Moonray1991
Sun Wukong
9,886
1,875
231
3,012
17,356
13,504
0
6,339
11,017
0
29,697
L
Danzaburou
SteppeUno
Danzaburou
15,608
5,041
0
1,583
16,642
6,900
0
3,536
13,106
0
55,325
L
Kukulkan
11,681
2,030
0
1,601
16,369
9,540
0
2,677
13,692
34,561
0
W
26,556
14,056
549
2,721
15,860
7,863
0
8,117
7,743
0
45,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,706
Gold Earned
57,642
213
Minions Killed
219
4
Camps Cleared
10
747,838
Distance Traveled
811,055
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,186
1,119
40
4
2
181,360
0
W
Ra
10,009
1,001
19
2
1
144,772
0
W
Danzaburou
12,481
1,248
28
3
1
173,281
1
L
Khepri
8,751
875
13
1
0
77,772
0
W
Nu Wa
11,151
1,115
78
8
6
156,381
1
L
Xing Tian
11,239
1,124
18
2
0
169,707
0
W
Sun Wukong
10,391
1,039
48
5
0
200,700
1
L
Danzaburou
12,156
1,216
92
9
0
142,546
3
L
Kukulkan
11,374
1,137
50
5
2
176,453
2
W
Set
13,610
1,361
46
5
2
135,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role