Player Matchup

Eset
Eset
UraharaF7
Eset
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 95L
1,709 Elo+
Solo
Anhur
Anhur
castwolfff
Anhur
Level 72
God Stats
5W - 12L
1,907 SR
Queue Stats
335W - 380L
1,524 Elo+
Solo
Achilles
Achilles
makeunameless
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,634 Elo+
Solo
Team Averages
Level 90
1,636 SR
1,623 Elo+

VS

Team Averages
Level 83
1,557 SR
1,461 Elo+
Hel
Hel
GunOfRambo
Hel
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,280 Elo+
Party 1
Achilles
Achilles
tthehumash
Achilles
Level 62
God Stats
2W - 5L
1,396 SR
Queue Stats
18W - 19L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
xD420xBLAdeZz
Danzaburou
Level 103
God Stats
0W - 1L
1,776 SR
Queue Stats
44W - 47L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
11 / 7 / 7
20,284
699
38,190
29,363
13,618
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
20
4 / 6 / 11
17,906
617
17,216
34,969
15,824
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
makeunameless
Achilles
20
6 / 5 / 12
18,204
628
27,900
34,771
49,245
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 8
17,952
619
18,580
30,287
26,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
tthehumash
Achilles
20
4 / 7 / 7
16,934
584
25,576
35,123
42,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
xD420xBLAdeZz
Danzaburou
20
7 / 6 / 10
19,595
676
36,830
36,686
17,334
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
21
Kills
17
18
Deaths
21
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
8
8
1.25
W
Eset
11
7
7
2.07
W
Anhur
4
6
11
1.58
W
Achilles
makeunameless
Achilles
6
5
12
2.4
L
Achilles
tthehumash
Achilles
4
7
7
1.07
L
Danzaburou
xD420xBLAdeZz
Danzaburou
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,306
Damage
80,986
99,103
Taken
102,096
78,687
Mitigated
86,351
35,804
Healing
53,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,580
1,377
16,980
15,715
30,287
26,598
165
8,923
21,124
75,571
0
W
Eset
38,190
2,680
2,627
11,619
29,363
13,618
651
4,583
24,780
148,804
0
W
Anhur
17,216
12,572
0
14,119
34,969
15,824
2,118
7,587
27,382
0
148,292
W
Achilles
makeunameless
Achilles
27,900
8,452
0
7,439
34,771
49,245
192
6,851
27,920
0
72,887
L
Achilles
tthehumash
Achilles
25,576
8,292
0
6,680
35,123
42,419
1,251
12,992
21,603
0
81,544
L
Danzaburou
xD420xBLAdeZz
Danzaburou
36,830
23,400
0
13,646
36,686
17,334
3,404
15,374
20,770
0
139,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,394
Gold Earned
54,481
407
Minions Killed
276
0
Camps Cleared
0
1,468,695
Distance Traveled
1,586,166
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,952
619
67
2
0
560,845
3
W
Eset
20,284
699
160
6
0
461,250
5
W
Anhur
17,906
617
188
6
0
448,002
1
W
Achilles
18,204
628
59
2
0
559,443
4
L
Achilles
16,934
584
78
3
0
526,926
5
L
Danzaburou
19,595
676
131
5
0
498,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role