Player Matchup

Artemis
Artemis
Abbie_kuala
Artemis
Level 19
God Stats
1W - 2L
1,365 SR
Queue Stats
53W - 34L
1,628 Elo+
Party 1
Bacchus
Bacchus
Nanoxx
Bacchus
Level 5
God Stats
3W - 1L
1,802 SR
Queue Stats
5W - 2L
1,748 Elo+
Solo
Ymir
Ymir
bncsdn
Ymir
Level 16
God Stats
32W - 23L
1,628 SR
Queue Stats
32W - 24L
1,660 Elo+
Party 1
Mulan
Mulan
dem0n 0f death6
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,519 Elo+
Party 3
Hun Batz
Hun Batz
itbeamess
Hun Batz
Level 20
God Stats
2W - 3L
1,289 SR
Queue Stats
52W - 42L
1,519 Elo+
Party 3
Team Averages
Level 17
1,517 SR
1,615 Elo+

VS

Team Averages
Level 18
1,645 SR
1,628 Elo+
Chang'e
Chang'e
Balles3
Chang'e
Level 28
God Stats
22W - 16L
1,688 SR
Queue Stats
287W - 254L
1,597 Elo+
Solo
Skadi
Skadi
CapoZago92
Skadi
Level 23
God Stats
13W - 8L
1,672 SR
Queue Stats
74W - 54L
1,588 Elo+
Party 2
Hades
Hades
Silver ladon
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,661 Elo+
Solo
Cthulhu
Cthulhu
Tritamucche
Cthulhu
Level 17
God Stats
7W - 3L
1,665 SR
Queue Stats
51W - 34L
1,573 Elo+
Party 2
Neith
Neith
cumyeet
Neith
Level 5
God Stats
4W - 1L
1,701 SR
Queue Stats
4W - 1L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abbie_kuala
Artemis
17
5 / 12 / 8
11,939
995
18,644
25,267
9,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Nanoxx
Bacchus
18
6 / 6 / 11
12,695
1,058
21,945
27,309
22,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
bncsdn
Ymir
16
2 / 4 / 8
11,342
945
7,288
13,101
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
2 / 9 / 11
11,069
922
9,457
19,916
16,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
itbeamess
Hun Batz
18
4 / 9 / 11
12,059
1,005
18,227
28,136
12,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Balles3
Chang'e
19
9 / 3 / 14
13,423
1,119
24,191
17,672
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
20
13 / 2 / 19
14,386
1,199
28,485
13,518
5,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 9 / 23
13,985
1,165
31,856
23,251
16,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Tritamucche
Cthulhu
20
5 / 1 / 24
13,234
1,103
12,469
15,516
17,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
cumyeet
Neith
19
2 / 4 / 18
11,463
955
8,949
12,794
5,193
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
138
19
Kills
40
40
Deaths
19
49
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abbie_kuala
Artemis
5
12
8
0.75
W
Chang'e
Balles3
Chang'e
9
3
14
5.33
W
Skadi
13
2
19
11.25
L
Bacchus
Nanoxx
Bacchus
6
6
11
1.92
W
11
9
23
2.5
W
Cthulhu
Tritamucche
Cthulhu
5
1
24
17
L
Ymir
bncsdn
Ymir
2
4
8
1.5
W
Neith
cumyeet
Neith
2
4
18
2.75
L
2
9
11
0.83
L
Hun Batz
itbeamess
Hun Batz
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,561
Damage
105,950
113,729
Taken
82,751
73,663
Mitigated
51,875
4,357
Healing
27,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abbie_kuala
Artemis
18,644
8,406
0
2,187
25,267
9,711
0
18,469
6,210
0
44,798
W
Chang'e
Balles3
Chang'e
24,191
467
8,115
8,834
17,672
7,174
0
6,593
11,029
50,993
0
W
Skadi
28,485
16,724
0
195
13,518
5,444
0
5,368
8,075
0
38,971
L
Bacchus
Nanoxx
Bacchus
21,945
1,475
0
306
27,309
22,472
0
15,617
11,134
38,779
0
W
31,856
4,425
374
6,593
23,251
16,192
0
7,609
15,321
53,002
0
W
Cthulhu
Tritamucche
Cthulhu
12,469
603
0
548
15,516
17,872
0
6,011
9,350
24,893
0
L
Ymir
bncsdn
Ymir
7,288
1,507
0
439
13,101
11,888
0
7,252
5,360
19,303
0
W
Neith
cumyeet
Neith
8,949
3,565
0
2,356
12,794
5,193
0
3,693
9,001
0
15,196
L
9,457
2,441
0
612
19,916
16,711
0
10,712
8,671
70
15,959
L
Hun Batz
itbeamess
Hun Batz
18,227
4,482
0
813
28,136
12,881
0
13,787
13,838
0
39,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,104
Gold Earned
66,491
161
Minions Killed
210
5
Camps Cleared
5
986,508
Distance Traveled
1,069,018
93
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,939
995
35
3
0
183,845
1
W
Chang'e
13,423
1,119
77
6
0
244,186
0
W
Skadi
14,386
1,199
22
2
2
213,422
0
L
Bacchus
12,695
1,058
45
4
2
223,353
4
W
Hades
13,985
1,165
59
5
1
159,417
0
W
Cthulhu
13,234
1,103
37
3
1
261,535
0
L
Ymir
11,342
945
26
2
0
175,057
88
W
Neith
11,463
955
15
1
1
190,458
0
L
Mulan
11,069
922
8
1
1
180,436
0
L
Hun Batz
12,059
1,005
47
4
2
223,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role