Player Matchup

Guan Yu
Guan Yu
Danny0hm
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Lartize
Hou Yi
Level 160
God Stats
74W - 53L
1,268 SR
Queue Stats
2,761W - 1,818L
1,554 Elo+
Party 2
Cerberus
Cerberus
Last Highlander
Cerberus
Level 160
God Stats
5W - 4L
1,474 SR
Queue Stats
643W - 507L
1,528 Elo+
Party 2
He Bo
He Bo
The Swift Pyro
He Bo
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
253W - 184L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
XLady DemonikaX
Zhong Kui
Level 160
God Stats
18W - 10L
1,754 SR
Queue Stats
1,213W - 815L
1,589 Elo+
Party 2
Team Averages
Level 140
1,499 SR
1,545 Elo+

VS

Team Averages
Level 128
1,449 SR
1,551 Elo+
Ah Puch
Ah Puch
AreolaGrande
Ah Puch
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
405W - 422L
1,528 Elo+
Party 1
He Bo
He Bo
ArrogantWinner
He Bo
Level 126
God Stats
2W - 1L
1,561 SR
Queue Stats
107W - 117L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
Herobowie
Amaterasu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 113L
1,646 Elo+
Solo
Cabrakan
Cabrakan
MAC92
Cabrakan
Level 158
God Stats
1W - 1L
1,186 SR
Queue Stats
100W - 80L
1,544 Elo+
Solo
Aphrodite
Aphrodite
TragHag
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Danny0hm
Guan Yu
17
4 / 6 / 10
11,504
719
11,056
23,289
30,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Lartize
Hou Yi
19
4 / 3 / 12
11,419
714
24,676
13,605
6,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
18
3 / 7 / 12
11,224
702
15,049
22,547
29,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 8 / 9
10,781
674
16,471
16,360
6,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
XLady DemonikaX
Zhong Kui
17
4 / 6 / 8
10,118
632
17,460
17,657
20,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AreolaGrande
Ah Puch
20
3 / 3 / 19
12,163
760
24,270
12,148
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 4 / 20
11,799
737
22,359
13,696
6,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Herobowie
Amaterasu
20
16 / 5 / 10
13,146
822
17,508
27,987
20,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
MAC92
Cabrakan
18
2 / 6 / 20
11,931
746
8,517
27,615
36,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
TragHag
Aphrodite
20
4 / 2 / 16
11,672
730
14,213
18,854
12,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
115
19
Kills
30
30
Deaths
20
51
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AreolaGrande
Ah Puch
3
3
19
4.17
W
5
4
20
3.75
L
Guan Yu
Danny0hm
Guan Yu
4
6
10
1.5
W
Amaterasu
Herobowie
Amaterasu
16
5
10
4.2
L
Hou Yi
Lartize
Hou Yi
4
3
12
3.33
L
Cerberus
3
7
12
1.29
W
Cabrakan
MAC92
Cabrakan
2
6
20
2
L
4
8
9
1.06
W
Aphrodite
TragHag
Aphrodite
4
2
16
6
L
Zhong Kui
XLady DemonikaX
Zhong Kui
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,712
Damage
86,867
93,458
Taken
100,300
93,116
Mitigated
79,858
39,677
Healing
59,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AreolaGrande
Ah Puch
24,270
872
3,817
2,791
12,148
4,558
1,140
7,100
4,914
55,911
0
W
22,359
1,883
0
494
13,696
6,010
1,308
7,524
6,059
39,353
0
L
Guan Yu
Danny0hm
Guan Yu
11,056
1,561
9,155
7,922
23,289
30,117
0
16,165
7,124
0
19,122
W
Amaterasu
Herobowie
Amaterasu
17,508
8,383
3,397
9,095
27,987
20,589
1,177
12,347
15,462
0
24,687
L
Hou Yi
Lartize
Hou Yi
24,676
10,471
0
883
13,605
6,171
0
9,922
3,683
0
50,229
L
Cerberus
15,049
550
1,817
8,372
22,547
29,619
0
17,894
4,653
35,662
0
W
Cabrakan
MAC92
Cabrakan
8,517
877
3,164
5,338
27,615
36,680
0
13,006
14,413
17,057
0
L
16,471
629
1,734
2,972
16,360
6,373
0
12,187
4,173
27,528
0
W
Aphrodite
TragHag
Aphrodite
14,213
979
17,573
13,774
18,854
12,021
578
8,239
10,472
36,349
0
L
Zhong Kui
XLady DemonikaX
Zhong Kui
17,460
1,079
2,467
4,355
17,657
20,836
0
13,191
4,466
31,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,046
Gold Earned
60,711
253
Minions Killed
182
0
Camps Cleared
0
1,355,284
Distance Traveled
1,548,523
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,163
760
62
4
0
328,836
5
W
He Bo
11,799
737
48
3
0
274,369
0
L
Guan Yu
11,504
719
25
2
0
303,970
1
W
Amaterasu
13,146
822
11
1
0
308,507
1
L
Hou Yi
11,419
714
80
5
0
272,987
0
L
Cerberus
11,224
702
75
5
0
266,837
1
W
Cabrakan
11,931
746
16
1
0
287,790
2
L
He Bo
10,781
674
28
2
0
274,889
1
W
Aphrodite
11,672
730
45
3
0
349,021
0
L
Zhong Kui
10,118
632
45
3
0
236,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role