Player Matchup

Osiris
Osiris
BugDuck22
Osiris
Level 102
God Stats
8W - 5L
1,500 SR
Queue Stats
156W - 137L
1,615 Elo+
Party 1
Sol
Sol
Chiefohio
Sol
Level 41
God Stats
2W - 7L
1,500 SR
Queue Stats
195W - 188L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
J_WALKER96919
Xbalanque
Level 60
God Stats
2W - 0L
1,701 SR
Queue Stats
71W - 74L
1,564 Elo+
Party 1
Fenrir
Fenrir
Rex-_-Jez
Fenrir
Level 29
God Stats
33W - 23L
1,455 SR
Queue Stats
49W - 54L
1,405 Elo+
Party 3
Kuzenbo
Kuzenbo
songotago
Kuzenbo
Level 48
God Stats
5W - 10L
1,436 SR
Queue Stats
25W - 43L
1,344 Elo+
Party 3
Team Averages
Level 56
1,518 SR
1,482 Elo+

VS

Team Averages
Level 67
1,431 SR
1,469 Elo+
Erlang Shen
Erlang Shen
Biracial_sloth
Erlang Shen
Level 49
God Stats
1W - 2L
1,177 SR
Queue Stats
27W - 48L
1,283 Elo+
Solo
Bellona
Bellona
Jakescarface1
Bellona
Level 148
God Stats
35W - 31L
1,656 SR
Queue Stats
700W - 683L
1,564 Elo+
Party 2
Olorun
Olorun
NICKADAEMIOUS
Olorun
Level 26
God Stats
3W - 3L
1,530 SR
Queue Stats
75W - 69L
1,542 Elo+
Party 2
Ymir
Ymir
SSShroom
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cupid
Cupid
TrippyMolly
Cupid
Level 69
God Stats
4W - 3L
1,292 SR
Queue Stats
284W - 293L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BugDuck22
Osiris
15
4 / 0 / 0
8,755
673
4,863
5,476
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 0 / 1
7,091
545
4,420
6,215
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
J_WALKER96919
Xbalanque
10
3 / 3 / 3
6,137
472
8,735
6,994
1,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Rex-_-Jez
Fenrir
12
4 / 1 / 2
7,132
549
4,678
8,553
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kuzenbo
songotago
Kuzenbo
10
1 / 1 / 4
6,500
500
4,179
7,974
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Biracial_sloth
Erlang Shen
10
0 / 4 / 0
5,638
434
1,379
7,362
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
13
5 / 0 / 0
7,483
576
7,256
8,067
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 0
5,971
459
3,134
7,431
2,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
0 / 3 / 3
5,497
423
3,313
9,167
3,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 4 / 2
5,230
402
4,612
9,751
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Biracial_sloth
Erlang Shen
0
4
0
0
W
Osiris
BugDuck22
Osiris
4
0
0
4
W
1
0
1
1.5
W
Xbalanque
J_WALKER96919
Xbalanque
3
3
3
1.5
L
Bellona
5
0
0
5
L
0
2
0
0
W
Fenrir
Rex-_-Jez
Fenrir
4
1
2
5
L
Ymir
0
3
3
0.5
L
0
4
2
0.25
W
Kuzenbo
songotago
Kuzenbo
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,875
Damage
19,694
35,212
Taken
41,778
16,261
Mitigated
18,715
14,107
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Biracial_sloth
Erlang Shen
1,379
653
0
320
7,362
3,156
0
0
7,362
0
21,154
W
Osiris
BugDuck22
Osiris
4,863
2,279
0
1,695
5,476
3,671
14
0
5,476
0
56,173
W
4,420
651
0
4,015
6,215
2,014
1,058
2,446
3,769
40,391
0
W
Xbalanque
J_WALKER96919
Xbalanque
8,735
3,619
0
1,705
6,994
1,882
129
982
6,012
0
27,758
L
Bellona
7,256
2,279
0
1,940
8,067
6,375
0
1,108
6,959
0
44,048
L
3,134
1,501
0
2,899
7,431
2,640
0
3,711
3,720
37,198
0
W
Fenrir
Rex-_-Jez
Fenrir
4,678
720
0
4,740
8,553
3,225
0
1,386
7,167
0
44,503
L
Ymir
3,313
516
0
1,736
9,167
3,947
64
2,179
6,988
15,685
0
L
4,612
2,146
522
3,746
9,751
2,597
0
1,601
8,150
0
33,903
W
Kuzenbo
songotago
Kuzenbo
4,179
1,647
0
1,952
7,974
5,469
105
1,633
6,341
21,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
29,819
341
Minions Killed
304
0
Camps Cleared
0
1,244,955
Distance Traveled
1,207,718
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,638
434
44
3
0
248,306
0
W
Osiris
8,755
673
109
8
0
269,531
2
W
Sol
7,091
545
80
6
0
223,353
2
W
Xbalanque
6,137
472
44
3
0
233,214
2
L
Bellona
7,483
576
84
6
0
284,279
1
L
Olorun
5,971
459
74
6
0
241,872
3
W
Fenrir
7,132
549
78
6
0
247,318
3
L
Ymir
5,497
423
32
2
0
237,521
1
L
Cupid
5,230
402
70
5
0
195,740
1
W
Kuzenbo
6,500
500
30
2
0
271,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role