Player Matchup

Arachne
Arachne
Avycaz
Arachne
Level 8
God Stats
2W - 4L
1,499 SR
Queue Stats
16W - 17L
1,576 Elo+
Solo
Jing Wei
Jing Wei
HackDonut234
Jing Wei
Level 7
God Stats
6W - 13L
1,477 SR
Queue Stats
16W - 21L
1,515 Elo+
Solo
Discordia
Discordia
Kelliessugar
Discordia
Level 6
God Stats
6W - 15L
1,481 SR
Queue Stats
6W - 15L
1,492 Elo+
Solo
Hun Batz
Hun Batz
Ki11tacular45
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,618 Elo+
Solo
Ah Puch
Ah Puch
xKingQuise
Ah Puch
Level 27
God Stats
18W - 22L
1,359 SR
Queue Stats
39W - 42L
1,512 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,542 Elo+

VS

Team Averages
Level 16
1,473 SR
1,500 Elo+
Persephone
Persephone
Jose__israel9876
Persephone
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
52W - 43L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mewy11
Danzaburou
Level 27
God Stats
4W - 8L
1,535 SR
Queue Stats
195W - 224L
1,484 Elo+
Solo
Kukulkan
Kukulkan
PhoKingQuant55
Kukulkan
Level 14
God Stats
6W - 5L
1,332 SR
Queue Stats
177W - 170L
1,510 Elo+
Solo
Agni
Agni
leandro-2789
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Mercury
Mercury
reaper1342
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 148L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avycaz
Arachne
20
5 / 12 / 16
16,407
965
13,354
35,951
22,448
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
HackDonut234
Jing Wei
20
14 / 9 / 10
17,751
1,044
24,379
22,065
10,851
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
Kelliessugar
Discordia
17
0 / 3 / 2
12,403
730
1,082
4,542
1,662
Hun Batz
Ki11tacular45
Hun Batz
20
10 / 4 / 16
17,465
1,027
27,113
27,431
21,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
xKingQuise
Ah Puch
20
10 / 5 / 17
17,995
1,059
37,588
16,744
8,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jose__israel9876
Persephone
20
4 / 10 / 17
16,541
973
18,585
23,287
9,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mewy11
Danzaburou
20
17 / 8 / 12
20,724
1,219
41,539
23,914
12,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
20
3 / 5 / 14
15,570
916
14,079
23,991
10,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 6 / 7
13,136
773
3,309
13,945
9,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
reaper1342
Mercury
20
8 / 10 / 15
17,104
1,006
19,314
24,899
11,333
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
98
39
Kills
33
33
Deaths
39
61
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Arachne
Avycaz
Arachne
5
12
16
1.08
L
Jing Wei
HackDonut234
Jing Wei
14
9
10
2.11
W
Persephone
Jose__israel9876
Persephone
4
10
17
1.25
L
Discordia
Kelliessugar
Discordia
0
3
2
0.33
L
Hun Batz
Ki11tacular45
Hun Batz
10
4
16
4.5
W
Danzaburou
Mewy11
Danzaburou
17
8
12
2.88
W
Kukulkan
3
5
14
2
W
1
6
7
0.75
W
Mercury
reaper1342
Mercury
8
10
15
1.55
L
Ah Puch
xKingQuise
Ah Puch
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,516
Damage
96,826
106,733
Taken
110,036
64,097
Mitigated
52,924
6,893
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Avycaz
Arachne
13,354
9,273
0
4,724
35,951
22,448
0
11,837
24,114
0
49,492
L
Jing Wei
HackDonut234
Jing Wei
24,379
22,590
0
0
22,065
10,851
0
5,553
16,512
0
40,571
W
Persephone
Jose__israel9876
Persephone
18,585
4,760
0
740
23,287
9,162
0
10,902
12,382
54,592
0
L
Discordia
Kelliessugar
Discordia
1,082
105
0
750
4,542
1,662
0
2,521
2,021
8,145
0
L
Hun Batz
Ki11tacular45
Hun Batz
27,113
4,283
0
621
27,431
21,127
0
10,224
17,096
0
52,742
W
Danzaburou
Mewy11
Danzaburou
41,539
24,695
0
4,986
23,914
12,284
0
5,160
18,754
0
72,311
W
Kukulkan
14,079
3,588
0
150
23,991
10,602
0
8,914
15,077
41,246
0
W
3,309
109
739
0
13,945
9,543
0
6,066
7,879
18,196
0
W
Mercury
reaper1342
Mercury
19,314
10,809
0
1,891
24,899
11,333
0
7,626
17,273
0
39,275
L
Ah Puch
xKingQuise
Ah Puch
37,588
1,597
0
798
16,744
8,009
0
5,838
10,906
56,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,021
Gold Earned
83,075
242
Minions Killed
300
6
Camps Cleared
6
1,424,550
Distance Traveled
1,438,966
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,407
965
84
5
0
319,890
0
L
Jing Wei
17,751
1,044
43
3
1
338,117
0
W
Persephone
16,541
973
99
6
0
273,930
0
L
Discordia
12,403
730
17
1
1
82,673
0
L
Hun Batz
17,465
1,027
57
3
4
349,178
2
W
Danzaburou
20,724
1,219
76
4
4
312,306
0
W
Kukulkan
15,570
916
57
3
1
286,208
1
W
Agni
13,136
773
20
1
0
220,500
4
W
Mercury
17,104
1,006
48
3
1
346,022
2
L
Ah Puch
17,995
1,059
41
2
0
334,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role