Player Matchup

Bellona
Bellona
Apriès
Bellona
Level 14
God Stats
5W - 5L
1,600 SR
Queue Stats
48W - 52L
1,442 Elo+
Party 4
Izanami
Izanami
Br3Nn3
Izanami
Level 5
God Stats
4W - 4L
1,272 SR
Queue Stats
4W - 4L
1,212 Elo+
Solo
Medusa
Medusa
Doza29
Medusa
Level 6
God Stats
3W - 6L
1,245 SR
Queue Stats
4W - 9L
1,281 Elo+
Party 1
Yemoja
Yemoja
Hebarme
Yemoja
Level 6
God Stats
6W - 7L
1,362 SR
Queue Stats
7W - 12L
1,281 Elo+
Party 1
Persephone
Persephone
helloori
Persephone
Level 12
God Stats
16W - 11L
1,593 SR
Queue Stats
44W - 47L
1,442 Elo+
Party 4
Team Averages
Level 9
1,415 SR
1,332 Elo+

VS

Team Averages
Level 6
1,537 SR
1,402 Elo+
Ganesha
Ganesha
Catuslibus
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,065 Elo+
Party 3
Neith
Neith
ChanWilder
Neith
Level 18
God Stats
2W - 5L
1,712 SR
Queue Stats
12W - 17L
1,628 Elo+
Party 2
Ra
Ra
DARKDMOK
Ra
Level 5
God Stats
10W - 20L
1,048 SR
Queue Stats
210W - 225L
1,065 Elo+
Party 3
Ares
Ares
RaxorHD
Ares
Level 2
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 3L
1,628 Elo+
Party 2
Kukulkan
Kukulkan
RoadhogLover
Kukulkan
Level 2
God Stats
3W - 2L
1,712 SR
Queue Stats
13W - 21L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apriès
Bellona
19
13 / 0 / 24
12,746
1,159
21,318
11,921
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Br3Nn3
Izanami
18
11 / 2 / 21
11,802
1,073
22,839
13,429
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Doza29
Medusa
18
14 / 2 / 16
12,043
1,095
17,697
11,823
4,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Hebarme
Yemoja
18
1 / 1 / 24
11,567
1,052
2,484
5,250
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
helloori
Persephone
18
1 / 1 / 33
11,269
1,024
20,756
8,195
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Catuslibus
Ganesha
16
0 / 16 / 4
10,332
939
6,721
31,704
31,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
16
3 / 2 / 3
10,493
954
12,817
10,915
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 9 / 2
9,206
837
5,478
16,525
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
RaxorHD
Ares
16
1 / 5 / 4
10,752
977
5,725
18,160
18,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
RoadhogLover
Kukulkan
16
2 / 8 / 3
10,486
953
15,001
14,610
8,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
22
40
Kills
6
6
Deaths
40
118
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Apriès
Bellona
13
0
24
25
W
Izanami
Br3Nn3
Izanami
11
2
21
10.75
L
Ganesha
Catuslibus
Ganesha
0
16
4
0.13
L
Neith
3
2
3
2.25
L
0
9
2
0.11
W
Medusa
Doza29
Medusa
14
2
16
11
W
Yemoja
Hebarme
Yemoja
1
1
24
13
L
Ares
RaxorHD
Ares
1
5
4
0.6
L
Kukulkan
RoadhogLover
Kukulkan
2
8
3
0.44
W
Persephone
helloori
Persephone
1
1
33
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,094
Damage
45,742
50,618
Taken
91,914
32,700
Mitigated
70,917
18,480
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Apriès
Bellona
21,318
6,174
0
960
11,921
15,114
0
6,557
5,364
123
37,500
W
Izanami
Br3Nn3
Izanami
22,839
17,527
0
3,299
13,429
5,432
0
9,328
4,101
0
56,989
L
Ganesha
Catuslibus
Ganesha
6,721
912
0
819
31,704
31,474
0
7,137
24,342
17,516
0
L
Neith
12,817
5,526
438
3,428
10,915
5,500
0
2,840
8,000
0
28,122
L
5,478
1,270
1,368
662
16,525
7,705
0
4,443
11,807
32,120
0
W
Medusa
Doza29
Medusa
17,697
11,361
0
340
11,823
4,657
0
8,672
3,151
0
34,307
W
Yemoja
Hebarme
Yemoja
2,484
1,273
11,780
1,761
5,250
4,157
0
4,009
1,241
10,132
0
L
Ares
RaxorHD
Ares
5,725
1,062
0
1,097
18,160
18,065
0
4,685
13,400
10,875
0
L
Kukulkan
RoadhogLover
Kukulkan
15,001
3,380
0
402
14,610
8,173
0
4,258
10,277
32,351
0
W
Persephone
helloori
Persephone
20,756
2,167
0
340
8,195
3,340
0
4,359
3,835
31,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,427
Gold Earned
51,269
207
Minions Killed
163
4
Camps Cleared
5
1,045,210
Distance Traveled
846,846
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,746
1,159
39
4
1
258,003
0
W
Izanami
11,802
1,073
90
8
1
173,874
1
L
Ganesha
10,332
939
0
0
0
141,515
2
L
Neith
10,493
954
24
2
2
189,998
1
L
Ra
9,206
837
75
7
1
163,937
0
W
Medusa
12,043
1,095
40
4
1
208,592
0
W
Yemoja
11,567
1,052
15
1
1
185,631
4
L
Ares
10,752
977
21
2
1
196,237
0
L
Kukulkan
10,486
953
43
4
1
155,159
1
W
Persephone
11,269
1,024
23
2
0
219,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role